The problem with a game representing the tabletop is that the tabletop is a poor representation of the 'real' 40k/warhammer. A PC game would be freed from most of the limitations of scale and clunky game mechanics so could well end up being truer to the source materiel. If you relly want a game that sticks closely to the tabletop rules then Chaos Gate is a very good choice (although it uses a version of 40K that has been sadly obsolete for over a decade), basically its like X-COM tactical battles but with Space Marines.
There is a mod for Medieval:Total War called Call of Warhammer which proves that the Warhammer world can work very well in a TW game. Its not a very good mod (it is poorly balanced and it doesn't play as smoothly as TW games usually do) but the possiblities are clear.
Last edited by palindrome; 07-12-2012 at 06:44 AM.
Evidently this news from gamearena is the same.
There are manystrategy games on Android and iOS games but it looks to me the time of bigbudget PC and console strategy game has long passed. The release of XCOM: EnemyUnknown last October was not just a surprising resurrection of a dormantfranchise, but a birth of a new genre. It looks like Creative Assembly, themakers of Total War series published by Sega, sits together with Firaxis makingthem both keepers of a long faded art--the massively funded strategy game.While the studio is still doing very well in its right in the current gameindustry, it has shown indications that it is branching out into an entirelynew series. Now, Creative Assembly is making a Warhammer game.
Needless to say, thepartnership of Sega and Games Workshop to make Warhammer games will most likelycreate a new amazing genre or game. Warhammer itself has established itself asan excellent maker of role-playing games including Warhammer Online: Age ofReckoning.
It would have beengood to know what type of Warhammer games Creative Assembly will be making,though its understandable at such an early time. Obviously, the least that thegaming community can expect from the union is a good game.
I can't wait to seethe product of this marriage. I'm a fan of the Total War series myself so we'llsee how they'll incorporate that in their new games.
There was a time when I'd read the semi-formulaic doggerel as written by O'Brian, Pope and Forester like candy, at least when they focused on the goings-on below deck, but since have preferred post-Colonial cynicism a la Orwell, Farrell and Christopher New, to speak of English authors of the genre.
One of the reasons the brand has gone downhill of late in my opinion is that they have tried to imply that the GW universe is a stand-alone and entirely original IP, whereas I remember frequent articles in White Dwarf about historic heraldry being applied to Empire/Brettonian troops, the time of religious warfare in excess in Europe and its influence on Mordheim, and contrasting the raids of the Barbarians with the orcs.
Am I the only ones that think CA are not quite silly enough to pull off Warhammer?
You can be brutal, dark and silly all at once. In fact I'd say that's Warhammer's thing.
I've had this argument with those who are players of GW stuff before. To an outsider, it all looks very silly.
Take a look at the espionage videos: CA can do silly. I am not sure if I would trust them with Orcs and Goblins, but pretty much every other Army would work.
If you want me on either service, I suggest PMing me here first to let me know who you are.
Installed the Warhammer mod for M2TW, Christ it's not the most cooperative mod in the world, fine once you get used to avoiding the nasty crash bugs and accepting the random ones though. Harshest things I've ever seen in TW games though, as soon as I've got done mopping up the last Beastman incursion into my lands, two more bloody Beastman stacks and two bloody Orc stacks promptly show up, the former coming at me and the latter my ally. Certainly catches the feel of the Empire though, desperately trying to unfuck every situation before everything unravels, enemies on all sides and your troops just aren't as good as theirs.
One funny thing, is this mod largely covers the AI's stupids (playing as the good guys at least). When it's Orcs, Chaos cultists and Beastmen being stupid, it just kinda works.
Last edited by TheXand; 10-12-2012 at 02:07 AM.