Which games had stat building as filler? Can you name them please?
This just means you've got decent taste.
Actually, grinding is largely a myth in western RPGs. Only certain old dungeon crawlers ever required it. It was only ever prevalent in Japanese RPGs. For example, in the Gold Box games you tend to hit the level cap way before you reach the final boss, sort of like in Baldur's Gate.
This.
This.



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