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  1. #1
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    Celebrating Quake 2, or something like that.

    So, with yesterday's front page bit about Quake 2 turning 15 I started to not only feel old but also started fondly reminiscing about days gone by and all the fun that was to be had with that particular game. And in my haze of nostalgia I started thinking about digging out the game again, reinstalling Rocket Arena 2 and Action Quake 2, and hopefully finding an active server or two around somewhere. If I remember right I can't mod the Steam version, so that means I'll have to dig out my original CD and start from there. But my problem comes in the form of knowing that a few years ago when I tried to do something similar, I couldn't get the game to work well online and suffered through terrible lag, seemingly input lag, but it was only when playing online. That's something for another thread and another time though. Besides, it was probably just a settings issue because Quake 2 did have a bit of a tendency to wig out like that every so often.

    Now, I'm here to ask for recommendations for updated Quake 2 engine ports. I know there were quite a few that came out after id released the source years ago, but I never really bothered with them because by that time Quake 2 had fallen to the sidelines of my gaming life. I don't really care if it has super updated graphics or anything like that, I just want it to run well. Better than the original at least, which is what I tried playing online with last time. According to Wiki the best in terms of stability is R1Q2 or R1GL(two parts of the same whole, really) for both client and server use. But who knows how true the wiki page is. But R1Q2 certainly looks like it will fit the bill for what I'm wanting to do, which is to play some AQ2/RA2 and maybe even host a small server myself. I figure it's not likely, but does anyone have any experience with the new engine ports and server hosting when it comes to Quake 2? Any recommendations?

    As for the celebrating bit, share stories of some of your best times playing Quake 2, be it vanilla or modded it's all the same here.

    One of my favorite memories is really simple, but at the same time it's just something that always stuck with me because I was so overjoyed with what I had done. I was playing Action Quake and it was on one of the Urban maps, I think just plain Urban but I can't remember exactly. I spawned at the top of the street, and rather than charging down it and into the other team's spawn at the bottom I decided to jump my way onto the roof of one of the buildings, which then let me do a trick jump into a small room that looked out over where I had spawned, the sloped road connecting the two spawns, and a parking lot area at the bottom of the road. I hid in there that entire round without firing a single shot, and it came down to me and one other guy. We decided that we'd knife fight to end the round, and so I climbed out of my camping spot and started looking for him. I ended up finding him down by his spawn, sitting on the 3-story skeletal building that people always liked to snipe from. He started throwing knives at me, and I started throwing back, but he had the advantage of being able to duck out of sight while I was stuck in the open. So to even things up a bit I went across the street from the building he was in and got into the hotel that was there. Now I'm playing peek-a-boo through a doorway. I let him throw all his knives at me, and don't throw any of my own for him to pick up, so now he has to come down to fight me. He comes down, runs through the doorway, and I jump at him, kicking him into the elevator shaft where he falls to his death. It felt absolutely amazing, even though I had done nothing else the entire round and by all rights should have been dead long before then. But somehow I pulled it off, and it became a shining moment in my brain.

    EDIT: I went and installed Quake 2 and downloaded all the Urban maps to see which one it was, and it turns out it was none of them. That's going to bug me now. What the hell map was it?!

    Edit 2: Turns out it was ActCity, not Urban. And I also misremembered the hotel/elevator bit. It was a casino, and I must have kicked him into the door to and caused him to get stuck/crushed. Either that, or my memory is just making things up.
    Last edited by unruly; 09-12-2012 at 02:38 PM.

  2. #2
    Lesser Hivemind Node airtekh's Avatar
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    I'll always have fond memories of Quake 2, since it's the game that turned me into a PC gamer.

    I was always a Nintendo kid growing up, I went from NES to SNES, and was in the process of begging my mother for an N64 when I happened upon a demo disc from a friends house. Games on computers? I was perplexed at the notion.

    I loaded up the demo disc on the family PC and stared goggle eyed at the glorious, software-rendered pixelly playground. WASD? LMB to shoot? All new concepts that I excitedly learned over the next few years.

    There was a mod for Quake 2 that I remember called Matrix Q2. It took some concepts from the film, like bullet-time and kung fu, and applied them to the singleplayer Quake 2 story. Bullet time sucked IIRC, but the kung fu was quite interesting. You had to tap strafe left/right in order to do a jab punch, duck for uppercut and mash jump to do kicks. It was great fun clearing rooms with a combination of bullets and hand-to-hand combat, something that I can't quite recall ever doing in a game since.

