Also, because it's quite a good piece of hardware, and comfortable too. And let's not forget how most games use it it as the standard non-keyboard input.
currently playing: Dark Souls; Bioshock: Infinite; Mechwarrior Online
Also, just about every modern game (and most of the older ones) where you would want a gamepad are designed with the PS3/360 in mind.
As for steering wheels, the Logitech G27 seems to be more or less the standard these days. The DFGT is a cheaper alternative, and there are also, of course, products from Thrustmaster and Fanatec, but I don't know how they compare.
And the thing about the X360 controller is that it's almost always no hassle at all to configure, and given the choice between no hassle and the possibility of hassle, most people (myself included) go for the first one. That being said, Microsoft hardware has generally always been quite good, ever since the Sidewinder days.
Last edited by mashakos; 05-10-2012 at 05:25 PM.
You think that's bad? Try regularly gaming on a PS3 (with a PS3 controller) and a PC with the 360 controller. I have learned to hate the X button... oh so much.
(For those who aren't aware. Assuming the buttons are layed out as 4, 8, 6, and 2 on the numpad. 360 X is 4, PS3 X is 2. And those two buttons are some of the most commonly used in QTEs).
Playing a lot of PSX in the nineties, it did take me a while to stop calling the xbox buttons by the PSX symbols. Sometimes I would tell my daughter to press square (on the Xbox) and she'd have to say there isn't one, but if I told her to press the X button she would just press A and probably die or something.
But in my mind when I say "X" and I'm talking about the PSX button, I imagine a symbol that isn't the letter X... on the Xbox, to me, it is the letter X. Sounds dumb but it's helped me avoid confusion.
I've this plugged in right now:
-One of those cheap build quality (overpriced) g15 keyboards from logitech
- a logitech g9x mouse (using the logitech piece of shit mouse because my lachesis' middle mouse button broke)
-driving force gt wheel (good wheel, awful pedals)
-dual shock 3 (works through motioninjoy and ds3tool)
The wheel is great for racing games, can't go back to a gamepad ever again.
The ps3 controller only gets used when I play on an emulator or very rarely for a platformer (rayman) or something like renegade ops.
Using a controller for any game with a free moving camera is a mortal sin.
I understand why 360 pads might have advantages, but I don't understand why it's become an accepted default. there are dozens of other USB pads you could plug in and they would work in exactly the same way. They might even have the exact same layout and feel. But that shouldn't mean that those gamepads are effectively 360 pads, it should mean that 360 pads are effectively directx usb pads.
Even RPS articles always say things like "you can choose between a mouse and keyboard or a 360 pad" rather than "you can choose between a mouse and keyboard or a gamepad".
I dont' really care, it's great marketing by Microsoft and it might be a great pad. But it's weird to observe.
I'm thinking of getting a new mousepad, preferably a quite big one. Historically I've preferred high mouse sens, but lately I've been going lower and lower to increase my precision (mostly for FPS), and my current mousepad is just too small for the kind of movement I want now. Anyone know any good, cheap and big ones?
Funny you ask that, I have a friend that I believe at one time told me he used an xbox 360 controller to move and a mouse to shoot in TF2.
As for myself, I have an Xbox 360 controller for console centric games, platformers, open world etc, and a Logitech gamepad for older games and multiplayer funs. I also have a PC compatible arcade stick, but its rather finicky on the computer for such things.
I actually remember as a kid we bought a joystick which the bottom have disconnected and became a gamepad. Never did get it to work because the laptop we had didn't have a gamepad slot, nor did our PC have drivers for the USB port. Did I just date myself?