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14-02-2013, 10:24 AM #1
Suggestion request: AvsB permadeath and progression
Okay, I'll own up, it'll be obvious to some that bloodbowl started me on this line of thinking. But I adore progression in games, but the issue is you never really lose progress. Multiplayer with permadeath quickly desolves into politics and rage quits.
Essentially I want a game that's team A vs team B (be that one person or many) and the consequences of each battle/match/etc have baring on the next.
Not a ladder ranking, not a score, not only advantages. Consequences.
14-02-2013, 11:13 AM #2
I'm a Blood Bowl geek too and I can't think of another video game like it (of course there are the other 'specialist' GW games for tabletop that follow BB's style of permanence - Necromunda was always a fave of mine).
I would love to see a multiplayer competitive Roguelike, some day.
14-02-2013, 01:34 PM #3
I have my Moleskine(s) full of this kind of games made up during years. I do know videogame programming. Should I kickstart?
Anyway, Fire Emblem, and soon Telepath Tactics. I dislike Blood Bowl for the stochasticity of the system.
Last edited by pakoito; 14-02-2013 at 01:41 PM.
14-02-2013, 02:21 PM #4
14-02-2013, 02:43 PM #5
Disclaimer: I had to ask on twitter because I wasn't sure of the word formation in English :P
14-02-2013, 05:45 PM #6
- Join Date
- Jun 2011
It's a board game, but you should look up Risk Legacy.