Results 1,941 to 1,960 of 5958
28-11-2013, 08:41 PM #1941
So we did a secret santa at work. For mine, the guy went away got some canvas and drew this bad boy. Looks pretty awesome to be fair :P
28-11-2013, 08:58 PM #1942
28-11-2013, 10:59 PM #1943
so when will you send it to santa so he can give it to me?She's got lots of layers, like an onion made of boobs.
- Lilith about MoxxiBe sure to treat Moxxi well because there's nothing more badass than treating a women with respect.
29-11-2013, 04:46 PM #1944
Off to Glasgow for a gig tonight. Levels of excitement are having detrimental effects on my productivity.
29-11-2013, 07:03 PM #1945
- Join Date
- Jan 2013
Best secret santa ever!
Who you going to see, Cephas?
30-11-2013, 12:34 AM #1946
A guy called Sivu and a band called Stornoway.
Last time I went in on a secret Santa I ended up with a Guinness book of records. Grim.
01-12-2013, 01:58 AM #1947
I mentioned this tonight on the NC mumble of some harasser shenanigans from a while back. I think this was just after the patch to stop harassers from going into buildings, but my friend tried to get in anyway resulting with the cat-flap harasser!
Sorry for the poor quality!
01-12-2013, 01:30 PM #1948
Damn, to spend 5 min trying to unblock it, almost succeeding, only for the damn thing to flip at the last second, i'm sorry for you :/
01-12-2013, 04:59 PM #1949
01-12-2013, 05:04 PM #1950
I'm very wary about Star Citizen. The way their budget is exploding, I don't know how they can keep their plans in line with their budget. Also worried to see so many people throwing money at it (they recently broke their record, with 1 million $ raised in a single day). Is it gonna be a P2W MMO ? On the whole I sincerely hope they succeed on delivering a great game, but I'm not gonna give them a cent till the game is finished.
01-12-2013, 05:40 PM #1951
Thing is, you're right on every level but the only way to fund a game like this is via naive/trusting/gambling fans who want to fund it. Studios big enough for this won't touch a concept until it's been proven to make money elsewhere. Hopefully this does well so we see the imitators.Originally Posted by Kanye WestOriginally Posted by Kanye West
01-12-2013, 05:45 PM #1952
That said, if there's two things I'd like to have an amnesty on mentioning for a bit, it's
Especially the latter. Unless it's out tomorrow (and against the odds isn't a novelty that will wear off in as long as it takes to get a bad neck), I really don't give a shit anymore.Originally Posted by Kanye WestOriginally Posted by Kanye West
01-12-2013, 06:26 PM #1953
Re: Occulus rift.
I was pretty skeptical, but using felt like "this is a next thing for games".
A next thing, but not the.
Using the Occulus Rift felt like a revelatory moment.
I don't want to over-egg this. It was as revelatory & revolutionary as the Wii's control scheme. i.e: some, but not much. Removing the arcane input interfaces of control pads or mouse & keyboard was a pretty major development in the Wii, but by no means did it change the shape of gaming. The Wii is more thana curio, but it's wider impact is debateable.
The Occulus Rift feels similar; an important and meaningful change in what games can be & how they can be played, but it won't utterly change the landscape of games. It's not a sea-change in the way the move to 3D was, but, like the Wii, it will be a more than a curio.Originally Posted by CROCONOUGHTKEY
01-12-2013, 06:33 PM #1954
Jag > i definitely understand what you said, and on the whole i think the whole crowfunding thing is great. However, from the get go, Star Citizen has been very ambitious ("MMO in space with combat, etc."), yet fuzzy on the funding ("we need 4M, but actually we have investor to push to 20M"), and trying to be several things at the same time ("solo, multi, mmo, offline...").
Cooper > I used the Rift exactly once, at Rezzed, and i wasn't entirely convinced.
I was dying to try it, but i was first in line that day and they didn't set it up right so the lenses were pushing against my eyes, which was very painful and obviously very detrimental to the experience.
That being said, I was both impressed with the immersion (especially with noise cancelling earphones in the conv setting), and yet very disappointed by the resolution. I'm not one to ask for 4K resolution or whatever, but the thing was so grainy that I was thinking there is no way I'm gonna use it for hours. The grainy image was immersion breaking. PS2 would look awful at that resolution and it would probably negatively impact my play ("what is that tiny black dot in the sky ? oh fuck moskito, oh too late")
My conclusion is that the dev kit is cool as a novelty item, but not for serious gaming. It made me glad I didn't back itn, because they are currently working on improving the resolution for the consumer version. Once it stop being so grainy and the image looks smoother (again, don't want full rez, just less graininess !), then we will see the real potential. Because if they improve that, I couldn't definitely see myself playing PS2 or whatever on it.
Last edited by Ksempac; 01-12-2013 at 06:37 PM.
01-12-2013, 07:49 PM #1955
- Join Date
- Jan 2013
Star Citizen - I like the idea, understand why they would need a lot of funding to produce a game of that scope and detail. But they are now massively exceeding the funding they initially asked for, mostly due (as far as I can tell) to exceedingly slick promotion and the ability for backers to buy shiny things which they can play with immediately. Hopefully all the stuff they are now sticking on, being developed by other studios etc. will be successful and not get in the way of making an awesome core game.
Oculus Rift is amazing though. Agree about the resolution - it is pretty grainy, tho apparently there is a higher res/1080p equivalent version in development (poss already released?). But the actual experience of looking up at a building that towers over you is so different to looking at the same building on screen, it's incredible.
On the subject of Kickstarter... just backed The Mandate, cos it looks great. Battlestar Galactica simulator with a Tsarist theme? Yes please. I always wanted to join the space navy.
Last edited by Rizlar; 01-12-2013 at 07:57 PM.
01-12-2013, 09:43 PM #1956Originally Posted by Kanye WestOriginally Posted by Kanye West
01-12-2013, 10:19 PM #1957
The Occulus Rift does offer something more : permanent free look, regardless of your move directions. That's a huge plus for many games. Think scythes pilot in first person. Yes you can do it with a button but it feels unnatural, and maintaining it while in combat is quite hard. With the Occulus, that should be very easy/instinctive. I don't know if they will allow it on infantry, but in PS2, i'm pretty sure i could have saved myself many times if i had the opportunity to check my sides.
Anything that is different but doesn't offer something new is a novelty item quickly forgotten. Anything that gives you an edge/more immersion is an innovation that has more chances of sticking around.
01-12-2013, 11:07 PM #1958
Still seems like a lot for 200 quid, but I'm happy to be proved wrong.
In lighter news, this is number one right now on the ps2 subreddit;
Looking forward to next week when they recreate the Nguyen Ngoc Loan execution, Phan Thị Kim Phúc running down the street in the nude, and if we're lucky a couple of glamour shots of Anne Frank.Originally Posted by Kanye WestOriginally Posted by Kanye West
02-12-2013, 06:22 AM #1959
- Join Date
- Dec 2013
What kind of hip-hop do y'all listen to?
02-12-2013, 12:58 PM #1960
Booked tickets to the Edinburgh Tattoo. Too exciting.