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  1. #101
    Activated Node ata's Avatar
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    Awarded to everyone involved in last nights purple giraffes of awesome, for being awesome.

    That was a hell of a battle around the bridge between Apex & Stillwater.

  2. #102
    Secondary Hivemind Nexus MrEclectic's Avatar
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    Quote Originally Posted by ata View Post

    Awarded to everyone involved in last nights purple giraffes of awesome, for being awesome.

    That was a hell of a battle around the bridge between Apex & Stillwater.
    Indeed it was. The tank battle on the river bank, the infantry sneaking under the bridge, mopping out theirs on the river bed, the simultaneous drop on Stillwater. It was truly epic.

  3. #103
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    As someone said on mumble, battles like that are why we play PS2.

  4. #104
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    Yep, that was a whole level of awesome on its own...

    I definitely got the sense that both the TR involved and our good selves could have bailed out and found an easy roll of caps elsewhere, but a combination of sheer joy at how good the fight was, and pride over holding / taking back that damn bridge, kept us locked in ebb and flow across that valley and gave it a significance way over and above its real worth.

  5. #105
    Secondary Hivemind Nexus Cooper's Avatar
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    (Moved form the StratGir thread where this seemed a bit out of place gievn it was a wednesday night...)
    Quote Originally Posted by Orius View Post
    Agreed, I had my reservations about that as well, as I do think we could have broken their will eventually if we kept it up. But I can understand how people got sick of fighting over that bridge for hours.
    I was in two minds about it. In the end, I felt that our will was more likely to give out first. Given that we had started fighting the goons, who were fresh to the fight, and bringing large numbers, whereas we had been fighting over that bridge for two hours by the time they showed up.

    Very soon after we left TR and NC made swathes into the continent, even though VS were still at 40% as they were when we were there. I think we can say that our constant push towards the TR warpgate was essential to how much territory VS had managed to take ; the moment that pressure went, TR flooded out.

    I had been trying to use /orders alongwith whispers with active SLs to best direct the VS zerg on Esamir. But by the time I pulled us out, command chat and SL whispers had gone quiet, and so I couldn't really provide any useful /orders. Without that, pressure against NC similar to our push against TR was proving difficult to arrange. A continent lock was very close at one point, but I think the increasing ferocity of the TR push-back and the unravelling communication between platoons on the continent was making me unsure about how likely we were to get that lock. I had been receiving reinforcement requests on The Vanu Accord teamspeak (I'll make some kind of update in that in the New Year once things have got into gear) for a while, so in the end that tipped me towards bailing out. Still, three weeks of getting regular continent locks on Wednesdays and Thursdays is no bad thing; if we didn't achieve it again we at least provided one of the more epic fights I've seen in PS2.

    Mostly I was impressed that we'd managed to force a front line that wasn't a specific base. Too often I've felt the game doesn't support a front line outside of fighting over a specific outpost. That constant push / pull over a bridge (which, given the frozen river, was a wonderfully without any strategic value) felt properly brilliant. That surge towards stillwater after that inspired coordinated hot drop was a wonderful moment; the night properly proving that PS2 provides scenarios available nowhere else. Thanks everyone for an exceptional night.
    Quote Originally Posted by CROCONOUGHTKEY
    KING GEORGE IS A FROG
    le BANG~__-MICHEAL FUCK OFF~~__-INTERPOL KNOW YOU WELLBIENG~—
    OFF
    NOT RUSHMORE MOUNTAIN
    KILL WESTON KILL MUST KILLTHEWESTERNINMYHEADDOESN’TEXSIST
    TEXASISDEADINPARISHEWASAMAN..BINGBING.TETTOHEAD.SP ACEOK,TIMEDEADANDSTOPPED1920HOKKAIDO.UNDERSTOODAT1 ONE.
    UNDERSTANDTHISANDFUCKOFFPIRATEBAY.TIMEDOESNTEXSIST FORMEASIMPATEKPHILLPE.
    BANG

  6. #106
    Secondary Hivemind Nexus MrEclectic's Avatar
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    It was brilliant. And that bridge and river did hold strategic value, as the main axis of advance for the TR towards the West of the continent.

    On another topic, now that a lot of us have upgraded vehicles, could we try some specialised events? Especially some beginner's level airborne thing? And since we seem to be able to field two platoons on Wednesdays, perhaps try to do again what we did on the second Purple Wed, ie Casual and Serious (sic!) Giraffes, the second providing more tactical support, doing a bit more maneuvres, etc?

