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  1. #4901
    Secondary Hivemind Nexus LowKey's Avatar
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    Anyone in the lower divs complaining about TV differences should of seen last nights 900k difference between myself and laneford, star-players my arse
    Last edited by LowKey; 24-10-2013 at 10:37 PM.

  2. #4902
    Secondary Hivemind Nexus laneford's Avatar
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    Quote Originally Posted by LowKey View Post
    Anyone in the lower divs complaining about TV differences should of seen last nights 900k difference between myself and laneford last night, star-players my arse
    It took 16 turns, but in the end, I took Morg down​.

  3. #4903
    Secondary Hivemind Nexus ChainsawHands's Avatar
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    Hmm, +AG on a rookie hobbo seems irresistible, but what to take on the block + sure hands hobbo who got a regular skill? Fend? KOR?

  4. #4904
    Lesser Hivemind Node NieA7's Avatar
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    Either'd be good but I'd go for KOR. Team-wide speed is the only real weakness of CDorfs, anything that helps with that has gotta be worthwhile. Only other general skill I'd think about would be Pro, though I'd get Fend and KOR first.

  5. #4905
    Secondary Hivemind Nexus President Weasel's Avatar
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    Quote Originally Posted by NieA7 View Post
    Either'd be good but I'd go for KOR. Team-wide speed is the only real weakness of CDorfs, anything that helps with that has gotta be worthwhile. Only other general skill I'd think about would be Pro, though I'd get Fend and KOR first.
    Kickoff return is proper useful for a hobbler.

  6. #4906
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    A friend of mine even went as far as considering it useful for a Helf Thrower, if you can imagine such a thing!

  7. #4907
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    How Original draws out another win, this time over Bad Plan

    How Original 2-0 over Bad plan in Div F

    after 5 failed pickup attempts end my first 3 turns in a turnover and eat up all my rerolls, i manage to make a dominant sideline screen that he Smaug can't break or block off and handoff to a 3SPP blitzer for the 1-0 T6, after KOing a dwarf and CASing a hob. The dwarf stays out all game, even with a babe, so he's unable to equalize before halftime with 9 vs. 11....similarly, after i mark up his cage in the second half, he blasts me free and CASs a linelf, but i'm able to get a 1d on his ballcarrier and spring the ball.

    Several amusing bounces later it lands in the hands of my triple marked lino who already moved :D. He pops the ball, but can't cover it, and i'm able to clear the 2 marks, scoop the ball, and breakaway before snagging a pass on the 5SPP lino and scoring with another 3SPP blitzer for the 2-0 on T16. No permanent damage means i get to face TV+450 or so goblins next game, likely with Horkon, a wizard, and a spare lino or RR

  8. #4908
    Lesser Hivemind Node NieA7's Avatar
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    Congratulations Limdood. You're starting to look like the second coming of Corkir (a coach who brought in some DElfs then didn't lose a single game on the way to taking the title).

  9. #4909
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    Quote Originally Posted by laneford View Post
    It took 16 turns, but in the end, I took Morg down​.
    That would make a difference from the last time I took Morg where he was killed on the first turn.

  10. #4910
    Activated Node mcphatty's Avatar
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    FYI - I was accosted by a short, bearded 'thing' earlier today and harangued into validating some games.

    So I did so - at least the lower divs - I'm staying away from the important ones .. sorry if I missed any!

    Also I'm mentally preparing myself for Janek's Nurglin monstrosity - where my lads in the spiky speedos will be receiving ~670k inducements. So any advice would be appreciated ... besides telling me how doomed I am, because as you should know, I fear NO ONE!

    And I already know that fearlessness does not diminish my doomed-ness!

    And no I STILL don't have a yeti!
    Last edited by mcphatty; 25-10-2013 at 08:56 PM.

  11. #4911
    Secondary Hivemind Nexus President Weasel's Avatar
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    It's easiest to just open the spreadsheet on another screen and validate the matches that, er, match it. Nice and simple. If there's no score on the sheet or the score doesn't match, just leave it. If people haven't put their score on the spreadsheet they'll soon learn.

  12. #4912
    Network Hub Shards's Avatar
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    Quote Originally Posted by mcphatty View Post
    Also I'm mentally preparing myself for Janek's Nurglin monstrosity - where my lads in the spiky speedos will be receiving ~670k inducements. So any advice would be appreciated ... besides telling me how doomed I am, because as you should know, I fear NO ONE!

    And I already know that fearlessness does not diminish my doomed-ness!

    And no I STILL don't have a yeti!
    How many apothecaries are you allowed to hire?

