View Poll Results: Which race?

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  • Mix and match -Freeform

    2 16.67%
  • Mix and match - Without any starting (no Norse etc)

    4 33.33%
  • Chaos

    2 16.67%
  • Dark elf/High elf/Elf/WoodElf

    1 8.33%
  • Human

    3 25.00%
  • Skeleton/Undead

    0 0%
  • Norse/Dwarf

    0 0%
  • Rotters

    0 0%
  • Orc

    0 0%
  • Skaven

    0 0%
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  1. #21
    Lesser Hivemind Node cyberpunkdreams's Avatar
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    Quote Originally Posted by potatoedoughnut View Post
    I'd say ST3, AG3 and no skills (so basically humans, orcs, or skaven).
    Agreed, although at that point we may as well just say all human.

  2. #22
    Secondary Hivemind Nexus Screwie's Avatar
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    Quote Originally Posted by cyberpunkdreams View Post
    Agreed, although at that point we may as well just say all human.
    In that list I'd much rather play Skaven, actually. MA7 will be a big boon in such a league.

    Hobgoblins and thralls also make the list, if you want a team that is slightly crapper but also cheaper.

    While we;re disallowing skills undead are out, sadly. As are rotters, although their skills are one negatrait, and one more-or-less non-factor in the match...

  3. #23
    Lesser Hivemind Node cyberpunkdreams's Avatar
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    Quote Originally Posted by Screwie View Post
    In that list I'd much rather play Skaven, actually. MA7 will be a big boon in such a league.
    Fair point...

  4. #24
    Secondary Hivemind Nexus Heliocentric's Avatar
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    Yes, because decay and block are equivalent.. But Tbh, playing undead would be too detrimental.
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  5. #25
    Secondary Hivemind Nexus Screwie's Avatar
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    I just realised that factoring in TRRs makes the team selection quite interesting:

    • Humans - 50k per player - 50k TRRs
    • Orcs - 50k per player - 60k TRRs
    • Skaven - 50k per player - 60k TRRs
    • Hobgoblins - 40k per player - 70k TRRs
    • Thralls - 40k per player - 70k TRRs

    ...So the cheapo options might not turn out that much cheaper after all.

    In this format, I may go with Thralls anyway**. Orcs also seem a solid pick even if they're among the most expensive - they have a glut of star player options available to them.


    **(Although I am not a fan of the model so I may mod their appearance, say into human linemen... or witch elves :) )
    Last edited by Screwie; 11-01-2013 at 04:29 PM.

  6. #26
    Secondary Hivemind Nexus Heliocentric's Avatar
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    That goblin bomber for the Orcs is a disgrace. Maybe stars are counter productive for this league.
    I'm failing to writing a blog, specifically about playing games the wrong way
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  7. #27
    Lesser Hivemind Node cyberpunkdreams's Avatar
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    So, what's the verdict? Anyone interested in playing in this league?

  8. #28
    Secondary Hivemind Nexus Heliocentric's Avatar
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    Well, we picked up 11 votes, so assuming some attrition 2 divisions of 4 seems reasonable to assume.

    Linemen only rules:
    Humans
    Orcs
    Skaven
    Hobgoblins (Tier 2)
    Thralls (Tier 2)

    No star players, "merc" linemen with skills (expensive) are allowed, but no merc positionals, no TV cap or minimum... Anything seem missing?
    I'm failing to writing a blog, specifically about playing games the wrong way
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  9. #29
    Secondary Hivemind Nexus Screwie's Avatar
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    Wizards allowed?

    (Also yes I am keen for this!)
    Last edited by Screwie; 15-01-2013 at 03:38 PM.

  10. #30
    Secondary Hivemind Nexus LowKey's Avatar
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    Id be up for this!

  11. #31
    Network Hub potatoedoughnut's Avatar
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    I would love to play, but doubt I will have time for it. I will, however, follow with great interest.
    Eagles may soar, but weasels don't get sucked into jet engines.

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  12. #32
    Secondary Hivemind Nexus groovychainsaw's Avatar
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    Yeah, I'm kinda curious too. I definitely do not have time though, and am also curious if taking all the interesting players out of the game will make more or less exciting matches. I'm on the fence (tipping towards less exciting, but prove me wrong!).
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  13. #33
    Lesser Hivemind Node cyberpunkdreams's Avatar
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    I'd prefer to have a low TV cap in fact, to keep it purely tactical. Either that or only allow a player one level before you have to fire them or something. I don't know whether it'll be more or less exciting. It won't be Blood Bowl, strictly speaking, that's for sure! But it might be something else interesting.

  14. #34
    Network Hub potatoedoughnut's Avatar
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    Quote Originally Posted by cyberpunkdreams View Post
    I'd prefer to have a low TV cap in fact, to keep it purely tactical. Either that or only allow a player one level before you have to fire them or something. I don't know whether it'll be more or less exciting. It won't be Blood Bowl, strictly speaking, that's for sure! But it might be something else interesting.
    I"d be decidedly less interested in this version, but I'm not playing so don't mind me.
    Eagles may soar, but weasels don't get sucked into jet engines.

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  15. #35
    Lesser Hivemind Node NieA7's Avatar
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    I think chances are once you get a few skill ups the performance of a team will be pretty much totally determined by any stat ups or doubles - they're important on full teams but you can work around them, but with everyone basically having the same stats and skills they'd be pretty much critical. On the other hand a team that never develops is hardly BB in the first place, so I suspect you'll lose something either way.

  16. #36
    Secondary Hivemind Nexus Heliocentric's Avatar
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    Quote Originally Posted by Screwie View Post
    Wizards allowed?

    (Also yes I am keen for this!)
    Wizards, babes, rerolls, chefs, bribes... erm... that's the normal batch right?
    I'm failing to writing a blog, specifically about playing games the wrong way
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  17. #37
    Secondary Hivemind Nexus Screwie's Avatar
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    Cool, just checking as Wizards can be kinda ridiculous.

    I would massively prefer we allow normal advancement. A big part of the appeal of this format for me is how a team will grow to adapt without their positionals, where those precious double rolls will be spent, etc.

  18. #38
    Secondary Hivemind Nexus Heliocentric's Avatar
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    Quote Originally Posted by Screwie View Post
    Cool, just checking as Wizards can be kinda ridiculous.
    A wizard is more about the threat that the action, when your opponent doesn't have a wizard a cage is(can be) a good idea, when they do it isn't. When your opponent doesn't have a wizard screening you carrier into the opponents half alone can mean a safe touchdown, when they do it can mean complete failure.

    When your opponent doesn't have a wizard your st5 blodge player is going to walk the ball home uncontested with even the lightest support, when they do you are getting dropped, and probably fouled.

    That's the fear.
    I'm failing to writing a blog, specifically about playing games the wrong way
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