
Originally Posted by
Nalano
Personally, I liked Mirror's Edge's contextual usage of spacebar for all "up" commands and ctrl for all "down" commands.
I didn't like ME3's usage of one key for everything from sprinting to vaulting to sticking to cover to pressing buttons, but I think had it been split up into two keys - one for movement controls, one for interaction controls - it would have been fine. As it stands, it was a mixed boon from ME2, where you had to stick to cover prior to vaulting over it (as it was also the same key) making some obstacles just tedious.