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  1. #21
    Tex Murphy games :D

  2. #22
    Secondary Hivemind Nexus DaftPunk's Avatar
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    Alan Wake!

  3. #23
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    hey, very its great to be here and got many names of the Game on PC. thanks for share

  4. #24
    Lesser Hivemind Node Spacewalk's Avatar
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    Night Trap.

  5. #25
    Secondary Hivemind Nexus Drake Sigar's Avatar
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    Quote Originally Posted by Spacewalk View Post
    Night Trap.
    Ban the sick filth.

  6. #26
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    Beyond Good and Evil

  7. #27
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    The Walking Dead

    Hotline Miami. The Movie happens in your head as you play it, and if you play well it's a meticulously planned and perfectly executed choreography.
    I WANT game like Hotline Miami with ultra HD 3D graphics with replays where you can add some slow motion and different camera angles and then public it direct to YT.

    EDIT: Does it makes me a sick person?

  8. #28
    Secondary Hivemind Nexus DaftPunk's Avatar
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    Not really,i quite enjoyed beheading people in Manhunt games.

    ps. And urinating on women in Postal 2.

  9. #29
    Secondary Hivemind Nexus sonson's Avatar
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    Hey, itís great to be here.

    Iím going to suggest Psychonauts, Grim Fandango and Bastion as analogous to sort Pixar stuff. I could happily watch someone else play them and enjoy the design and dialogue and characters and narrative as I would a film.

    I'm actively watching an LA Noire Let's Play at the moment and it's more enjoyable than the game.

  10. #30
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    Gravity Bone / 30 Flights of Loving

    Yeah, the graphics are bare-bones, but in terms of set dressing and cinematic technique, they're probably some of the most film-like games ever made.

  11. #31
    Grim Fandango: the scenes are all catched by a cinematic perspetcive to give the effect of a continue film-like action.

  12. #32
    Secondary Hivemind Nexus mashakos's Avatar
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    Quote Originally Posted by Vesuvius View Post
    Gravity Bone / 30 Flights of Loving

    Yeah, the graphics are bare-bones, but in terms of set dressing and cinematic technique, they're probably some of the most film-like games ever made.
    nah, 30 flights of loving is more art house showpiece than cinematic experience (in spite of the nods to cartoons and movies)
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  13. #33
    Network Hub FurryLippedSquid's Avatar
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    Rebel Assault 1 & 2

  14. #34
    Secondary Hivemind Nexus sabrage's Avatar
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    Quote Originally Posted by mashakos View Post
    nah, 30 flights of loving is more art house showpiece than cinematic experience (in spite of the nods to cartoons and movies)
    I take it you've never seen There Will Be Blood? Aguirre? Mulholland Drive? 2001: A Space Odyssey? Il Comformista? Metropolis? Any movie worth a shit? Those are not discrete concepts.

  15. #35
    Secondary Hivemind Nexus DaftPunk's Avatar
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    PES2013..you heard me!

  16. #36
    Secondary Hivemind Nexus mashakos's Avatar
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    Quote Originally Posted by sabrage View Post
    I take it you've never seen There Will Be Blood? Aguirre? Mulholland Drive? 2001: A Space Odyssey? Il Comformista? Metropolis? Any movie worth a shit? Those are not discrete concepts.
    Haven't seen Aguirre or Comformista, no. In any case, the movies you've listed that I have watched are examples of cinema as an art form, not "clever jump cut technique of stick figures in scenes copied from popular cartoon/tv/movie titles".
    It's clever, but not substantial enough to be "cinematic".
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  17. #37
    Network Hub sk2k's Avatar
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    Tomb Raider: Underworld

  18. #38
    Lesser Hivemind Node Shooop's Avatar
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    How are we defining "cinematic" here?
    Virtual Pilot 3Dô NEVER NOT SCAM!

  19. #39
    Network Hub Splynter's Avatar
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    Quote Originally Posted by Shooop View Post
    How are we defining "cinematic" here?
    We should totally do a "Most VISCERAL Games On PC" list next.
    I take photos of space and talk about it sometimes: http://ofspaceandthings.tumblr.com Also, I am making a game for which there is a development log: http://elegythegame.tumblr.com/

  20. #40
    Secondary Hivemind Nexus gwathdring's Avatar
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    Quote Originally Posted by Shooop View Post
    How are we defining "cinematic" here?
    I'm just defining it as games that seem to use the most techniques borrowed from cinema--in terms of how they do lighting, camera work, scene-setting, etc--instead of developing their own techniques that are more "game-like" for achieving similar effects. Additionally (and probably more importantly), I looking for games that "feel" cinematic. That capture the sensation of watching a film in some way.

    It's pretty squishy and flexible the way I'm thinking about it. As such I think this:

    It's clever, but not substantial enough to be "cinematic".
    ... is unnecessarily rigorous for the purposes of this thread. But that's just me.

    Because I can't not make an argument when one presents itself, even if we were being more rigorous I'd disagree with the quoted post for other reasons.

    In any case, the movies you've listed that I have watched are examples of cinema as an art form, not "clever jump cut technique of stick figures in scenes copied from popular cartoon/tv/movie titles".
    Other than the stick figures, that section in quotes doesn't describe something that is un-cinematic. And even so, animated films certainly exist ... so even that's part of the comment is a bit suspect. Looking at how much acting goes into 30 Flights might be a more interesting place to start dissecting how cinematic 30 Flights is. But as I haven't played it I probably shouldn't be part of that discussion.
    Last edited by gwathdring; 08-02-2013 at 06:29 PM.
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