
Originally Posted by
Gerbster
Oh bugger me I just read up on repair. For some reason I thought that no matter what state the two items were in, you ended up with a completely new one. Well that really is crap. All you gain is 1/10th of the original item's value, or 1/20th per item repaired. Crap.
An example:
Stone pickaxe has 132 uses in and of itself.
Using it then repairing with it gives you 131 + 132/20 (rounded to 6) = 137 uses from it.
Utterly pointless. Let's assume you repair when it has more uses less (through fear of it going entirely by accident), you are likely to errrr break even... :(