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  1. #1
    Lesser Hivemind Node
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    Galaxy drops and why you die.

    Finally... I always wonder why i seem to die every time we do a galdrop.... It seems that no matter how far the fall actually is its the meters over sea-level on the galaxy that matters. 625 meters, you are fine. 650, probably fine. 675, dead every time even if the actual drop is about 200m.

    http://www.youtube.com/watch?v=y2L4Q...layer_embedded

  2. #2
    Moderator QuantaCat's Avatar
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    well thats just a bug, really. No need for threads.
    - Tom De Roeck.

    verse publications & The Shopkeeper, an interactive short.

    "Quantacat's name is still recognised even if he watches on with detached eyes like Peter Molyneux over a cube in 3D space, staring at it with tears in his eyes, softly whispering... Someday they'll get it."

  3. #3
    Lesser Hivemind Node
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    Well anyone flying a galaxy should know this so we can drop safely. Just something to think about so we hopefully can have a higher survival rate when doing galdrops =)

  4. #4
    Secondary Hivemind Nexus RIDEBIRD's Avatar
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    Very useful info! I'll start dropping from 600.

  5. #5
    Secondary Hivemind Nexus Cooper's Avatar
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    Except 've dropped people from ceiling height and it's been survivable before now :s
    Quote Originally Posted by CROCONOUGHTKEY
    KING GEORGE IS A FROG
    le BANG~__-MICHEAL FUCK OFF~~__-INTERPOL KNOW YOU WELLBIENG~ó
    OFF
    NOT RUSHMORE MOUNTAIN
    KILL WESTON KILL MUST KILLTHEWESTERNINMYHEADDOESNíTEXSIST
    TEXASISDEADINPARISHEWASAMAN..BINGBING.TETTOHEAD.SP ACEOK,TIMEDEADANDSTOPPED1920HOKKAIDO.UNDERSTOODAT1 ONE.
    UNDERSTANDTHISANDFUCKOFFPIRATEBAY.TIMEDOESNTEXSIST FORMEASIMPATEKPHILLPE.
    BANG

  6. #6
    Lesser Hivemind Node
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    Seems its not really foolproof either, still died once from about 500... but i actually managed to survive a galdrop today... first time in like 2 weeks.

  7. #7
    Moderator QuantaCat's Avatar
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    so the rule: try to hit a slope, does not apply anymore then?
    - Tom De Roeck.

    verse publications & The Shopkeeper, an interactive short.

    "Quantacat's name is still recognised even if he watches on with detached eyes like Peter Molyneux over a cube in 3D space, staring at it with tears in his eyes, softly whispering... Someday they'll get it."

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