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Thread: Ghost Recon Future Soldier
17-01-2013, 05:59 PM #21
17-01-2013, 06:03 PM #22
Is this a "I don't play games that cost less than £30 million" argument?
17-01-2013, 06:07 PM #23
17-01-2013, 06:21 PM #24
17-01-2013, 06:31 PM #25
Last edited by Shooop; 17-01-2013 at 06:33 PM.Virtual Pilot 3D™ NEVER NOT SCAM!
17-01-2013, 08:49 PM #26
17-01-2013, 09:11 PM #27
- Join Date
- Jun 2011
I bought it, but finishing off AC3 first - is the coop any good?
Please feel free to add me on uPlay - Macdory
18-01-2013, 01:32 AM #28
Ghost Recon didn't have go-codes and I'd be surprised if Advanced Warfighter/2 did, Rainbow Six 3 did though (and is also still an excellent game even today). I suppose being able to tell your team when to move or not move and when they were allowed to shoot or not shoot was kind of the same, it just didn't have the same slickness as RS3's go-codes. Still sort of worked though. I also wish it had RS3's 'snipers free' fire control, but what can you do? Then again all there really is to do in GRFS is move towards enemies, quietly kill said enemies and move on to the next group so the sync shot is kind of like uberdumb go-code order issuing... It's really more of a puzzle at some points, working out who to shoot yourself and who to leave for your squadmates to sync shot.
Absolutely massive Amen to your last point. In GRFS if you stealth past a whole load of bad guys your three squadmates will sit there and do bugger all forever until you reach an action point or some shooting starts.
And yes, as Mac said; anyone for co-op? I'm neema_t on Steam and uPlay, I believe.
18-01-2013, 01:40 PM #29
- Join Date
- Jan 2013
18-01-2013, 01:48 PM #30
18-01-2013, 02:47 PM #31
I should make a thread about game features that mysteriously vanished.Virtual Pilot 3D™ NEVER NOT SCAM!
18-01-2013, 04:16 PM #32
18-01-2013, 05:07 PM #33
Most of the fun in early Tom Clancy branded games was writing your own playbook and seeing how it worked. The shooting was almost always terrible.
Putting yourself and team between enemies before shooting wasn't about exploiting crappy AI, but looking at a map of the area and placing way-points accordingly. If something went horribly wrong and everything you loved caught on fire, it wasn't because the idiotic AI didn't do what you thought it would.Virtual Pilot 3D™ NEVER NOT SCAM!
18-01-2013, 05:09 PM #34
Shooting was never terrible in first tom clancy's games,you mean OGR/Rogue Spear right ?
People still play these games even today,that says allot.
18-01-2013, 05:11 PM #35
18-01-2013, 05:12 PM #36
Sure you know why people play these games,good for you :|
18-01-2013, 05:19 PM #37Virtual Pilot 3D™ NEVER NOT SCAM!
18-01-2013, 05:24 PM #38
/me hides OFP/ArmA
But yeah. I used to love the early R6 games, but these days I prefer Vegas for shooting, Frozen Synapse for planning, and SWAT 3/4 for the actual hostage rescue.
Its kind of funny. Everyone bitches about all the hand-holding and "You don't get to do anything" gameplay in modern military manshoots. But the old R6s were kind of like that. THe only difference was you made the route through the map.
I know that in SWAT 3, I am almost always better off having my team Open and Clear or Breach, Bang, and Clear, with myself on rearguard. I bitch when Medal of Honor doesn't let me open a door, but I go out of my way to make other people open doors for me in SWAT3. Weird.Steam: Gundato
If you want me on either service, I suggest PMing me here first to let me know who you are.
18-01-2013, 05:35 PM #39
It's strange how the games switched up - they used to be horrible at letting the player do the shooting and rewarded you more for planning the attack for the AI to carry out. Now they're better but still not very good at letting you do the shooting, and they give you almost no control over your approaches and AI buddies.
We skipped the sweet spot and went all the way over to the other side.Virtual Pilot 3D™ NEVER NOT SCAM!
01-03-2013, 02:33 AM #40
So for those who've played it, think $14.24 is a good price for the game and all DLC (currently a daily Steam sale + I have some steambucks to reduce the price a bit)? It seems like people either love or hate it, and I guess it's worth mentioning that I have played all games in the series (well, except for the console-only titles) and enjoyed them all to varying degrees.
I can see myself playing with the gunsmith endlessly as I like to fiddle with things. And in the game.
Is the Ubiplaythingamajigger required for online play?