  7. #107
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    Quote Originally Posted by MrEclectic View Post
    It was brilliant. And that bridge and river did hold strategic value, as the main axis of advance for the TR towards the West of the continent.
    Yes, but since you could just drive over the river, the bridge was a bit pointless...!

  8. #108
    Secondary Hivemind Nexus Cooper's Avatar
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    Quote Originally Posted by MrEclectic View Post
    It was brilliant. And that bridge and river did hold strategic value, as the main axis of advance for the TR towards the West of the continent.

    On another topic, now that a lot of us have upgraded vehicles, could we try some specialised events? Especially some beginner's level airborne thing? And since we seem to be able to field two platoons on Wednesdays, perhaps try to do again what we did on the second Purple Wed, ie Casual and Serious (sic!) Giraffes, the second providing more tactical support, doing a bit more maneuvres, etc?
    I had thought about organising some kind of series of training days. Maybe starting with a "total newbie" event then things like "how to arrange good gal drops" to "best practice for liberator teams" etc.

    Anything like that will be something for the new year, though. People should have a think about what they'd like training for and for people who reckon they're not half bad at certain aspects to think about putting together training sessions.
    Quote Originally Posted by CROCONOUGHTKEY
    KING GEORGE IS A FROG
    le BANG~__-MICHEAL FUCK OFF~~__-INTERPOL KNOW YOU WELLBIENG~—
    OFF
    NOT RUSHMORE MOUNTAIN
    KILL WESTON KILL MUST KILLTHEWESTERNINMYHEADDOESN’TEXSIST
    TEXASISDEADINPARISHEWASAMAN..BINGBING.TETTOHEAD.SP ACEOK,TIMEDEADANDSTOPPED1920HOKKAIDO.UNDERSTOODAT1 ONE.
    UNDERSTANDTHISANDFUCKOFFPIRATEBAY.TIMEDOESNTEXSIST FORMEASIMPATEKPHILLPE.
    BANG

  9. #109
    Moderator QuantaCat's Avatar
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    I think Im pretty good at liberator flying, so probably gal flying as well, but Im pretty sure I cant train anyone to do that, as I cant just sit in the cockpit with them.
    - Tom De Roeck.

    verse publications & The Shopkeeper, an interactive short.

    "Quantacat's name is still recognised even if he watches on with detached eyes like Peter Molyneux over a cube in 3D space, staring at it with tears in his eyes, softly whispering... Someday they'll get it."

  10. #110
    Network Hub Orius's Avatar
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    Fair points, sounds like you made the right call all things considered. I reckon I was just a little bit too caught up in the fight that had gone on for ages to give up when we were that close to their gate :P

  11. #111
    Secondary Hivemind Nexus RIDEBIRD's Avatar
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    Could we try to stick together more and follow orders more?

    We fail a lot of things when people are so spread out and aren't following orders. Even if the order is bad, sticking together might make it possible to pull through. For example, if PL says teleport in to the bio lab here, we would be much much more effective if everyone did that.

    People should feel free to ride around and help out in vehicles if that's a good thing, but when we're all infantry it's very important we stick together and work together. If we would do so to a larger extent we would succeed more.

  12. #112
    Secondary Hivemind Nexus EsotericReverie's Avatar
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    Agreed. Actually following orders and moving as a group is a good idea. Might be that it's hard to hear/ understand sometimes? I personally had no problems with that, but still failed to implement orders at times. Are 24 people too many for one person to command?

    One bad habir I find myself falling into is exposing myself to unnecessary risk when olaying support roles, especially as a medic. I put myself in situations whete I have no business being, such as in enemy lines of fire when there are friendlies in assault roles nearby. I should probably try to keep back and support the assaults rather than rush out into the open to die. Partly, I think this is because of a lacking sense of group play, where we often rush straight into the fight on respawn. Maybe it would be a good idea to try to form impromptu fire teams of 3-5 dudes at the nearest Sundy/spawn point before heading out?

  13. #113
    Moderator QuantaCat's Avatar
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    In order to enforce absolute group stuff/tactics, you have to impose strict mike rules. Nobody talks but the PL, unless youre spotting/informing about recent changes.

    Smaller teams in comms would make sense, though.
    - Tom De Roeck.

    verse publications & The Shopkeeper, an interactive short.

    "Quantacat's name is still recognised even if he watches on with detached eyes like Peter Molyneux over a cube in 3D space, staring at it with tears in his eyes, softly whispering... Someday they'll get it."

