Page 3 of 3 FirstFirst 123
Results 41 to 49 of 49
  1. #41
    Secondary Hivemind Nexus alms's Avatar
    Join Date
    Dec 2011
    Posts
    3,983
    Looking for you daily bundle fix? Join us on The onward march of bundles
    Stalk my Steam profile, or follow my fight against the backlog on HowLongToBeat.

    "You take the Klingon's detached hand"

  2. #42
    Network Hub Bleekill's Avatar
    Join Date
    Mar 2012
    Location
    North Carolina
    Posts
    263
    Need to rez this thread. I was about to make a new one called Clockwork Empire since this thread's name is kind of obsolete.

    This game is probably my most anticipated of the year. Reading this 4 page interview a few weeks ago really made my hype level hit the ceiling.

    http://www.pcgamer.com/2012/08/28/in...kwork-empires/

  3. #43
    Network Hub
    Join Date
    Apr 2012
    Posts
    240
    Quote Originally Posted by Bleekill View Post
    Need to rez this thread. I was about to make a new one called Clockwork Empire since this thread's name is kind of obsolete.

    This game is probably my most anticipated of the year. Reading this 4 page interview a few weeks ago really made my hype level hit the ceiling.

    http://www.pcgamer.com/2012/08/28/in...kwork-empires/
    I believe the interview was already linked, but tis' certainly a thread worth necroing. I've been following their blog from time to time, they've got some interesting posts there. Im fairly optimistic about this game because from all I've read I got the feeling that they're able to separate 'things that sound cool' and 'things that sound cool and will actually be fun'. So I'm looking forward to it, whenever it comes out.

  4. #44
    Lesser Hivemind Node Shooop's Avatar
    Join Date
    May 2012
    Location
    'Merica
    Posts
    912
    Quote Originally Posted by DragonOfTime View Post
    victorian Steampunk setting with lovecraftian elements
    Yes.

    Just yes.
    Virtual Pilot 3D™ NEVER NOT SCAM!

  5. #45
    Network Hub
    Join Date
    Apr 2012
    Posts
    240
    The development seems to progress and they keep posting about it so I thought I'd resurrect the thread. This post in particular looks interesting as it provides an insight into their way of thinking. I especially liked this from the comments:

    The problem with introducing any of this level of control is that if it allows a player to optimize, then the player *must* optimize and will then destroy their gameplay experience because they will be compelled to do a bunch of tedious equipment shuffling. So we’re super wary of anything like this. See: http://www.designer-notes.com/?p=369.
    I'd say that's great news as I really didn't want it to become a micromanagement monstrosity.

  6. #46
    Network Hub
    Join Date
    Apr 2012
    Posts
    240
    There's a hands on with Clockwork Empires over at PC Gamer.

  7. #47
    Lesser Hivemind Node Winged Nazgul's Avatar
    Join Date
    Feb 2012
    Posts
    610
    Quote Originally Posted by mrki View Post
    There's a hands on with Clockwork Empires over at PC Gamer.
    And here's the video:


  8. #48
    Secondary Hivemind Nexus Smashbox's Avatar
    Join Date
    Jul 2011
    Location
    Boston
    Posts
    2,100
    Oh my. This seems to be dangerously up my alley.

  9. #49
    Well heres another thing thats going to destroy my free time.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •