Adversarial mission for ~13-69 players in which US Blufor attempt to rescue some Independent policemen hiding somewhere (randomly generated) within the ruins of Zargabad, while Takistani Militia Opfor try to find and kill the policemen first.
All teams know about the whereabouts of the disabled police APC which contains some gear Independent may find useful.
Night mission with some moonlight and searchlights. Blufor and most of Opfor have NVGs, while Independent and Opfor snipers don't (although they do have some pistol-mounted flash-lights).
Independent also have no maps or compasses.
Victory conditions for Blufor and Independent are for at least 3 of Independent to reach the military base at the north-east of the map, or to eliminate all of Opfor.
Victory conditions for Opfor are to reduce Independent to 2 alive or less, or to eliminate all of Blufor.
-At least 3 Independent slots need to be filled.
-The Independent medic may have some difficulty healing while holding a pistol. Hold a different or no weapon, or repeat the heal action a few times and it will work.
Download Link: http://www.mediafire.com/?82tz98ha964zeat
Last edited by kalelovil; 04-09-2012 at 10:16 PM.
Replied in red. Thank you for your feedback, all feedback is appreciated and will be considered.
Anybody else have some feedback or criticism?
Originally Posted by Black Mamba
Last edited by kalelovil; 19-09-2012 at 04:14 AM.
Originally Posted by kalelovil
My only issue that it was way too dark as INDFOR, coulden't see anything.
Alright, so as our plan did involve landing in the center of the city, i guess we were in total violation of the mission's intent then.
Though it's very difficult for us to tell where we were when we got shot down, as i never saw anything. As for the Dshkm issue, you'll need to do a little testing in the editor to see how they fare under mission's conditions. As an example, Blackfolk Down only has Dshkms as AA capability. I clearly remember helos getting shot down the one time i played it.
Though remember that static Dshkms will also engage ground targets, giving a huge advantage to OPFOR
And i agree removing the chopper is probably not the solution.