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  1. #21
    Secondary Hivemind Nexus Nalano's Avatar
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    Quote Originally Posted by unruly View Post
    In hindsight it's funny to think how much I despised Gamespy Arcade then, yet I love Steam today. But I guess that's just a sign of how things change over the years. Gamespy Arcade was ambitiious and ahead of its time, I suppose.
    Computers are a lot faster now, where you can just have shit running in the background and barely making a dent in your memory or broadband connection while they do what they do.
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  2. #22
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    Quote Originally Posted by Gorzan View Post
    But as someone said, games wich connect via GFWL will see this happen, some years given.
    Given Microsoft's half-assed managing of GFWL, I'm surprised that it hasn't already happened. Honestly, the only thing keeping it alive is, for lack of a better way of stating it, laziness on the side of developers when it comes to their PC ports. It's been proven time and time again to be a terrible, and hated, piece of software, but a handful of them keep insisting on using it because it means they can use the network framework that's already in place for xbox versions of games. I mean, it's apparent that Microsoft doesn't really care about the service, or else they would actually work on improving it rather than leaving it to flounder the way that it has.

  3. #23
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    Quote Originally Posted by unruly View Post
    Gamespy hosted the master server for NWN. With the master server dead, you have to rely on the direct IP connection method.
    From a quick glance at the forums, people are either working on or have working a replacement master server, which you can get around with a quick patch or by editing your hosts file to point at the new one.

  4. #24
    Secondary Hivemind Nexus gundato's Avatar
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    Quote Originally Posted by deano2099 View Post
    From a quick glance at the forums, people are either working on or have working a replacement master server, which you can get around with a quick patch or by editing your hosts file to point at the new one.
    That generally happens with many older games.

    Hell, XMP (the multiplayer for Unreal 2) had fan-supported master servers almost instantly after the (many) times the official one was killed.

    And with games like Tribes 2 getting hacked to use alternative master servers, I honestly don't think this will be a problem for any game that is actually "still played".
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  5. #25
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    anytime a community moves, not everyone makes that transition

    this might effectively kill stuff like Rise of Nations and Civilization 4 for good

    these aren't some shooters with sequels and clones that do it better... these are 2 strategy games that will probably never see anything similar for a long time. I wouldn't be surprised if they stayed at the top of their genres for the next 10 or 20 years.
    Last edited by biz; 11-12-2012 at 02:53 AM.

  6. #26
    Secondary Hivemind Nexus gundato's Avatar
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    Quote Originally Posted by biz View Post
    anytime a community moves, not everyone makes that transition

    this might effectively kill stuff like Rise of Nations and Civilization 4 for good

    these aren't some shooters with sequels and clones that do it better... these are 2 strategy games that will probably never see anything similar for a long time. I wouldn't be surprised if they stayed at the top of their genres for the next 10 or 20 years.
    ...
    Never see anything similar to Civ4 for a long time?

    Civ 5? It changed a few things, but has the same spirit
    Any other 4x game? Civ4 was basically a straight evolution of Civ3 which was a straight evolution of Civ2. And pretty much every 4x game that wasn't based on MoO was based on Civ 2 and 3.
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  7. #27
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    civ4 is unique in that it's the only 4X game that was actually designed for multiplayer. it wasn't tacked on after the fact

    financially, they consider it a mistake
    civ 5's multiplayer doesn't even work

    civ is basically the only game with a large enough community for multiplayer to even work
    and even civ's developers don't consider multiplayer worthwhile because only a fraction of their player base cares about it. therefore it's highly unlikely that there will be anything similar in the foreseeable future

    it isn't a stretch to say that outside of board/card games, civ 4 is the only multiplayer strategy game around

    some RTS/FPS games do have strategic elements, but there's always some component that has nothing to do with strategy which must be mastered

  8. #28
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    Quote Originally Posted by biz View Post
    it isn't a stretch to say that outside of board/card games, civ 4 is the only multiplayer strategy game around
    The Total War series disagrees with your statement.

  9. #29
    Secondary Hivemind Nexus Heliocentric's Avatar
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    Quote Originally Posted by biz View Post
    civ4 is unique in that it's the only 4X game that was actually designed for multiplayer.
    I dispute this. But then 4X definitions are almost as disputed as rpg.

    Sword of the stars, AI War and Colonisation disagree.
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  10. #30
    Secondary Hivemind Nexus gundato's Avatar
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    Pretty much. LOTS of 4x games have been designed with multiplayer in mind

    The thing is: A 4x game can take a LONG time to play. That is why "Play by Email" and "Play by Post" are so popular.
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  11. #31
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    Quote Originally Posted by gundato View Post
    Pretty much. LOTS of 4x games have been designed with multiplayer in mind

    The thing is: A 4x game can take a LONG time to play. That is why "Play by Email" and "Play by Post" are so popular.
    It seems like the most perfect genre for a play by facebook game. I haven't heard of any good play by facebook 4x, but I'm don't follow the genre that closely, just pick it up here and there.

  12. #32
    Secondary Hivemind Nexus gundato's Avatar
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    Quote Originally Posted by Internet View Post
    It seems like the most perfect genre for a play by facebook game. I haven't heard of any good play by facebook 4x, but I'm don't follow the genre that closely, just pick it up here and there.
    I vaguely recall hearing about something like that a while back and a quick google and this https://www.facebook.com/civworld suggests it might be real.

    I'll still stick to play by email/dropbox though. Just more "fun" that way.
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