Results 341 to 360 of 5466
19-02-2013, 04:45 PM #341
Just remove the annihilator. AA and AV lock-ons are fine. Massing annihilators which creates a no vehicle zone is what is so ridiculous and overpowered.
19-02-2013, 04:59 PM #342
- Join Date
- Jan 2013
alternatively, the range of the annihilator should be reduced to less than the specialised air/ground counterparts. currently its range is at 500m, which is basically the only reason why it's so crazy effective. should be 250 or 300m at most against ground.
19-02-2013, 08:11 PM #343
wait wait wait, are you suggesting you take away my dumbfire rawcat lawnchair?!
19-02-2013, 10:39 PM #344
- Join Date
- Jul 2011
Maybe I've just got lucky, but I haven't had much of a problem since they fixed the lock-on warning bug.
19-02-2013, 10:46 PM #345
Nevermind, I got confused there. Mines the decimator.
19-02-2013, 11:27 PM #346
19-02-2013, 11:46 PM #347
Alas, I haven't tried the Decimator. I should, shouldn't I?
20-02-2013, 12:51 AM #348
I only use the Decimator. It's awesome and takes skill.
20-02-2013, 01:46 AM #349
Honestly, I don't see the point of deci hitting in behind, only good real use is vs sunderers
20-02-2013, 01:48 AM #350
Two shots a tank if you get it in the rear. Very useful for everything if you can lead your rockets.
20-02-2013, 02:03 AM #351
Reason 1 in "Why the Decimator is awesome":
Reason 2 in "Why the Decimator is awesome":
Reason 3 in "Seriously, the Decimator is fucking awesome":
Reason 1 in "Why tank mines are always > Any rocket launcher for Sundys":
Edit: Reason 1 in "Fuck you you fucking arsehole <Smurf / Elmo> with your fucking Decimator you Fuck."
Last edited by Cooper; 20-02-2013 at 02:06 AM.Originally Posted by CROCONOUGHTKEY
20-02-2013, 02:26 AM #352
so aside extra what, 300 dmg and half the projectile speed, what makes deci better than bog standart rocket launcher?
20-02-2013, 02:37 AM #353
Deci vs. Standard:
1 less hit required from all angles except rear
And, because more often than not you are going up against already damaged tanks, the Deci often finished them off in one.
Example vs. Prowler, rear: Magrdier HEAT one hit + Deci one hit = Dead.
Magrider HEAT one hit + S1 = not deadOriginally Posted by CROCONOUGHTKEY
20-02-2013, 03:37 AM #354
Well you're really doing something wrong, if you let HA's near your tanks...
20-02-2013, 04:21 AM #355
20-02-2013, 07:58 AM #356
Yeh, I'm gonna have to have a look at the decimator...
20-02-2013, 09:01 AM #357
20-02-2013, 10:34 AM #358
Magrider for me is always anti infantry main and anti vehicle top. I find that to be the best combination. Someone else usually shoots down mozzies.
My AA fortress sundy, for example.
20-02-2013, 11:01 AM #359
I just go with HEAT, find it works best in most situations. I sometimes pull AP for tank zergs but I find it to generally be very ineffective. HEAT is nowadays almost better then HE against infantry IMO, so I just roll with that..
20-02-2013, 11:22 AM #360
HEAT for everything. For one, I don't want to spend the cash on the other weapons. For two, HEAT is good.