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Thread: My friend is a fairly well-known illustrator who wishes to contribute art to a game?

  1. #1
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    My friend is a fairly well-known illustrator who wishes to contribute art to a game?

    Hello there, I've not used this before but I'm a fan of the site and it's commenters so I thought I'd come to you with my question. My irritatingly-successful illustrator friend Joe Wilson ( joe-wilson.com/ ) has drawn the sleeve for the new David Mitchell novel, appeared in various newspapers and magazines, done T-shirts for Topshop and all sorts of cool stuff I can't remember or probably shouldn't talk about yet. Since we left uni he has been more "working", and I have been more "playing video games", so naturally when he had the urge to work on a video game he came straight to me. He knows people who COULD make games, but they'd want to be paid, whereas I feel as though there must be someone out there making a neat-o indie game in their spare time which could do with a few days work from an experienced illustrator for sprites and backgrounds and whatnot.

    Does anyone of any decent developers who might be interested, or good places to look? I think he's mainly interested in being involved in something cool, rather than something hugely popular/profitable. Thanks for looking

  2. #2
    Secondary Hivemind Nexus Berzee's Avatar
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    The offers at this link are of course mostly pixel art, but they might provide some leads?

    http://www.wayofthepixel.net/pixelat...3ce3&board=6.0

  3. #3
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    Thanks, there's some cool stuff on there!

  4. #4
    Network Hub Megagun's Avatar
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    There are plenty of open-source games that desperately need proper artists working on them. If your friend licenses his work under an open license (cc-by-sa-3.0?) that means that many people can use his work in their works, from student programmers working on building a portfolio, to artists looking into creating maps for games without illegally obtaining their images off of Google or some other commercial game. If your friend works for a few guys who are going to release a game some day, chances are the game might end up failing, and his art will never actually get used. Good art gets used in the open-source community by many projects. Look at how many games use TRaK's textures.

    http://opengameart.org/ should be one of the places to visit. A few of the editors for FreeGamer probably know quite a few projects your friend can contribute to.

    NAEV is a project I desperately want to see succeed. They're some good guys with some good art already, that could use some more good art. Your friend's artstyle might not 'fit' them, though, but I genuinely have no idea how artists work and if they even really have their own 'style' or if they can adapt to the artstyles of others, so...
    Last edited by Megagun; 08-08-2011 at 08:33 PM.

  5. #5
    Secondary Hivemind Nexus Cooper's Avatar
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    Pop byt the TIG source forums:
    http://forums.tigsource.com/index.php?board=5.0
    In the Art and Collaborations section, he should be able to pimp himself out...

    And, yes, there are loads and loads of opensource games which need artists to help out. And mods...
    Quote Originally Posted by CROCONOUGHTKEY
    KING GEORGE IS A FROG
    le BANG~__-MICHEAL FUCK OFF~~__-INTERPOL KNOW YOU WELLBIENG~—
    OFF
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    KILL WESTON KILL MUST KILLTHEWESTERNINMYHEADDOESN’TEXSIST
    TEXASISDEADINPARISHEWASAMAN..BINGBING.TETTOHEAD.SP ACEOK,TIMEDEADANDSTOPPED1920HOKKAIDO.UNDERSTOODAT1 ONE.
    UNDERSTANDTHISANDFUCKOFFPIRATEBAY.TIMEDOESNTEXSIST FORMEASIMPATEKPHILLPE.
    BANG

  6. #6
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    Thanks very much for the help chaps, I hadn't considered making the stuff available for general use, that does protect against the old eggs-in-one-basket dilemma...looks like I've got quite a lot of reading to do eh. Anyway, thanks again!

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