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  1. #1
    Network Hub Kefirz's Avatar
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    I44 Saturdays & Dynamic Campaign

    What are Invasion Saturdays?
    Invasion Saturdays are about playing Invasion44 mod for Arma 2 in a relaxed, organized and a fun way. Everyone is welcome to join and we accept players with any kind of experience.

    When is the session?
    Every Saturday at 19:30 BST, 20:30 CET.

    How can I find you guys?
    We play on the ARPS mod server called "sMODGASBORD" (Filter by ARPS) and use the unofficial RPS community Mumble VOIP server.

    What version do I need? Do I need mods?
    Use the latest ARMA 2: Combined Operations version,currently it is 1.62

    Yes you will need mods, here is a list of required mods:

    Invasion44 http://www.invasion-1944.com/

    CBA https://dev-heaven.net/projects/cca/files

    Carraigdubh http://forums.bistudio.com/showthrea...-Irish-Terrain

    Zernovo http://www.armaholic.com/page.php?id=16590

    Jeez, that looks like a lot.
    It may look that way, but trust me it's worth it.

    Can I use Six Updater instead?
    Of course you can, but if you don't want to use Six Updater and still play with us go here: http://www.armaholic.com/page.php?id=12465
    (For more info on how to avoid using Six Updater, contact me)

    Do you guys have a Dynamic Campaign?
    Yes we do Have a Dynamic Campaign where player actions matter more than ever, because every player is trying to achieve a common goal of completing the mission and ultimately win the campaign.
    The Dynamic Campaign will start on 6th October 2012

    What can I expect?
    We have a particular approach to playing missions that ensures enough organization to have a good gaming experience, but not too too much to get bogged down by complex communication, ranks or micromanagement. Our approach isn't about emulating real-world military organizations or operations, but enjoying a game where tactics and teamwork reign supreme.

    The missions cover the entire ARMA2 spectrum: all sides, all islands, all gear and all degrees of death (revive, respawn and permadeath) make an appearance. Most missions are designed for 20-30 players, and most slots are standard infantry with occasional transport pilots, special weapon teams and vehicle crews thrown in.

    What is a i44 session like?
    One of the players volunteers as the commander (CO), and the rest are divided into fireteams of about three to six people. Every fireteam has a fireteam leader (FTL). Special weapon teams and vehicle crews are treated similar to fireteams. Anyone can volunteer for both CO and FTL roles.

    During the briefing the commander lays out a plan for the fireteam leaders to carry out, and presents it to the other players. After a round of questions the mission starts.

    During the mission, players stick to their fireteams and carry out their FTL's orders. Players communicate mostly within their own fireteam using the in-game voice function (VON), or Mumble if the fireteams have been split to separate Mumble channels. FTLs relay important information to other FTLs and the commander as they see fit. Keeping the main communication channels clear makes sure important information gets through and helps the commander and fireteams coordinate their efforts.

    To ensure a smooth ride and maximize the time we can spend actually playing the game, here are a few things the players should keep in mind:

    • Listen to the host who is running the session. He is there to make sure everyone can enjoy the game.
    • Connect to the ARPS Mumble server and join the ARMA2 channel in time. We prefer you to have a microphone, quality isn't essential as Mumble is very forgiving.
    • Once you're in the in-game slotting screen, click on your name on the left-hand side to de-slot. This will speed up the slotting process.
    • Keep unnecessary smalltalk for a time when nothing else is going on. This way we can get the slotting and planning phases done with no time wasted.
    • Don't hog the leadership and special weapon slots. This way everyone, including new players has the chance to experience all aspects of the game.


    But... but I still have questions.
    Feel free to ask anything in this thread or contact me personally.
    Last edited by Bodge; 05-10-2012 at 10:46 PM.

  2. #2
    Nice, I should be there. Was planning on setting up a series of sessions anyway, so it's excellent to see others are this interested in I44 events.
    I'm Respecting your culture!

  3. #3
    Activated Node Halop's Avatar
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    YES! I massively enjoyed last I44 session.

  4. #4
    Activated Node SuperÜ's Avatar
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    Should be good fun!

  5. #5
    Secondary Hivemind Nexus Unaco's Avatar
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    This is scheduled for 1 hour LATER than the usual TT/FOLK start times? Or do you mean 1830GMT? UK is on BST currently (GMT+1) so TT/FOLK start at 1830GMT/1930BST.
    Quote Originally Posted by Hypernetic View Post
    I just have an opinion different to your own. Circle jerking is good for no one, be glad somebody isn't afraid to disagree with women on the internet.
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  6. #6
    Obscure Node
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    GMT really should include seasonal time, especially now that we have UTC...

  7. #7
    Activated Node Joe_Robins's Avatar
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    Coolio, I will be there!

  8. #8
    Network Hub Kefirz's Avatar
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    Quote Originally Posted by Unaco View Post
    This is scheduled for 1 hour LATER than the usual TT/FOLK start times? Or do you mean 1830GMT? UK is on BST currently (GMT+1) so TT/FOLK start at 1830GMT/1930BST.
    Ok, 1930 BST as the standard time we usually play, sorry about that confusion I just didn't know that you are on summer time now.

  9. #9
    Obscure Node
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    Will we use other maps? I like Capraia, we even already have a mission on it.

    Though a shame we won't player other mods.

  10. #10
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    Why not? We have played several new maps, FDF, Unsung, FF amongst others.

  11. #11
    Activated Node Halop's Avatar
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    Quick question - Is ACRE supported by I44? It would be awesome to try it out, as this is a mod Saturday it seems :D. The normandy paradrop mission comes to mind when we used direct only although the quality was bad and it was difficult sometimes to hear stuff.

  12. #12
    Secondary Hivemind Nexus Wolfenswan's Avatar
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    Is ACRE supported by I44?
    ACRE is a mission-side thing. if the mission maker didn't include acre radios or a parameter for them then it won't work.

  13. #13
    Kefirz, I hope this won't be hijacking your event, but I've set up a thread for organised I44 domi/campaign precursor on the 1st of september, here.
    I'm Respecting your culture!

  14. #14
    Network Hub Kefirz's Avatar
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    Quote Originally Posted by StrangLove View Post
    Kefirz, I hope this won't be hijacking your event, but I've set up a thread for organised I44 domi/campaign precursor on the 1st of september, here.
    No I don't mind, lets get together sometime to share some ideas.

  15. #15
    Secondary Hivemind Nexus Wolfenswan's Avatar
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    I've finished an I44 mission on Carraigdubh (Ireland motivated map).

    If people manage to download the map we could play it today, otherwise I'd suggest next Saturday.

    It's Co21 but supports up to 40 and comes with and without a simple form of revive.

  16. #16
    Network Hub Kefirz's Avatar
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    For the next session (25/08/12) it is required to have Carraigdubh installed because we will be playing a mission from it.

  17. #17
    Secondary Hivemind Nexus Wolfenswan's Avatar
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    Two! Though one's a bit silly and probably best suited as a closer.

  18. #18
    Obscure Node
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    More Wolfenswan, MORE! Then we can make it a Carraigdubh night and require all participants to bring along some Irish whisky. Bushmills, Jamesons or the like - if we could arrange that I assure a silly mission at the end won't seem nearly as silly. :)

  19. #19
    Secondary Hivemind Nexus Wolfenswan's Avatar
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    Carraigdubh is rather small and I've most of it so far. Maybe a small TvT ala Internecine.

  20. #20
    Obscure Node
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    Hey everyone. I've played arma with some of the RPS guys yesterday for the first time and I am very interested in joining Invasion Saturdays. I am a beginner, I hope that isn't a problem. So I have a question about the mods. If I donownload and install this stuff, will it screw with my vanilla arma client? How do I turn the mod on and off and stuff (how does it work, basically?). Also on the i44 invasion site it says, that I need to downlaod CBA. What's CBA?
    - thanks

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