Just in case anyone didn't pick this up in the Sunday Papers: http://www.pcgamer.com/2012/07/05/mi...s/#gallery-top
Ohmywow.
It it still possible to download the server worlds?
Depends, will you come say hi? :]
(And I really have no clue, and Elts out for a weeks time... Sooo... Maybe? >_<)
"Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth."
-Oscar Wilde
I'm a Maniacal Automaton powered by Steam.
And he strikes again!
Well, they've obviously got Optifine (as you *need* it for Sonics I believe) to get a further render distance and then I believe they're utilising Sonic Ethers Unbelievable GLGS Shaders (thats the name right?) Aaaaand most likely post-rendered in a program such as Chunky, Blender or such. (Chunky is very popular atm.) The water reflection is most likely caused by said post-rendering, or else I'm guessing Sonics has it built-in... Perhaps. Not sure, but thats my current theory. :P
Upon checking the water-shader mod, it seems its not incompatible with Sonic, but OptiFine.
EDIT: listed under "Known incompatibilities for the default version:" Waaaas this: "-OptiFine (Install watershader over optifine and switch graphics to fast - how to optifine)" However, with Sonics being reliant upon OptiFine, I'm not entirely sure if it'd work properly - I do remember using both once upon a time, so it should work... Somehow.
Last edited by Xerian; 09-07-2012 at 02:01 AM.
"Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth."
-Oscar Wilde
I'm a Maniacal Automaton powered by Steam.
And he strikes again!
From said thread: "NO this water shader does NOT work with Sonic Ether's GLSL Shadow shaders yet. The two creators need to work that problem out together."
Sad times. It was probably done in post-rendering, then.
Hey, another minecraft newbie, can I be whitelisted?
Ingame username "unionpivo".
Thanks.
"Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth."
-Oscar Wilde
I'm a Maniacal Automaton powered by Steam.
And he strikes again!
Hola, _ProtoMan_ is my minecraft username and I'd love a whitelist, please.
"Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth."
-Oscar Wilde
I'm a Maniacal Automaton powered by Steam.
And he strikes again!
Who is working on the ring road in the north west?
Makes me feel like we should get that abandoned part in the south west up to west hub and finally have the whole thing finished :)
Heh yeah. You are talking to the main builder of the south and east roads, so I know the feeling.
But at the same time there is something calming about such a mindless repetitive task. Odd eh?
Oh definitely, also helps to get rid of my nice collection of stone :)
(I say that, I need to go mining again to get enough... Yay digging holes!)
Trout, Agent Trout requested a nice pretty diagram of my new Smoothstone Generator, The Stone Mashing On Obsidian Through Hydraulic STone Origination Nexus Experiment (SMOOTHSTONE), located in Dannysbase off Northhub 1 for those interested
Generator
Diagram
Diagram key
Left Panel - vertical profile of generator, 2 blocks thick
Black - Nonflammable block
Brown - Piston of relevant facing
Purple - Obsidian
Green - Magnet chest (/cmagnet on)
Blue - Water source
Red - Lava source
Water flows through top tC2 to bottom bC2. Lava drops to bottom bC2. Smoothstone!
Piston bD2 pushes stone to bB2. Piston bB3 crushes stone against Obsidian bB1.
Immediately before Piston bD2 fires, top Piston tC3 crushes any object in top tC2 against Obsidian tC1. Sometimes the lava/water flow get messed up (woo lag) and the smooth stone gets generated here instead. You can omit this piston/obsidian pair, but you'll occasionally need to rescue the system with your pick.
Oh, and you'll want to contain the lava on the other side. You can also pile as many of these as you want horizontally
Right hand diagram is a top-down circuit diagram. Arrows+numbers are repeaters+settings. If you want an on/off switch and pulse generator (and a way to separate the two), you can just copy what's sat in my base :)
Last edited by Danny252; 13-07-2012 at 11:47 PM.
How did you maange to get pistons crushing when pointing upwards? We tried to get that to work but it failed :(
Apart from that we have our own smooth stone generators - the most public example is Mr Eltagno's in Skullbread. Very similar naturally :)
By, uhm, placing an upwards-facing piston and an obsidian block in the relevant place!
we tested that out and for some reason it didn't work.
However, I did later get it to work, but as Agent Trout will attest, it stopped working (refused to crush the block - piston stayed in). Then, just by rearranging shit, it worked!
Hopefully I can now rework it to get them underneath (they currently are on top crushing down). Hurrah!
So now I have a reasonably quick smooth stone generator that never locks up (although it does produce low quantities of cobble - roughly 1 block in 5 stacks of smooth). After messing around with it for a day, I finally 'perfected' it, only to realise I had already stockpiled around 20 double chests of smooth stone, so errrr…. not really much use now :(
If people want to see my version, it is in the 'warehouse' in Shrewbil, 'Mammalia' (IE south hub to Mammalia, pass the arch to the local hub and choose 'Warehouse', then go left down the diagonal stairs and the machine is on the other side of all the chests).