Er, Walking Dead has dumb logic like that, in spades. Remember how you got that brick to throw at that window to attract the zombies in Ep. 1?
I don't remember that at all; My Lee never asked for help in that fight iirc.
Heh. "My Lee." The game railroads your choices to fit its narrative too much for the character to truly be yours. Even in Ep. 5, the climactic decision of telling Kenny to leave the party is overruled by the game like 10 minutes later. It just never stops. "My Lee" has so little agency it hurts -- that right there kills any hope of me identifying with the character.
I am positive what you do in the basement impacts whether Kenny helps you -- not sure if it's when you're up against the fence, or in the barn with the cannibal brothers. Regardless -- disagree with him, and he leaves you to die.