Had a nasty freezing issue (saved my game in the alien ship, then the game patched itself on Steam, then I loaded mid-mission again) I'm not sure exactly what caused it, but the game would freeze up every time I gave an order when I loaded that save.
The fix, in case anyone has got the same problem: Change your resolution setting, complete the mission, and then put it back to wherever you want it.
- Tom De Roeck.
monochrom & verse publications
"Quantacat's name is still recognised even if he watches on with detached eyes like Peter Molyneux over a cube in 3D space, staring at it with tears in his eyes, softly whispering... Someday they'll get it."
http://xcom.nexusmods.com/
first "mods" are out, mostly ini tweaks and difficulty adjustements
Play Arma2:CO with us. (It isn't nearly as difficult as you might think.)
It's okay to not like things.
This one looks interesting, it's basically enabling some campaign modifiers, that were coded into the game but were disabled, like a Marathon mode, different ways troops develop or are penalised for injuries etc.
Edit: The changes on this Balance patch seem mostly reasonable too, it seems mainly geared at bridging the gap between normal and classic (slightly more health for soldiers, satellites don't take quite as long to build) I might give it a go.
Both balancing mods (1, 2) include the "Second Wind" thing as well. They introduce the ability to shoot down the UFOs causing abductions/terror sites if you have the coverage which makes the game more hectic/difficult (as those UFOs still count to your panic level if they escape) but they also lower the time it takes to construct a satellite to 10 instead of 20 days. Second one also removes the aim/crit bonuses the Aliens get on Classic (and Ironman).
Play Arma2:CO with us. (It isn't nearly as difficult as you might think.)
It's okay to not like things.
- Tom De Roeck.
monochrom & verse publications
"Quantacat's name is still recognised even if he watches on with detached eyes like Peter Molyneux over a cube in 3D space, staring at it with tears in his eyes, softly whispering... Someday they'll get it."
It doesn't make much sense relatively that an advanced experimental ship utilising alien technology (firestorm) takes less time to build than a satellite. Plus with the increased number of ufos both mods bring about, theres a pretty high chance of your sats being shot down, as well as higher panic from the number of UFOs (when they escape it increases panic and they can't all be shot down by the basic interceptors)
UK High level mission,clear the area of enemy hostiles: We came with squad of five people,in the process we encountered six floaters and four muttons,we dispatched all of them,only my best man got wounded but not badly. Feels good owning those bastards!
Last edited by DaftPunk; 15-10-2012 at 08:40 PM.
... I take the lives of a few to protect the lives of many. I commit acts of war to preserve the greater peace. I take no joy in killing, but make no mistake; I'll do what needs to be done. Because it's my job. It's my duty. My name is Sam Fisher, and I am a Splinter Cell.
Seems like a lot of people (including me) are bothered by bugged SHIVs.
- Can't see the SHIV model itself in barracks.
- Can't select SHIV to be in squad.
- SHIV sometimes turns into a headless female rookie.
- SHIV sometimes doesn't show up at all when on a map even when I was able to put it in a squad.
http://forums.2kgames.com/showthread...able-to-Deploy
Guess I won't be building those.
Either smoke grenades can completely block LOS, or Mutons are teleporting into my group. WTF.
I thought I read when you complete the game more options can be enabled to make it more difficult. Doesn't seem to be in.
Here it is
http://forums.2kgames.com/showthread...e-game-coolest
Last edited by Wrongshui; 15-10-2012 at 09:45 PM.
Doctor Auto Save worked for 16 years to bring the autosave to modern computing. Why is there no autosave in XCOM, save for Ironman? Am I being an idiot for missing it?
- Tom De Roeck.
monochrom & verse publications
"Quantacat's name is still recognised even if he watches on with detached eyes like Peter Molyneux over a cube in 3D space, staring at it with tears in his eyes, softly whispering... Someday they'll get it."
The last mission went horribly. A routine abduction clean-up turned into a clusterfuck of every random chance fighting against me, from grenades missing their targets by a hair to a psi-panicked muton blasting my psionic soldier with plasma instead of actually panicking. Result: nearly everyone wounded, one of the soldiers I had had since day 1 dead.
It's ok, with a little recovery time things should go back in business soon...
The very next day, a terror mission appears. Oh lordy I am so not ready for this right now.
Give me steam and how you feel to make it real.