In some games, you will have your ass handed big time even on easy(arguably older titles, and some modern ones like STALKER). In other games, the game is just a cakewalk and plays by himself even on hard( see CODBLOPS). So, where is the balance in difficulty?
Companys like EPIC made games like UT with like eight difficulty modes for the AI, but when they go to consoles they dont reproduce the same feat and end with the same fate as COD. Hell, just watch this guy play Batman blind XD: http://www.youtube.com/watch?v=FxIcklF-8hY
So, whats your thougts on the issue?


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