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  1. #1
    Secondary Hivemind Nexus Rii's Avatar
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    Films wot influenced Games

    For all their differences, games and film share many similarities, and games certainly aren't above embracing, learning or borrowing from examples or trends in their elder, more respected art form. This can take many forms, of which the most boringly obvious are cases where a game is licensed from a film property. I hereby declare this practice to be of no interest to us. So, wot is? Let us explore by examples:

    The 'cinematic shooter' (Medal of Honor, Call of Duty, etc.) owes much to Saving Private Ryan and Black Hawk Down.

    Parkour in video games (Assassin's Creed, Mirror's Edge, etc.) first captured the world's attention via Casino Royale and (edit: apparently not) The Bourne Ultimatum.

    Starcraft drew liberally from Aliens, Starship Troopers and Star Trek. Starcraft II extended the creative vacuum cleaner to encompass Firefly.

    Tomb Raider and Uncharted - Indiana Jones

    Metroid borrows from Alien much as the Chinese J-11 'borrows' from the Russian Flanker. Of greatest interest to us perhaps being its famously female protagonist Samus Aran, arguably even a greater milestone for gaming than Ellen Ripley was for film.

    Your turn.
    Last edited by Rii; 26-07-2011 at 03:41 AM.

  2. #2
    Secondary Hivemind Nexus Nalano's Avatar
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    The gorier shooters are recent, but we've had war movies for a while now. And don't forget CoD and CoD:WaW both ripping scenes wholesale from Enemy at the Gates.

    Uh. I'd imagine Hong Kong thrillers were doing acrobatics and parkour long before the Bourne trilogy. Jackie Chan!

    Aliens itself took from Starship Troopers, as well as conventional war movies of the Vietnam era.

    The GTA series ripped straight from Scarface, New Jack City and many others.

    Deus Ex and a host of other cyberpunk games took liberally from Blade Runner.
    Last edited by Nalano; 25-07-2011 at 07:26 PM.
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  3. #3
    Jacob's Ladder definitely inspired the early Silent hill games, especially the visual style.

    Sublustrum/Outcry probably took inspiration from Tarkovsky's films in story telling and in camera.
    Last edited by Pew pew LAZORS!; 25-07-2011 at 07:36 PM.

  4. #4
    Lesser Hivemind Node Kaira-'s Avatar
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    Quote Originally Posted by Pew pew LAZORS! View Post
    Jacob's Ladder definitely inspired the early Silent hill games, especially the visual style.
    Also, many more, such as Eraserhead, Blue Velvet (you know what scene in SH2), Twin Peaks (even thought not a movie) and so on.

    Erm, what did I have in mind... well, Hong Kong action movies undoubetdly inspired John Woo's Hardboiled, not to speak many other better games.

  5. #5
    Secondary Hivemind Nexus ColOfNature's Avatar
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    Ye olde point'n'click adventures lifted tropes liberally from movies: horror, noir, scif-fi, swashbucklers. You name it, Sierra and their ilk either played it straight or, probably more often, parodied the shit out of it.
    ...common and uninteresting.
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  7. #7
    Secondary Hivemind Nexus Nalano's Avatar
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    Quote Originally Posted by amandachen View Post
    Now that's what I call point & click.
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  8. #8
    I actually think District 13 was before both of those films and probably influenced them in fact. There most probably was parkour in many older films before, but I do think District 13 had a big impact. And as amanda pointed out, Hardboiled has to be one of the biggest influences on shooters in history.

  9. #9
    Secondary Hivemind Nexus Nalano's Avatar
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    Quote Originally Posted by CuriousOrange View Post
    I actually think District 13 was before both of those films and probably influenced them in fact. There most probably was parkour in many older films before, but I do think District 13 had a big impact. And as amanda pointed out, Hardboiled has to be one of the biggest influences on shooters in history.
    And John Woo cut his teeth on Hong Kong thrillers.
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  10. #10
    Activated Node EnterTheStory's Avatar
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    Monkey Island is pretty much the Pirates of the Caribbean. OK, the movie came later, but [spoiler]the game was based on the ride. There are a couple of sites that compare Disney shots to game shots and they're too close for coincidence. That's the secret of monkey island (see the ending to game 2 especially), and why it must remain a secret - or the lawyers will get involved![/spoiler] As Ron Gilbert said, Pirates was the best Monkey Island game ever made. Even down to the pile of ships and voodoo lady - it's all there.

