
Originally Posted by
LTK
Reading this thread made me realise that I like a lot of different platformers for a lot of different reasons:
Some relevant dislikes: Super Meat Boy, Snapshot, Escape Goat, Braid. Anything else on this list I'd probably haven't played and might enjoy it if I do, because I tend to be overly critical when it comes to purchasing platformers.
Anyway, the point I'm trying to make is that the quality of the actual platforming has little to do with whether I think a game is good. It's the overall package that sells it to me, which is probably why I burnt out on SMB. It became overly dependent on reflexive actions; routines I'd have to learn in persistently drab and colourless worlds, with only more and more difficult levels to look forward to. I have a feeling I'd get the same thing with VVVVVV.