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Thread: Carrier Command: Post Release Evaluation

  1. #1
    Secondary Hivemind Nexus QuantaCat's Avatar
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    Carrier Command: Post Release Evaluation

    Good day,

    I know I started the original CC thread here, but I just found out about a patch that supposedly fixes/improves Walrus AI, which I am trying out right now, as we speak.

    The only downside so far is that you need to either restart your campaign, or go for a strategy game.

    The goal of this thread is to make it easy for people that are interested in CC, but wanted to wait and see what happened support wise to the horrible AI situation, so please, if anyone else has tried it more extensively, share! (as I will soon)
    - Tom De Roeck.

    monochrom & verse publications

    "Quantacat's name is still recognised even if he watches on with detached eyes like Peter Molyneux over a cube in 3D space, staring at it with tears in his eyes, softly whispering... Someday they'll get it."

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    Activated Node One Pigeon's Avatar
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    Please do because I (and others too by the comments section) am really on the fence with this one after all the complaints about the AI.

    Otherwise, this game seems to tick all the right boxes.

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    Secondary Hivemind Nexus soldant's Avatar
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    If they fix the Walrus AI, then they are forgiven, and it can go from being borderline unplayable to a game that stays perhaps a bit too true to the original but has its own merits.

    But they consistently failed to fix it during the beta, which is why you're supposed to have a beta in the first place, so I don't have high hopes.

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    Lesser Hivemind Node Patrick Swayze's Avatar
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    The patch does help but I don't believe it's been released on steam, probably due to all the QQ if people's savegames are disrupted.

    It's certainly made the walruses capable of getting around and even over bridges but they are still useless when it comes to having all 4 go to a repair point at the same time. That's the kind of clicking and baby sitting that pisses me off in this game.

    But it is getting better.

    Maybe in a few more patches time it will actually be a good game. I have to admit I am slowly coming around to it but the game itself could be so so much more.

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    Secondary Hivemind Nexus soldant's Avatar
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    So basically... it's ARMA but with a carrier?

    Okay. I'll be back in a year or so then.

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    Secondary Hivemind Nexus squirrel's Avatar
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    I just start getting into this game and of course I need to start everything from campaign which is supposed to be tutorial. I was stunned while my Walruses kept struggling to try to crush through the gate sealed with force field. What the...... So when you all are complaining about Walrus AI, i know that feel bro.

    But hey, this seems to inspire a new battlefield command system with real application. I watched an American TV drama called Numb3rs. In the west there some recuse robots which can, once you set objectives for them, would find their way to overcome any obstacle on the way. And BIS is military simulator developer. Could this be NATO's....................

    Quote Originally Posted by soldant View Post
    So basically... it's ARMA but with a carrier?
    This game's shooting mechanism is very primitive, absolutely not comparable with something as advanced as ARMA. And the command system on the other hand...... I dont know, can you mates make a comparison for them?
    Last edited by squirrel; 08-10-2012 at 01:33 PM.

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    Wanted to see what the fuss was about this game, so I downloaded the demo. Every time I tried to remap the keys the demo froze. Instant uninstall. No thank you. Probably not a good sign about how stable the finished product is.

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    I liked the gameplay but essentially it got ruined by BI. Too much time making trees and weather and not enough making the game fun to play. Campaign was bullshit, BTW.

  9. #9
    Secondary Hivemind Nexus soldant's Avatar
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    Quote Originally Posted by squirrel View Post
    This game's shooting mechanism is very primitive, absolutely not comparable with something as advanced as ARMA. And the command system on the other hand...... I dont know, can you mates make a comparison for them?
    No, I mean in terms of how BIS releases usually go - "broken on release, wait a year for patches, should be fairly playable then"

  10. #10
    Secondary Hivemind Nexus QuantaCat's Avatar
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    re: sectoid & agamemnon: have you played the game post patch? If not, please keep it to yourself.
    - Tom De Roeck.

    monochrom & verse publications

    "Quantacat's name is still recognised even if he watches on with detached eyes like Peter Molyneux over a cube in 3D space, staring at it with tears in his eyes, softly whispering... Someday they'll get it."

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    Secondary Hivemind Nexus gundato's Avatar
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    Quote Originally Posted by soldant View Post
    No, I mean in terms of how BIS releases usually go - "broken on release, wait a year for patches, should be fairly playable then"
    Pretty much.

    I just prefer to buy BIS games new (especially now that they have their own store) to support them. Because I know I'll get 50, 60, even 100 dollars of joy out of it. I just pretend I am pre-ordering a few months to a year in advance. Usually I prefer not to reward incompetence, but BIS are special in my eyes. And they always fix crap (although, the big issue with this is pathfinding which they have never fixed. But it is also a different studio, so who knows).
    Last edited by gundato; 08-10-2012 at 04:19 PM.
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    Secondary Hivemind Nexus QuantaCat's Avatar
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    My impression so far, of the patch: The walrusses are way snappier now, not get stuck that often anymore, and they generally complete every order you give them. Now if only they would talk to each other, and actually prioritise repairs/reloads/recharges, or enemies and such, that would be awesome.
    - Tom De Roeck.

    monochrom & verse publications

    "Quantacat's name is still recognised even if he watches on with detached eyes like Peter Molyneux over a cube in 3D space, staring at it with tears in his eyes, softly whispering... Someday they'll get it."

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    Quote Originally Posted by soldant View Post
    No, I mean in terms of how BIS releases usually go - "broken on release, wait a year for patches, should be fairly playable then"
    Only valid for extremely loose definitions of 'fairly'

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