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    As for acrobatics in games - ever seen a Buster Keaton movie?

  13. #13
    Network Hub grasskit's Avatar
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    Quote Originally Posted by amandachen View Post
    max payne

    Radioactive Dreams, a boy and his dog, mad max - fallout
    Last edited by grasskit; 25-07-2011 at 09:48 PM.

  14. #14
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    There was parkour in the Bourne films? I don't remember this at all. Certainly running away and perhaps a little leaping between buildings, but nothing that really screamed parkour in the Casion Royale/District 13 way.

    Aliens and Star Wars are probably the most influential films for games developers, which is a little sad really.

    Edit: I was just about to say I would like to see a game inspired by David Lynch, but removed it as I couldn't think how a game would do that. Then I read Kaira's post. How I wish Silent Hill 2 was on PC.

  15. #15
    Lesser Hivemind Node Kaira-'s Avatar
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    Quote Originally Posted by Vandelay View Post
    Edit: I was just about to say I would like to see a game inspired by David Lynch, but removed it as I couldn't think how a game would do that. Then I read Kaira's post. How I wish Silent Hill 2 was on PC.
    Silent Hill 2 is actually ported to PC and has received some HD mods if I remember correctly. Good luck trying to find it legally, though, even Amazon has only 4 copies of it, all used. Shame that it isn't available on DD services, I could fork out some cash for it, especially if it contains that extra chapter with Maria.

    [E] Also, there's Silent Hill HD collection coming out with SH2 and 3, but I don't know if it'll arrive to PC also, I remember reading that it'll be for X360 and PS3.
    Last edited by Kaira-; 25-07-2011 at 10:10 PM.

  16. #16
    Secondary Hivemind Nexus Rii's Avatar
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    Quote Originally Posted by Vandelay View Post
    There was parkour in the Bourne films? I don't remember this at all. Certainly running away and perhaps a little leaping between buildings, but nothing that really screamed parkour in the Casion Royale/District 13 way.
    Yeah, possibly not. I was just going by this Wikipedia entry and the sourcing on the Bourne claim is unconvincing. I don't remember much about the films myself, heh.

  17. #17
    Didn't we do this thread about 2 months ago?

    Aliens and Star Wars were named at the time. Still can't think of any more.

  18. #18
    Secondary Hivemind Nexus Lambchops's Avatar
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    They've all been mentioned already but Aliens, Star Wars, Saving Private Ryan and Blade Runner were the ones that sprang to mind instantly.

    I would also add that the Indiana Jones films are also an influence, not just as reference points in the Lucas Arts adventure games, but also for the likes of Tomb Raider, Uncharted and other adventure games of that ilk (hmm I appeared to have selectively edited out the part in the initial post that already mentioned this!).

    Also the Romero zombie films obviously have a lot of influence the spate of zombie games.
    Last edited by Lambchops; 25-07-2011 at 10:11 PM. Reason: Noticing my own reading failure and pointing it out rather than deleting it for no good reason other than writing a frivolous reason into this box

  19. #19
    Secondary Hivemind Nexus Jockie's Avatar
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    Quote Originally Posted by Lambchops View Post
    Also the Romero zombie films obviously have a lot of influence the spate of zombie games.
    I'd say 28 Days Later had a pretty big influence too, in that it brought running zombie-esque creatures to the attention of the mainstream (I was going to write 'it was the first film to have running zombies', but I don't want to get the double whammy of 'they're not zombies' and 'xyzobscurefilm had them first, nub') and they're a key part of Resident Evil post-4 and Left 4 Dead.
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  20. #20
    Secondary Hivemind Nexus Xercies's Avatar
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    Pretty much every action game out there have nicked all the Aliens characters, its actually kind of depressing really.

    I think The Matrix inspired quite a lot of games as well, Deus Ex obviously, the bullet time is in Max Payne and quite a few hundred other games. There is also other stuff in there that inspired games probably.

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