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  1. #141
    Lesser Hivemind Node internetonsetadd's Avatar
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    That's a nice haul. As with other big Kickstarter projects I've been instantly enthused about, I pledged for the early-bird tier on day one and then stopped paying attention. I only tend to get involved with smaller projects, especially those that struggle, but even that's gotten kind of boring. Sorry, Consortium.

  2. #142
    Secondary Hivemind Nexus Lukasz's Avatar
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    my... KS company is making serious money without really doing a lot of work. what cut do they get?

  3. #143
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    KS gets 5% on funded projects, Amazon gets another 5%.

    KS does not charge you if your project fails to fund.

  4. #144
    Secondary Hivemind Nexus b0rsuk's Avatar
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    Quote Originally Posted by Sakkura View Post
    Well, whether 3 million+ is a lot or a little depends on your point of view. It's still small potatoes to the big publishers of course, but it's a solid chunk of cash for an isometric RPG without voice-acting.
    And it's massive to indie game developers, who often have a budget of $100,000 or less. Simply put, InXile Entertainment is a medium-sized developer. No shame about that.
    pass

  5. #145
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    Quote Originally Posted by Lukasz View Post
    my... KS company is making serious money without really doing a lot of work. what cut do they get?
    KS ensures that the site remains up even though traffic is very, very spikey. Most private efforts (including Star Citizen), do not have the same robust service. They also have a pretty format to put things in and help with discoverability. I think 5% is a fair cut.

  6. #146
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    5% is definitely a good deal IMO. I thought the combined KS/Ama cut was higher but ah well. Now Steam and other such sites take a 30% cut, and that's profits not the initial budget. That's less okay but I guess since you get an audience its not terrible.

  7. #147
    Secondary Hivemind Nexus sabrage's Avatar
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    Kickstarter also provides brand recognition. It's nigh-ubiquitous at this point for upstarts, when you have people who refuse to donate unless KS is involved.

  8. #148
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    That's true. IndieGoGo actually does okay but people got PISSED when Star Citizen wasn't Kickstarter focused. Probably because individual campaigns don't have the same accountability. KS's business relies on people trusting that they get what they paid for on every project. Whereas a dev could just run away with the money easily if they used their own platform.

  9. #149
    Secondary Hivemind Nexus sabrage's Avatar
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    Quote Originally Posted by MoLAoS View Post
    That's true. IndieGoGo actually does okay but people got PISSED when Star Citizen wasn't Kickstarter focused. Probably because individual campaigns don't have the same accountability. KS's business relies on people trusting that they get what they paid for on every project. Whereas a dev could just run away with the money easily if they used their own platform.
    ...Not that Kickstarter provides any guarantee on returns, either.

  10. #150
    I sort of feel like Kickstarter offers a secure feeling of a very visible neutral third party for transactions, coupled with ease of use etc. So I am aware that the recipient of my donation may squander my donation but they will not be misusing my data or payment details and I have very fine direct control over my pledge.

  11. #151
    Secondary Hivemind Nexus b0rsuk's Avatar
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    Many eyes are watching Kickstarter, and it has reputation at stake. This is what Kickstarter security boils down to.
    pass

  12. #152
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    Kickstarter does make creators sign a ToS, which probably makes it easier to sue. Also you can organize people over the comments. It's thin protection at best, but it's there.

  13. #153
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    Quote Originally Posted by b0rsuk View Post
    Many eyes are watching Kickstarter, and it has reputation at stake. This is what Kickstarter security boils down to.
    That is also the only real hold backers have on the creators of their projects. For Shafer and Fargo, there is an enormous amount at stake.

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