So this isn't directly related to games but I thought people might find this interesting:
Why 'The Goon' is a troubling Kickstarter project
And the follow up Tim Miller responds article.
In particular it seems like animation is going through the same stages as games have done (although possibly a couple of months behind). Little guys hitting it big, followed by big companies jumping on the bandwagon (for both good and bad reasons) and all kinds of fallout that that creates.
In some ways animation seems to have it harder than games - they don't really have the indie scene like pc gaming has, so pretty much all the distribution channels (film and tv) are controlled by big distributers and publishers.