  13. #4913
    Activated Node mcphatty's Avatar
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    Yes Mr Prez Boss Man Weasel - I used the sheet - just saw all that about a game in the champs being delayed so I steered clear was all I meant.

    Quote Originally Posted by Shards View Post
    How many apothecaries are you allowed to hire?
    I can see someone has been practicing for the Yuk-it-Up Olympics :P

    I'll have you know we were propelled undeservedly into Division A a few months ago with a TV of ~900 and somehow I'm managed to get all the way up to 1400 while being consistently outgunned! so raspberries to you sir!

    Apoth?! I don't need no stinking Apoth! .... ok maybe just 1 extra!

    Though Nurgle seems to give me a horrible time - mainly cuz them folks that have 'em are fielding MONSTROUS teams!

  14. #4914
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    Well, Norse are kinda bad, as much as it pains me to say [playing with vikings is always a nice thing]. Leveled up Nurgles are the least of your worries, since basically Norse are masters of nothing. Dorfs have just as much block at TV1000 [except for the 2 troll slayers], tackle on some players, higher AV AND Thick Skull. Hell, even elf teams have more AV, while also having higher AG and MA. And to top it all, the Yeti is basically the least useful Big Guy in the game [he may have Claw, but 140k for an AV8 guy is just silly]. If only they had cheaper linemen, but nope! So stack up on the apos and pray for your players safety before each block.

  15. #4915
    Lesser Hivemind Node NieA7's Avatar
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    Norse are masters of bash, though not so much out of aptitude as necessity. With about 670k I'd be looking at something like a wizard (not for damage but because Nurgle are so slow that if you can pop their cage chances are you'll stop the touchdown - I'd also choose to kick for this reason), two babes, a merc Yhetee with mighty blow or juggernaut and your choice of two apos and/or bribes (foul a lot).

    Icepelt is tempting - for 110 more than a merc Yhetee you lose the MB/juggs but gain an extra strength, which'll be useful keeping him on the field as much as anything else, but then you've got to lose something else. A couple of merc linemen to fill out the roster might be nice too.
    Last edited by NieA7; 26-10-2013 at 08:49 AM.

  16. #4916
    Secondary Hivemind Nexus President Weasel's Avatar
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    Sadly for the Norse they're not even masters of bash: orcs are far better. Their armour is an insurmountable problem; having lots of block is supposed to make up for it a bit, but it really doesn't: as soon as other teams get lots of block, say 1400TV for orcs, the norse are buggered. Norse can easily get POMBers, but that leaves your AV7 man lying on the floor relying on a scrap of fur and the kindness of his opponent to fend off a nasty foul. Norse aren't particularly fast, aren't particularly agile, and aren't particularly cheap.
    See also amazons, but at least they're cheaper - not to mention they can easily make blodgers, which need specialists or good dice rolls to take down.

  17. #4917
    Secondary Hivemind Nexus Heliocentric's Avatar
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    Norse peak at 1100TV, above that they are bloated and inefficient, but don't worry, at AV7 it wont last long.
    I'm failing to writing a blog, specifically about playing games the wrong way
    http://playingitwrong.wordpress.com/

  18. #4918
    Secondary Hivemind Nexus laneford's Avatar
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    Quote Originally Posted by President Weasel View Post
    It's easiest to just open the spreadsheet on another screen and validate the matches that, er, match it. Nice and simple. If there's no score on the sheet or the score doesn't match, just leave it. If people haven't put their score on the spreadsheet they'll soon learn.
    Speaking of which, if someone could validate the Div 1 clash between me and LowKey, I want to see what my newly minted 176spp warrior gets for his final skill.

    (it was on the sheet)

  19. #4919
    Lesser Hivemind Node 20phoenix's Avatar
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    Never seen the piling on bug before - was bizarre. Was a weird game in general - we both came out of the first half feeling, not nuffled, but a bit unlucky. Second half was more interesting as the Orcs were forced to play a bit faster after the thrower flubbed the initial pickup. Rather than risk Grinn trying to stall I pushed Ingvi over myself to give myself two turns to nail the draw. Blitz scuppered the one turning plan before the aforementioned bug kicked in for Grinn. Not sure how much difference it would have made since the blitz on the gutter failed anyway - may have made my dodges to freedom trickier though.

  20. #4920
    Secondary Hivemind Nexus ChainsawHands's Avatar
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    Quote Originally Posted by laneford View Post
    Speaking of which, if someone could validate the Div 1 clash between me and LowKey, I want to see what my newly minted 176spp warrior gets for his final skill.

    (it was on the sheet)
    Validated.

    Also: sack that MV5 pestigor, for the love of Nuffle!

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