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21-03-2015, 12:47 PM #1
RPS Blood Bowl 2 League - The Crest of the Earl
I'm already aware I'm going to hungrily buy BB2 no matter how pathetic the the actual software works out,so it only makes sense to create a thread for a league, so I invite you to discuss RPS Blood Bowl League - The Crest of the Earl(y Adopter) and discuss which rules and format we should stick to until we know better.
I'd like a wide shallow pool of teams, help us recognise which teams are bugged or suffer oddities and help us evade them for more formal leagues which might develop later.
What say yee? The braying herd that you are.
21-03-2015, 07:16 PM #2
i am very likely to get BB2 on release and will therefore be in the new league as brets obvs
22-03-2015, 12:54 AM #3
I will definitely be picking this up at release. Have they announced a release date (even if a rough/vague one) yet?
26-03-2015, 12:29 PM #4
Also, anyone seen anything on min specs? I might have to play it on PS4 at the current rate of obsolescence of my laptop!
26-03-2015, 06:54 PM #5
I am almost certainly going to buy it, so I'm probably in.
26-03-2015, 07:02 PM #6
Me too. I'm going to wait for reviews just in case it is a total disaster but I'll probably have it within a few days of it being out. Can I put my name down for Skaven or is that jumping the gun quite a bit?
26-03-2015, 10:39 PM #7
05-04-2015, 10:46 AM #8
12-04-2015, 12:32 AM #9
22-05-2015, 11:58 PM #10
26-05-2015, 12:25 PM #11
That's nice. It does mean we can put the entire DoD structure into a single league in the next game, and automate promotion and relegation to a much greater degree.
Also we should have a single player transfer market for the whole league, I think?
26-05-2015, 01:52 PM #12
Assuming price isn't too ridiculous and reviews not too dire, I'll probably be on-board pretty soon after release I reckon...
04-06-2015, 07:10 PM #13
At the recommendation of Brain and the appreciation that BB is one of our longest-serving communities on RPS, you folks were included in this month's Community Update. Although I did take some heat in the comments about suggesting newbies wait for BB2...
04-06-2015, 07:18 PM #14
It'd suck to be abandoned by the community, but BB1 has been in near free bundles.
I guess it needs an obsceneo sale.
04-06-2015, 07:37 PM #15
First of all, Cyanide has to demonstrate that this time around, the implementation of the game doesn't suck at launch.
Don't worry Krathor, I'm sure thinking about joining the community would stop by and ask for shopping advice anyway.
Edit: This made me wonder, are you guys planning to revise the structure of the league or make changes to how deadlines are handled when BB2 hits? I recall the latter being the primary reason I realised that the DoDs weren't for me anymore.
Last edited by Squiz; 04-06-2015 at 07:43 PM.Forum janitor in training.
04-06-2015, 09:24 PM #16
what was the problem with deadlines? we're talking about it now so we're open to suggestions on structure etc.
04-06-2015, 09:28 PM #17
I'm going to start a open league where you bid for opponents, they must either accept, concede or provide a proxy player, the proxy player cannot be refused by the original challenger.
04-06-2015, 09:42 PM #18
My problem was basically that they're handled very laxly. I know it sounds a bit counter-intuitive that this would be a problem, as it takes pressure off people if they have a tight schedule. But it also makes arranging matches very annoying as often people will ask for last minute extensions which in turn might mess up the waiting players' plans for the coming week.
I'm currently playing in the OCC where every matchday lasts exactly one week (the day is rolled over from Tuesdays to Wednesdays). Coaches need to get in touch with their respective opponent until the end of Friday, if someone didn't make any attempts to do so by then (which is pretty rare) an admin win is given to the player who did try to arrange a date. If you know in advance that you won't be able to play, you can ask around for a stand-in.
The system has proven to work reliably, but then again the OCC has a large pool of players that register every season and drop-outs can easily be compensated by an ongoing feeder league. Also, every Tier (of which there are currently 7) has their own set of admins that can validate games and can be contacted by coaches to sort out potential issues.
I think I couldn't go back to a league with a loose schedule. It might work for open leagues, but having to wait around for individual players to sort out their games because they forgot/couldn't decide on a date in time is a big nono for me.Forum janitor in training.
04-06-2015, 09:50 PM #19
There are no extensions, there are no time limits, there is match limit, at the end we count your points. If you haven't played enough matches to fill your limit then you'll have less opportunities to get points.
04-06-2015, 10:23 PM #20
Sounds a bit like the 145club over at FUMBBL, could bring in some additional coaches. I'd be more interested in a scheduled league though.Forum janitor in training.