2/10/2012
Malchor's Leap:
Cursed Shore:
Frostgorge Sound:
Slough of Despond Waypoint, south.
Earthshake Waypoint, north.
Thanks to Rand Gearheart, trap magnet, for the Frostgorge Sound locations.
2/10/2012
Malchor's Leap:
Cursed Shore:
Frostgorge Sound:
Slough of Despond Waypoint, south.
Earthshake Waypoint, north.
Thanks to Rand Gearheart, trap magnet, for the Frostgorge Sound locations.
Last edited by ezekiel2517; 02-10-2012 at 05:12 AM.
One in NE Frostgorge Sound, just south of the Path of Starry Skies Waypoint
Also saw one at the end of the Eternal Battleground jumping puzzle
GW2: Malfious - Elementalist
There's a rich node inside the Eternal Battlegrounds jumping puzzle on the stairs after the well today.
Thanks for this guys, really handyanyone know good locs for the ancient wood too?
I saw one of those trees in Frostgorge Sound also, south of where the last dragon phase is IIRC![]()
GW2: Malfious - Elementalist
Malchor's leap, 9/19/2012
Doric's Waypoint (in Karst Plains in south of map near Cursed shore entrance) - from there head due east to Saliah Bayt point of interest, southeast of that is an Orichalcum node. Also due north of Doric's Waypoint is an ancient wood node. Due west on the coast from Doric's is another Orichalcum node.
Drowned brine (sea area on western side of map) - Orichalcum ore northwest of Malchor's Anguish point of interest.
Tempests Waypoint - South is ancient wood.
Cursed Shore:
Pursuit Pass waypoint (entrance from Malchor's Leap) - Ancient wood is due south.
Harrowed Sea (south of Gavbeorn's Waypoint) two Orichalcum nodes, both near the Wreck of the Golden Vanity point of interest and skillpoint.
Desmina's Hallows (right in southeast of zone) - orichalcum node and ancient wood both north east of Death's Anthem point of interest. Another orichalcum node is just north of this area, at Sharn's Free Camp point of interest.
Meddler's Waypoint - Ancient wood node is east and a bit south from here.
Jofast's Waypoint - Ancient wood, just north of it.
Sorry guys, I haven't done a mining run for 3 days now. Dungeons are much more interesting to me right now.
Here are the Orichalcum nodes I know of as per 29/9:
Malchor's Leap
North of Drowned Brine.
South of Spark of Ilya (POI west of Lyssa event area)
South of Lyssa's Waypoint (underwater though, so jump off the platform and swim underneath it!)
West of The Wealdwood
There's one at Jinx Isle as well but I've been unable to find a way to reach it.
Cursed Shore
In addition to Kismet's post, there's a node:
West of Winterknell Shore
In the cave near Sharn's Free Camp, at Desmina's Hallows
Last edited by Battlehenkie; 29-09-2012 at 10:48 AM.
Update 30/09:
Frostgorge: Locations identical
Malchor's Leap:
East of Waste Hollow's Waypoint
North of Drowned Brine
East of Plaza of Light PoI (Karst Plains area)
Two nodes SE of Hope Falls PoI (the waterfall), but I haven't found a way to reach them.
There's also two Orrian Saplings east of Bayt Fallahin PoI.
2/10
Malchor's Leap
South of Upsilon Test Facility
East of Hope Falls ( in the jumping puzzle)
South-east of Saliah Bayt
Far South of Malchor's Anguish, between the two skill points
West of Arcadian Deeps
Cursed Shore
North of the Golden Vanity
South-east of Harbinger Torch
North-east of Desmina's Hallows
North of Anchorage Waypoint
New nodes spots after yesterday downtime:
Frostgorge Sound
Node 1: at the beginning of Snow Climb, sort of mid way between the cannons used to hit down the Claw of Jormag and the 'Snow Climb' text on the map.
Node 2: where Claw of Jormag lands for the second phase of the fight.
Cursed Shores
Node 1: east of the maze in Winterknell Isle area, bit south of the first 'n' of the 'Winterknell Isle' text on the map.
Node 2-3: Desmina's Hallows region, in the canyon which starts near the skill point that requires you to take down a turret and ends in the lower right corner of the map (one node is "on the floor", the other is on the overarching passage close by).
Node 4-5: Both north of the Graven Cay area, on the side of the mountain with the big circular ruins nearby.
No stone left unturned. No tree left unpruned.
GW2: Malfious - Elementalist