Page 7 of 11 FirstFirst ... 56789 ... LastLast
Results 121 to 140 of 203

Thread: GW2 Screenshots

  1. #121
    Network Hub noaru's Avatar
    Join Date
    Jun 2012
    Location
    Discworld
    Posts
    257
    Ruins of Surmia's Garrison claimed for the glory of the almighty... rawr! Also winner for best pose: the sylvary on the right.
    [GW2] The Blackfyre clan: Aliss (Guardian) Alyss (Mesmer) Nalyn (Engineer) Noaru (Elementalist)

  2. #122
    Network Hub noaru's Avatar
    Join Date
    Jun 2012
    Location
    Discworld
    Posts
    257
    Take that, professor Portmatt's lab! Silly asura swimming-numbers-puzzle!

    [GW2] The Blackfyre clan: Aliss (Guardian) Alyss (Mesmer) Nalyn (Engineer) Noaru (Elementalist)

  3. #123
    Activated Node
    Join Date
    Jan 2013
    Posts
    83
    AAAAAAAA! You got up there!
    You win everything.

  4. #124
    Activated Node EPICTHEFAIL's Avatar
    Join Date
    Jan 2013
    Location
    Serbia
    Posts
    68
    So we were running path 2 on Ascalonian Catacombs the other day and we found a secret room...

    WHAT

    gw001.jpg
    gw002.jpg

    Sorry about the small size, I can only thumbnails (too stupid to post full-size), and also about the poor visibility--we had a ton of large characters in there.
    Last edited by EPICTHEFAIL; 03-02-2013 at 10:31 AM.

  5. #125
    Activated Node
    Join Date
    Jan 2013
    Posts
    83
    It has turkeys?!

  6. #126
    Activated Node Lippsy's Avatar
    Join Date
    Dec 2012
    Location
    South Africa
    Posts
    87
    wait what O.O ...... Where is this located in AC?

  7. #127
    Activated Node
    Join Date
    Jan 2013
    Posts
    83
    A few moments...

    gw024.jpggw026.jpggw027.jpg

    1) What happens if you put siege up at the North supply camp XD
    2) Where Alyss and I ended up from that daft lab!
    3) ... we're hiding.

  8. #128
    Secondary Hivemind Nexus
    Join Date
    Jun 2011
    Location
    Arcadia
    Posts
    2,319
    Path 1, after Hodgins is saved from the graveling burrows and the tower room opens up, progress up as far as you can. Then jump across the wooden beams protruding from the wall. The entrance to the room is hidden behind some vines.

  9. #129
    Activated Node EPICTHEFAIL's Avatar
    Join Date
    Jan 2013
    Location
    Serbia
    Posts
    68
    Quote Originally Posted by squirrelfanatic View Post
    Path 1, after Hodgins is saved from the graveling burrows and the tower room opens up, progress up as far as you can. Then jump across the wooden beams protruding from the wall. The entrance to the room is hidden behind some vines.
    Protip: do NOT do this with a charr if at all possible. Odd character model plus model size causing camera glitches plus weird jump animation when weapons are not drawn equals a sudden desire to start stabbing stuff. On the other hand, as our dear friend Hodgins puts it, "Some things should not be forgotten"

  10. #130
    Activated Node EPICTHEFAIL's Avatar
    Join Date
    Jan 2013
    Location
    Serbia
    Posts
    68
    Protip: do not do this with a charr. The model size, camera clipping and jumping animation may result in a sudden desire to start stabbing stuff.


    EDIT: GO DIE IN A FIRE HORACE, MAKING ME THINK YOU ATE MY POST ONLY TO HAVE IT REAPPEAR MINUTES LATER!
    Last edited by EPICTHEFAIL; 04-02-2013 at 07:47 PM.

  11. #131
    Network Hub
    Join Date
    Aug 2012
    Location
    Earth (but also Tyria)
    Posts
    209
    Seigous & Aethergrey were very patient in Mount Maelstrom; getting rezzed by a ghost was also pretty cool.

    resurected.jpgresurected2.jpg
    Last edited by hawksbane; 10-02-2013 at 09:46 PM.

  12. #132
    Network Hub jha4ceb's Avatar
    Join Date
    Sep 2012
    Location
    Aberdeen, UK
    Posts
    345
    My Asura warrior looking very pleased with his new T2 cultural armor:


    GW2: Saphnabylni

  13. #133
    Activated Node Lippsy's Avatar
    Join Date
    Dec 2012
    Location
    South Africa
    Posts
    87
    Very nice Saph. What dyes did you use?

  14. #134
    Network Hub jha4ceb's Avatar
    Join Date
    Sep 2012
    Location
    Aberdeen, UK
    Posts
    345
    Mostly Ebony with a bit of Stone. Both starter dyes.
    GW2: Saphnabylni

  15. #135
    Secondary Hivemind Nexus
    Join Date
    Jun 2011
    Location
    Arcadia
    Posts
    2,319
    For me, the most interesting detail of that image are the boots...

  16. #136
    Network Hub jha4ceb's Avatar
    Join Date
    Sep 2012
    Location
    Aberdeen, UK
    Posts
    345
    Yeah, I really like that some of the asura cultural armor respects the funny contours of their feet!
    GW2: Saphnabylni

  17. #137
    Lesser Hivemind Node Malawi Frontier Guard's Avatar
    Join Date
    Jun 2011
    Posts
    619



    Look at this portrait.

  18. #138
    Secondary Hivemind Nexus
    Join Date
    Jun 2011
    Location
    Arcadia
    Posts
    2,319
    Quote Originally Posted by Malawi Frontier Guard View Post
    Look at this portrait.
    *Look at: Odd player portrait* "A slightly worried looking old man with grey hair and beard. I wonder what he's starring at."

  19. #139
    Network Hub jha4ceb's Avatar
    Join Date
    Sep 2012
    Location
    Aberdeen, UK
    Posts
    345
    Y'know, I was just thinking yesterday, "I wish I'd made Hrafn with a beard". Shows how much attention I pay to my characters' looks... >.<
    GW2: Saphnabylni

  20. #140
    Activated Node dan.'s Avatar
    Join Date
    Jun 2011
    Location
    England
    Posts
    74

    The Claw of Jormag, yesterday. And seemingly one of the few times other people were drawn on my screen during the fight.
    Last edited by dan.; 03-03-2013 at 05:21 PM. Reason: J not K!
    Guild Wars 2: Cutthroat Dan / Bladehand Dan / Arcane Dan / Hypnotic Dan / Robot Attack Force / Zealous Dan

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •