I played Spec Ops yesterday, quite unrelated. I love the game. Is it art? Nah, I don't think so. But then, I don't really care if it is or even what it. Is Spec Ops a great game? Yea, I think so. Did it perform a clever deconstruction of the CoD genre? I think so. It basically asked the question that is: 'How does the villagers in a Call of Duty level fare the day after the player moved on to the next chase scene?'. I think that's worth asking. Did I like that most problems Walker has in the game can be traced back to him acting like a video game character? Yep! As I said, Spec Ops is a clever game that knows the genre it operates in well and uses that to acually ask some interesting questions. I think that's a good thing.
And frankly, you're wrong. It doesn't matter if Kenny kills Larry. The choice was never about if he dies or not. It was about if you would do it. That's the choice. That's the branch. If TTG did anything with this series it was to ask the player a series of questions. It wasn't to create a branching plot, and if you think that then I can't really help that. You're wrong.
So, things are sometimes out of the players hands in TWD? Things are often out of my hands in general. What matters is how you deal with that. This is not a game about being Captain Space Hero determining the fate of the Galaxy. This is a game about being caught in a shit situation and coping with that, perhaps retaining some humanity in the process, even if others don't.



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