And the problem comes with the fact that while its hard (for some) to run through the Undead Burg the first time, after that it is kinda simple and after the third run through you can possibly be given a map and mark the exact points where a hollow zombie will be standing. My issue with it is its predictability, where in something like Stalker you can guess where some things will appear, but that third time you visit the hospital in Pripyat and suddenly come face to face with a pack of Monolith / 3 bloodsuckers etc... is a bit less predicable.
Not saying Dark Souls is easy or bad, its just not as hard as people make it out to be. If there was a level where things were a little more unpredictable and almost (note: ALMOST) bordered on unfair it would be worth that much. Is there a stretch of the game anywhere that is entirely optional that borders on insanity?



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