Building on Scumbag's Brute post, here are my pathfinder loadouts. These might give some general ideas for newer players of things to try.
The first few are general use loadouts for both pubs and LT(path only) games.
Loadout 1: Explosive Capper
Prim: Spinfuser/Dueling Spinfuser (on Raindance a Twinfuser is often subbed here)
Sec: Shotgun(or holdout)
Belt: Explosive Nitron
Pack: Thrust
Per1: Reach
Per2: Egocentric
Loadout 2: Nitron Capper
Prim: Spinfuser/Dueling Spinfuser
Sec: Shotgun(or holdout)
Belt: Impact Nitron
Pack: Thrust
Per1: Reach
Per2: Egocentric
Loadout 3: DISRUPT! (fake cap, disrupt offense, clear stand, distract)
Prim: Twinfuser
Sec: Shotgun(or holdout)
Belt: Explosive Nitron
Pack: Thrust
Per1: Safety Third
Per2: Quick Draw/Egocentric(depending on map size)
Loadout 4: Chaser
Prim: Bolt Launcher
Sec: L.A.R.
Belt: Impact Nitron
Pack: Thrust
Per1: Rage
Per2: Egocentric
The last 2 loadouts are more for LT, but can be used in regular play(although other classes fill the roles better)
Loadout 5: LD
Prim: Bolt Launcher
Sec: L.A.R
Belt: Impact Nitron
Pack: Energy
Per1: Safety Third
Per2: Quick Draw
Loadout 6: LO
Prim: Spinfuser/Dueling Spinfuser
Sec: Shotgun(or holdout)
Belt: Explosive Nitron
Pack: Energy
Per1: Safety Third
Per2: Quickdraw
Post yours below!


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