i just tried this game it twas pretty good as of the moment.. not sure if it it worth it to buy sumthin from their cash shop hahaOriginally Posted by the game is [URL="http://www.playmaestia.com/"
Haha, is this some insider joke, hahah?
Not sure if this is your normal communication mode or satire.
Sorry for not contributing anything interesting to the topic.
I don't really buy prem stuff to lvl fast.. I prefer avatars. nope not pedo.. but I just effin like to dress them up O.O
/runs
Subbed 4 years of Lineage II, 2 years of Aion, and perhaps 6 months of LOTRO. Now, I will only ever play a F2P micro transaction model. The American AION model is a perfect example IMHO, I've been enjoying it immensely, having spent perhaps 10 a month anyway in the store.
Looking forward to trying out the SWTOR F2P, but I can't see myself subbing for it, even if I enjoy it. Restricting run speed, and other basic facets of the game instead of a cosmetic and perk model makes the F2P citizen a truly 2nd class player, not just someone who will be a potential customer.
All times I have enjoyed greatly, have suffered greatly, both with those that loved me, and alone.
lol i am also once an addict on l2.. what server are you playin? private or the retailed one? ..
well it might be change because im currently starting to be so hooked with Maestia of Gravity.. but i dont have plans to spend any money as of the moment.. i am still waiting for really good costumes haha
Last edited by Kannaaashi; 13-11-2012 at 06:36 AM.
Kannaaashi, aladinversuk, are you sure you are on the right forum?
Avg. Time to first "lol" = 1 word
Probability of ending a post with "haha" or "lmao" = 75%
You realise those events are YEARS apart, don't you!?
"Oh it's not worth playing Expansion 1 because Expansion 2 will be along in 18mths-3 years and my gear will suck"
*coughs*
I have - it has some of the downsides of an MMO with pretty much none of the upsides...
For my £9 I used to get around 100-150 hours of gameplay - that's a fucktonne of 'delightful indie titles' there then - I doubt you'd spend just £9 on em :)
Creator of Steam Greenlight LITE
I don't know about you, but I'd much rather spend 10-15 hours on 10 different games than 100-150 hours doing essentially the same things over and over again in a single game. Variety is the spice of life.
Imagine you're sitting at a table, and told you can't get up or have dessert until you finish what's on your plate. What's on your plate is a meatloaf the size of an engine block.
Eat it too fast and you get sick and throw up. Eat it too slow and, before you're done eating it, they add another meatloaf.
That's the gear treadmill. After WoW, every time I got a hint of gear treadmilling, I quit the game post-haste.
That is a great away to put it. Numerous friends have grinded through past expansions, then they are bored and have nothing to do. One thing Blizzard has to fight to help to keep everyone entertained. And given so many options to get some gear upgrades (reputation, dailies) all the grinders feel they must do it everyday to stay ahead. But they end up burning themselves out doing them everyday for 2 hours. They get sick of forcing themselves to eat it then once they are all max rep, they will complain about nothing to do anymore. They are trying to add more than one meatloaf to the party, giving you a choice. But lots of people still feel like they need to eat everything placed in front of them.
My favorite new reps are the ones rewarding vanity items only. If I have time and want to kill 20 minutes, I will do their quests. But I am in no hurry to finish it off. Achievements also make the same thing feel a little different, giving a slight challenge in doing the same thing differently.
I miss the reputations where you had the option to either grind mobs and farm for items. This was more based on EQ early reputations in Velious and were fun to obtain. WoW Silithius/Terrorkar progressive item farm and summoning mini boss mobs were a fun way to get reputation. The higher mini bosses required a group and eventually a raid (in Silithus's case). You could work together to get those summons quicker.
I don't like spending money for computer games, specially if these games will simply close down for X reason. Not unless I am into buy and selling in-game items for real money. And not all games is good investment, so why spend?
In addition, I love the idea of beating someone who spent a lot of money to gear up his character just to be beaten into pulp by my regular geared character.
These MMOs are proof that life is in the journey, not the destination. But the journey sucks too.
13 different characters - 4 different guilds - entirely different sets of in-game friends on both factions - a series of adventure blogs where I travelled around doing crazy-ass things like trying to get a brand-new character into the opposing starting areas or capture super-rare pets - dozens and dozens of people met, most of which I keep-in-touch with outside of the game, even tho I don't PLAY the game anymore - oh, and the best game world ever made, somewhere that feels a bit like a second home...
You really have never played an MMO have you? :)
Oh, and, most people think all games are "doing the same things over and over again" - you're just skewing that to what you like...
Creator of Steam Greenlight LITE