View Poll Results: INI vs DIG
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Thread: INI vs DIG - who will win!?
21-06-2015, 08:57 PM #1
INI vs DIG - who will win!?
Looks like there will be a 4 squad DIG vs 2 squad INI battle!
Who do you think will win?
Rules to be decided but looks like a fight over a base or something.
21-06-2015, 09:33 PM #2
INI by a landslide. That would be the same prediction if DIG had 2 platoons.
21-06-2015, 09:59 PM #3
- Join Date
- Mar 2013
DIG(/T?) have some very decent people it depends who would be involved. If Flutty or his clones are in charge they may as well not turn up though....they are their own worst enemy..
*edit - despite all evidence to the contrary flutty seems to have been sober everytime he has been leading
Last edited by grff; 21-06-2015 at 10:03 PM.
21-06-2015, 10:03 PM #4
- Join Date
- Nov 2012
Nah, INI will bottle it, and quite rightly. They can gain nothing but lose a lot.
21-06-2015, 10:09 PM #5
21-06-2015, 10:10 PM #6
Yeah, they won't agree on rules. If it's a pure K/D thing INI will take it, if it's who gets a base they'll refuse to play as they won't win. Not against overpop and spam.
21-06-2015, 10:14 PM #7
- Join Date
- Mar 2013
oooh I never thought about who INI (&co) would field...the FarmFactor could be there undoing, good point Boff n Vidi
21-06-2015, 10:28 PM #8
21-06-2015, 10:31 PM #9
Exactly, the challenge was "INI are worth 2 DIGlets" and now they're trying to change the deal with PAL rules and such.
Killi has already accused DIG would be teamstacking. lols.
21-06-2015, 10:53 PM #10
It depends on the rules, if they go with PAL rules INI would win with a huge margin, but if its capture/hold the point DIG would have the advantage. But alas I think this will never happen, even if they ever agree on the rules INI will insist the fight happens on Jaeger and Flutty said it himself it would be a hard task to herd 48 diglets onto Jaeger or even have them commit to a set date in advance.
22-06-2015, 01:15 AM #11
I kindof want DIG to win just to see the tears.
Delicious gamer bro tears.
22-06-2015, 01:29 AM #12
While I doubt INI would actually agree to any of it, I do feel like this is an accurate enough representation of what would happen.
DIG would win in the end, but with huge casualties, as per the norm. The zerg can't be stopped. It's a force of nature.
22-06-2015, 12:59 PM #13
Hell, it really depends on the rules. WASP can mince up DIG like crazy because we tend to use force multipliers quite a bit, and efficiently mixed with our squads. But it only works because we tend to engage on our terms, not theirs. I think it's the same for INI, if they get locked in with certain rules, they might have a severe disadvantage simply thanks to the numbers.
22-06-2015, 01:17 PM #14
- Join Date
- Jan 2013
Two squads of INI vs. a platoon of DIG though... INI will destroy them, surely? Two to one pop isn't so bad when DIGlets have no spawns/cannot pull vehicles without getting blown up/get MAX crashed whenever they hold a point.
If it was against DIGt it would be a completely different story. Or even if it was one platoon vs. two, where DIG would have a lot of weight to throw around. Or maybe DIG are able to be more cohesive and responsive than I am giving them credit for, but I dunno.
22-06-2015, 06:44 PM #15
- Join Date
- Nov 2013
A random dig platoon could be herded, but if they take 4 capable sls and shove their br 80+ into the platoon they would be roughly comparable to an rps platoon (less practiced at this kind of play, maybe).
There is no way this could be anything other than 2 squads of ini against a platoon of average players with coms. I don't believe ini can win that in any interesting metric.
Dig is pretty formidable with good leaders. Had lots of fun dominating esamir with them last sg.Disclaimer:
Sometimes I get a bit manic and then I talk too much and wall-of-text a lot.
This rarely lasts for more than a week or so at a time. Feel free to ignore any and all walls of text at your leisure.
22-06-2015, 06:54 PM #16
[WASP] doing an event like this, I'd watch that.
24-06-2015, 08:55 AM #17
Sure there's capable people in DIG, but DIG's main strength isn't skill, not even leadership. It is the mindless drones blobbing up into a solid push that gets them through challenges. Where other outfits will use a squad or two, they'll throw a platoon. Simply to push a single point. After they take the point, they spread out and all that. But it's this ability to just throw numbers at a single challenge that makes them hard to fight at times.
I've said it tonnes of times within WASP, DIG falls apart the moment they have to spread their forces. This is on an outfit level and on a platoon level. A platoon of DIG is much less trouble than two, it scales exponentially. The moment you get down to facing a squad of them it becomes a joke. There's been moments where a few WASP guys took down a VS squad on their own.
24-06-2015, 06:03 PM #18
Yeah I imagine the reloads are what get you when facing DIG.
does sound kindof fun to bee workin with that though, I can imagine light assaulting alternate routes and flanking whatever meatgrinder the rest of the diglets are running into.
24-06-2015, 06:58 PM #19
We do quite a bit of counter flanking though. But DIG's issue is the forward mentality. While they'd be much, much more effective if they learned how to split their forces up to assault a single place. Rather than the throw stuff, win stuff.