
Originally Posted by
georgetownhoya
It's too bad their budget is small, but why should I care? This isn't a pity party, and I don't care that the game sucks because Telltale is broke, or their mom died, or whatever. All I'm talking about is the quality of the game. If they had a budget like Call of Duty, I'm sure they could make a game where player choice mattered in substantial ways. (Note: Mass Effect didn't even attempt this, probably because it's mostly a shooter.)
Your question is really a false choice. No game has been made that really allows for a true branching storyline, because it'd require a lot of inventiveness and good writing. I'd much rather have a true branching game, even if it's relatively short, if only as a proof of concept.