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  1. #1
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    And thus the boring question...

    Okay I have a boring question, what makes this game unique? However, I have a slightly less boring perspective, I own the game. The reason I am asking is because I want to know if it is worth investing a massive amount of time into this game. Despite being very busy I have found time to get my DOTA 2 hour count up to 92 hours because I focused on the game... and I am considering doing the same thing with Guild Wars 2. However I am not going to if it really isn't all that different from World of Warcraft or any other generic MMO. So in summary

    How unique/interesting/DEEP is this game?

    Thanks in advance for the vivaciously vindictive, valiant and volatile answers...I couldn't come up with a word for "answer" or "response" that started with "V."

  2. #2
    Secondary Hivemind Nexus Squiz's Avatar
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    Let me ask you: What do you consider to "be worth it"?

  3. #3
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    Hmmm... I guess I am looking at reward. A game like DOTA 2 or other multiplayer games give you a massive reward. If you put in the time you will be able to player at a higher level of competition. If I play Skyrim for 100 hours then I will still get the massive reward of being able to conquer greater enemies and I will get to experience numerous stories and whatnot. My definition of "worth it," is probably close to this: A deep/very good game that lets players advance in skill level/experience (whether it is PvE or PvP) continually.

    The flip side of this is a game like Call of Duty which is just a throwaway game. Sure there are secrets and tricks to learn, but I spent 250 hours on MW2 before I bought a gaming PC and I really didn't feel the same sense of progression that I did when playing DOTA 2, Civilization V, Crusader Kings 2, DoW 2: Retribution multiplayer (which admittedly I only played a small amount of) etc. I am having a hard time defining "worth it," but hopefully this gives you an idea of what I am looking for.

  4. #4
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    I've found that the combat is quite rewarding and has some depth to it, and is fairly interesting for me at least. I haven't experienced much of the highest level content but the PvP World vs Word was pretty cool and a blast with a small party. The biggest problem I had with the game is the sense of player progression kind of dies off farther in the game, at least for me personally. I still have alot of the later dungeons and story missions to do, so I can't say how good those are.

    Overall I found it pretty unique and was fairly interesting for a while and I found the crafting and combat to have a alright amount of depth to it

  5. #5
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    @tzefa
    Well that sounds rather promising. The combat was what worried me the most. I get sick of clicking once and then watching a repetitive animation in WoW. How interesting are the events? They have used them as a strong point in their marketing campaign, but beyond "emergent group combat" I really don't understand it.

  6. #6
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    I found the combat to be more engaging than your typical MMO at least, but thats just me. I enjoy the physically dodging AOE abilities and the like.

    The events usually just pop up and people scramble together to complete it, they sometimes start a chain of events where success or failure leads to different events in the area, alot of them are your usual defend this area, escort this caravan, all of you gather this stuff type of thing, but theirs some more interesting ones that come up from time to time. If a areas over populated they can be far too easy, but near impossible with too few people so it can be a hit and miss entirely.

  7. #7
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    I definitely like the idea of physically dodging AOE attacks and the like. It sounds like the events at least add some dynamic content to the world which is nice. One more question is the PVP extremely competitive like World of Warcraft (only ever tried two matches due to constant death)?

  8. #8
    Secondary Hivemind Nexus jha4ceb's Avatar
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    There are two kinds of PvP, and both are very accessible. First, there's a 5-vs-5 mode ("sPvP") which centres around conqyest, i,e, taking control points. Secondly, there's the open-world realm vs realm PvP called "World vs World" which, at its best, involves epic sieges and defences of towers and keeps involving dozens of players. We have lots of guildies active in World vs World, and a few active in sPvP. Both are very, very enjoyable game modes.
    GW2: Saphnabylni & co.

  9. #9
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    Well that sounds interesting. How hard are these modes to get into? Is there a specific RPS server that most people from here play on?

  10. #10
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    We're on Gunnar's Hold mostly

  11. #11
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    Argh, I set up my account already using a different server... is there anyway to switch without spending real cash or should I just get to level 30 and then switch over using the in game currency?

  12. #12
    Lesser Hivemind Node hawksbane's Avatar
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    a small point but Gunnars Hold is an EU server, you are most welcome to join us on it as I think the US contingent are a bit more spread around.

    as for a free switch, you are a few weeks too late, however if you ask Anet nicely; since it was a mistake and you are new to the game they might let you move. Nothing to lose there anyway.

  13. #13
    Secondary Hivemind Nexus jha4ceb's Avatar
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    If you have no characters on your account, you can switch servers without cost. So if you've just started, it might not be too big a cost to start over.

    If you're on another EU server you can guest to Gunnar's Hold, but you won't be able to play WvW whilst here.
    GW2: Saphnabylni & co.

  14. #14
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    Well I may email ArenaNet then to see if they can help me out. I live in the U.S. so I went with a U.S. server (I created a character on the laptop I have with me, but didn't play the character because of terrible performance), its a shame there isn't really an American RPS server. Does anyone know if there is any specific server lag for someone in the US playing on an EU server or vice versa? I know my connection is fine, but I don't know if they do anything special on the server end to make that tough.

  15. #15
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    Quote Originally Posted by Atrophy View Post
    Well I may email ArenaNet then to see if they can help me out. I live in the U.S. so I went with a U.S. server (I created a character on the laptop I have with me, but didn't play the character because of terrible performance), its a shame there isn't really an American RPS server. Does anyone know if there is any specific server lag for someone in the US playing on an EU server or vice versa? I know my connection is fine, but I don't know if they do anything special on the server end to make that tough.
    I'm in the US playing on Gunnar's Hold and I've never had any noticeable trouble.

  16. #16
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    Quote Originally Posted by Atrophy View Post
    Well I may email ArenaNet then to see if they can help me out. I live in the U.S. so I went with a U.S. server (I created a character on the laptop I have with me, but didn't play the character because of terrible performance), its a shame there isn't really an American RPS server. Does anyone know if there is any specific server lag for someone in the US playing on an EU server or vice versa? I know my connection is fine, but I don't know if they do anything special on the server end to make that tough.
    Can't really speak for US on EU but right now I'm in Australia playing on EU and that works surprisingly fine. No lag at all.

  17. #17
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    ^Well that is rather good news. Hopefully I can get everything sorted out correctly, thanks to everyone for their help. When I get home tomorrow I will start my progress towards Asura victory (please God, let that be the correct spelling).

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