Occupational hazard. But until they invent the anti-exploding skill, Accurate is the only skill he'll ever need! :P
Yeah it does, but I find Accurate is better (especially for bomb-fouling). I would be tempted to pick up HMP on the second double (although Pass, Strong Arm or Fend are other good options), but ideally I don't want his TV to bloat so level 2 is where he should remain...



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