  3. #3
    Moderator Anthile's Avatar
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    As far as I know, the Quake 2 engine has never been as widely used as the Quake 1 or 3 engines, which are still around in some mutated form. There should still be some source ports available but I wouldn't expect any miracles.
    I hear MHquake/DirectQ is about as good as it gets.
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    to wound the autumnal city.

  4. #4
    Network Hub Maurish's Avatar
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    Quote Originally Posted by Anthile View Post
    As far as I know, the Quake 2 engine has never been as widely used as the Quake 1 or 3 engines, which are still around in some mutated form.
    There are some very nice pictures put together on Wikipedia which shows games and engines that came from different Quake engines (id Techs). Most notably Valve's Source engine.
    In case someone is interested to have a look, here's the link: http://en.wikipedia.org/wiki/Quake_e...vative_engines

  5. #5
    Lesser Hivemind Node Flint's Avatar
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    The greatest Quake. Never touched the multiplayer but the singleplayer campaign was excellent all-around. Need to replay it again, actually...
    Give me steam and how you feel to make it real.

  6. #6
    Secondary Hivemind Nexus LTK's Avatar
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    Quote Originally Posted by Ravey View Post
    DirectQII should be a great port in the future but it's still early days. R1Q2 is probably ideal for playing online.
    Would be nice if they gave some instructions on what to do with DirectQII after downloading it. Like, anywhere. Dropping the files in Quake 2's main folder doesn't seem to work.

    Surprisingly, my old disc still works under windows 7, but the game crashes every time I submerge.

    Edit: Switching to default OpenGL fixed it. And I just realised I do not remember a time when Alt-Tab didn't work! Had to Ctrl-Alt-Delete out of the game to post this.
    Last edited by LTK; 09-12-2012 at 08:36 PM.

  7. #7
    Secondary Hivemind Nexus b0rsuk's Avatar
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    For some reason the diagram on Wikipedia includes Quake 1 and Rage, but doesn't have Prey.
    pass

  8. #8
    Secondary Hivemind Nexus LTK's Avatar
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    QUAKE II
    Shortly after landing on an ALIEN surface you learn that HUNDREDS of your men have been reduced to just a few. Now you must FIGHT your way through heavily fortified MILITARY installations, lower the city's defenses and shut down the enemy's WAR machine. Only then will the fate of HUMANITY be known.
    Back of the cd case quote, faithfully reproduced. Quake II might not have been the first game I ever played, but it was the first one that was completely inappropriate for someone my age to play.

  9. #9
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    Ah, all these times I skipped lessons with my buddies in high school just to q2dm1 in the IT class.

    Well that or SC FFA on Hunters.

    Good times.

  10. #10
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    lol glad you're not caught! :)
    The availability of different gameplay mechanics and new weapons as well as being able to customized player's character are few of the reasons why Q2 is worth playing. It's hilarious!

  11. #11
    Q2DM1. Best. Multiplayer. Map. Ever.

    I recall in college we used to play for hours in the labs. There were about five of us who were at the same skill level which made every game a closely matched affair. Some of the battles were absolutely epic. Great times.

  12. #12
    Network Hub Skeletor68's Avatar
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    That soundtrack! That classic id gun 'weight'.

    Also played this on PS2 with a multi-port to play with my two younger brothers. It was surprisingly good!
    Last edited by Skeletor68; 10-12-2012 at 10:54 AM.

  13. #13
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    Not to mention the underworld track. But the rest of the heavy metal music tracks of Quake 2 are amazing.

  14. #14
    Secondary Hivemind Nexus LTK's Avatar
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    You know what? Quake II's intro is really fuckin' great as well. It's really up-front on how quickly everything goes FUBAR for the marines. I couldn't tell previously because in the past I wasn't fluent enough in English to understand the conversations.

  15. #15
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    Some of my favorite gaming memories came from Q2, both in single player and multi. Action Q2, Jailbreak, Team Fortress, and tons of batshit insane mods.

    When games were GAMES, man!

  16. #16
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    Quote Originally Posted by harhis23 View Post
    Not to mention the underworld track. But the rest of the heavy metal music tracks of Quake 2 are amazing.
    Quad Machine overrode my memories. It's actually pretty solid, just not infused in my mind with the levels like Doom.


    Links for anyone interested or unfamiliar with Quake 2:

    Playlists
    [Quake II|The Reckoning|Ground Zero] [Soundtrack]

    Bosses
    [Makron|Widow]

    Easter Eggs
    [Tank Pimp|Carmack's Head]

    Trailers
    [The Reckoning|Ground Zero]

  17. #17
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    I remember the Makron being a whole hell of a lot harder than that... Like, dumping all my ammo into him and finishing him with the blaster hard. Man, I must have sucked.

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