
Originally Posted by
tadada
-high price (60 euro + 20 euro for european city mod)
While 60 euros is ten higher than we used to be accustomed to, it's the new big release standard pushed first by Activision, now by EA. So yeah, it's kind'a high, but it doesn't break the new norm. The dlc don't count, they are just vanity stuff and expensive at that.
-miss-labeled as something it isn't (it's farmville-sims crack rather than city building, hence the shit-storm that happened now but not in SimCity Social)
I haven't played these so called cowclickers but seriously, SimCity 5 is a game. Comparing it to Facebook "games" is such an overstatement that it takes credibility from your point.
-the DRM makes the game totally unplayable at launch (server cloud purgatory)
Yeah it did. Think US suffered worse, because I've been able to play with max 20 min wait since day two. With offline mode I could've of course played anytime anywhere, but let's not exaggerate the issue.
-the DRM makes the game partially unplayable afterwards (so long, cheetah speed, see you in the afterlife, together with the lost cities)
The cheetah mode ain't there yet, true. However only thing I would've wanted it for so far, is to actually get something researched in the university. Is this an issue, yes. Partially unplayable though, no.
- the game, the actual content, is broken, miss-functional or directly BS (enough links in the past 2 pages for a thorough exemplification)
Stuff regarding this is interesting, we'll see how it develops. If the true-population cap is as low as rumoured, I'll be disappointed. Still, the game is fun to play.
-the publisher has lied to the customers (the refund link "that wasn't", the broken promises not to fail on launch)
Not sure what this is about. And everyone with the slightest bit of experience from online games and their mother knew that the launch would fail. Does it make it okay? No, but let's not act surprised.
-the publisher has lied to everyone (the perma-online is not actually technically necessary, good job, RPS, for the inside info)
I'm pretty sure no one believed that crap before or after. It was right from the get go obvious that it wasn't necessary because the game let you play while it lost connection to server.
- the publisher gives no real technical and bug support to the customers ( Ulukai's link above)
Didn't bother looking so no comments.
Did I forgot something ?
Was there something that could go wrong and didn't?
Well I've had zero crashes, that's good. The game is actually enjoyable to play. It can easily be considered a complete game in itself and not just a platform for future dlc. There's clearly love for the franchise there, and there's yet hope that Maxis will turn this into something genuinely great.