So, what does it take for normal ordinary forumers like us be an official writer for the RPS site?
So, what does it take for normal ordinary forumers like us be an official writer for the RPS site?
Wait untill the RPS hivemind puts up a post that states that they are looking for another good writer.
Follow instructions in said post.
That or a timely assassination and a letter to the remainder (may or may not need to be well written).
Too dark?
When you play the game of RPS, you either win or you die.
The Medallion of the Imperial Psychopath, a Napoleon: Total War AAR
For the Emperor!, a Total War: Shogun 2: Fall of the Samurai AAR
Isn't RPS best of three? Unless shotgun is deployed in the first turn, then all bets are off.
(Shotgun needs nerfing obv. Perhaps just replace it with some sort of cutting implement to counter paper.)
Honestly, between rock and shotgun, my bet's on the rock.
Typical dry English humor aside, if I can't wait for the "hivemind" to be setup, can I try writing "test articles" in this forum to gain your opinion?
Y' know, it's funny, I could've sworn that there used to be a subforum dedicated to writing pursuits. Like, people would write pseudo-articles and get feedback etc. Could anyone back me up on this, or am I going senile?
Just make posts in the PC Gaming forums and we can ridicule..er..provide feedback for you there.
If you want to get a job as a journalist in any field I'd recommend knowing when to use "either" and when to use "any".
Why yes you're right I'm deliciously evil
Tradition is the tyranny of dead men
Steam:Kadayi Origin: Kadayi GFWL: Kadayi
Probable Replicant
*blush* I'm flattered by the attention boys, but please let's not make the thread about liddle old me
RPS do do occasional freelance commissions for stuff they know nothing about though (hardware, WoW, etc). So the other route in is to become a well-established freelancer then pitch some stuff you might think they're missing.
Madzack -
Your chance of becoming an RPS hiveminder by writing things on the forum is pretty close to nil. That said, here are the things you should probably do if you want to pursue games journalism:
1. Start a blog, preferably on your own website (i.e. not a generic Wordpress blog - not a hard and fast rule, just tends to look better).
2. Write very frequently on your blog, and assume audience even if you suspect no one is reading. Practice. Develop a voice. Write things people aren't writing.
3. Market the shit out of said writing. Engage everyone and their mother on twitter. Be aggressive (but, you know, don't harass anyone). Social networks are you friend. Speaking of which...
4. Network. Ask developers for interviews. Pitch articles to any place that accepts freelancers (Kill Screen is not a bad place to start, if you're confident enough).
There was a cynical-but-useful article on this subject recently, but I can't seem to find it. But the net sum of it is: if you like game writing, just do it, practice, and get better. If you want to do it as your sole occupation, though, you have to give it 110%, and - if you're lucky enough to make it in - chances are you will be poor. There are way, way more people who want to be game writers than there are positions, and the army of amateur, unpaid bloggers (like me!) is driving down the value of paid writing (I'm sorry!).
Last edited by Aerothorn; 12-10-2012 at 02:32 AM.
Why yes you're right I'm deliciously evil
Tradition is the tyranny of dead men
Steam:Kadayi Origin: Kadayi GFWL: Kadayi
Probable Replicant
*blush* I'm flattered by the attention boys, but please let's not make the thread about liddle old me