  14. #114
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    Hey guys. I have a tiny reddit based Vanu outfit. As it turns out we're having trouble getting enough active members online at anyone time to form functioning squads.

    I was hoping the rock planet shotgun outfit is willing to adopt my active members and me. I'd cancel our current outfit and help everyone get signed up here. If you'll have us.

    I replied to this thread because I don't have posting privileges. My ingame name is Perilin, I'd love to hear fro one of you.

  15. #115
    Secondary Hivemind Nexus Cooper's Avatar
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    Quote Originally Posted by perilin View Post
    Hey guys. I have a tiny reddit based Vanu outfit. As it turns out we're having trouble getting enough active members online at anyone time to form functioning squads.

    I was hoping the rock planet shotgun outfit is willing to adopt my active members and me. I'd cancel our current outfit and help everyone get signed up here. If you'll have us.

    I replied to this thread because I don't have posting privileges. My ingame name is Perilin, I'd love to hear fro one of you.
    Check your PMs!
    Quote Originally Posted by CROCONOUGHTKEY
    KING GEORGE IS A FROG
    le BANG~__-MICHEAL FUCK OFF~~__-INTERPOL KNOW YOU WELLBIENG~—
    OFF
    NOT RUSHMORE MOUNTAIN
    KILL WESTON KILL MUST KILLTHEWESTERNINMYHEADDOESN’TEXSIST
    TEXASISDEADINPARISHEWASAMAN..BINGBING.TETTOHEAD.SP ACEOK,TIMEDEADANDSTOPPED1920HOKKAIDO.UNDERSTOODAT1 ONE.
    UNDERSTANDTHISANDFUCKOFFPIRATEBAY.TIMEDOESNTEXSIST FORMEASIMPATEKPHILLPE.
    BANG

  16. #116
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    Purple Giraffe to "Special Operations" delta squad. We were able to work together really effectivley there, although as ever, a single squad can't do anything when serious numbers come their way..

  17. #117
    Network Hub MitchK's Avatar
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    Quote Originally Posted by CMaster View Post

    Purple Giraffe to "Special Operations" delta squad. We were able to work together really effectivley there, although as ever, a single squad can't do anything when serious numbers come their way..

    Seconded!


    I do still believe that separate-squad comms works very well, as it cuts down on mic chatter and people in each channel know that the person giving the orders is definitely the one they should be listening to.

  18. #118
    Network Hub Safilpope's Avatar
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    Quote Originally Posted by RIDEBIRD View Post
    Could we try to stick together more and follow orders more?

    We fail a lot of things when people are so spread out and aren't following orders. Even if the order is bad, sticking together might make it possible to pull through. For example, if PL says teleport in to the bio lab here, we would be much much more effective if everyone did that.
    I totally agree with this, first time I played with the strategic giraffes I amazed myself at the size of the kill streaks I was getting. Without orders I think people can have the tendency to just kamikaze at he enemy trying to take as many down with them as possible.
    We were given orders to hold against a TR advance from the roof of a building and we were just cutting them all down as they ran at us! I think a well run squad is more than the sum of its parts and, for me, those moments are the proof.

  19. #119
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    Just wanted to say that my ps2 experience with all fellow giraffes has been awesome, I found this game to be confusing as hell solo just a week ago. Now I enjoy myself immensely whether we're goofing around or going hardcore tactics. Thanks everyone for being awesome. Cya tonight.


    This is for all of you, special mention to Cmaster for setting up my saron kills, and to whoever set up the "a rousing speech" joke for me a few days ago. Cheers!
    Last edited by Najarana; 22-12-2012 at 09:52 AM.

  20. #120
    Secondary Hivemind Nexus RIDEBIRD's Avatar
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    For strategic in the future we will for sure run with four seperate squads by the way - I will just keep them together.

    Delta squad yesterday worked so well together and it was so, so much better. People just keep together when you have a reasonable group to keep track of (that's also represented in the UI).

    I will just keep two squads on most objectives at all times instead of splitting in like that in comms. So basically alpha+bravo play together without them knowing it.

    Also, good PL job from Rei yesterday, but could people try to give the man some respect? There was a lot of order subverting, suggesting when he was mid-order (srsly) that undermined him and caused massive confusion. When someone is leading, please allow them too.

    I would suggest we try to go more squad based in the future in general, as it's muc hbetter. Don't even need to split ut, just keeping together in comms, rezing eachother and sticking together is extremely helpful.

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