Thanks: Humble Indie Bundle 3 Adds Game

By Jim Rossignol on August 2nd, 2011 at 1:26 pm.


The third Humble Indie Bundle cannot be stopped. First it adds free Minecraft, then it hits ONE MILLION DOLLARS and then it adds a whole extra game! What game? Why it’s only Steel Storm: Burning Retribution, that handsome fellow. And what a terrible name for game it bears. But it’s okay, because Burning Retribution is actually a fun time!

Anyone who already bought the bundle will find this game added to their account, while those of you who are yet to buy it get a free bonus shoot ‘em up. Good times.

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Eurogamer Say: Borderlands 2 Is Being Made

By John Walker on August 2nd, 2011 at 12:08 pm.

This man knows the secrets.

Eurogamer, the crazed news sniffing addicts they are, have caught wind of the development of Borderlands 2. There have been rumours for a while, and Randy Pitchford even told EG that they would likely be returning to it at some point post Duke Nukem Forever. But how do they know it is definitely being developed now? A “source” told them. Suspicious. The real truth is below.

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Pride In My Flock: Blipzkrieg

By Jim Rossignol on August 2nd, 2011 at 11:59 am.


A rare period of mid-morning downtime finds me poking about in the netherworld of browser gaming, and – as usual – I’ve quickly bumped into something that has left me vaguely mesmerised. It’s called Blipzkrieg, and it’s a a sort of maze/puzzle/tactics game. In it you drag around a blob (optimistically called a “battlesuit”) and pick up other blobs which act as a buzzing flock of weapons. These can be used to fight enemies, or to take out forcefield locks and so forth. Usually there are more enemies than you can actually deal with, so running away isn’t simply an option. Tense and interesting little game, I would say.

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Minecraft Extraordimoddery: Mine 4 Dead

By John Walker on August 2nd, 2011 at 11:26 am.

Just this image alone is enough to bewilder me.

Oh my word. Look, you may have seen a lot of things created in Minecraft, and sure, you may have thought over the passing months that you’ve had enough of them. But you’re wrong. Because you haven’t yet seen Left 4 Dead created in Minecraft, in the form of Mine 4 Dead: Blockhawk Down. Your attention: I have it.

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Back On The Streets: True Crime Hong Kong

By John Walker on August 2nd, 2011 at 11:05 am.

He is committing a... TRUE CRIME!

Back in February we brought you the sad news that True Crime: Hong Kong would not be released. Despite apparently being pretty much finished, Activision canned the project. United Front Games’ open world action-them-up was put into a locked cupboard because Activision believed it wasn’t competitive with other games in the genre. Which is to say, they thought it was poop. And this came after almost a six months’ delay to add polish. Polish that Acti CEO Eric Hirshberg rather confusingly explained in November last year had “paid off”. However, clearly not enough. But now, release the party poppers, Gamasutra reports that Square Enix have announced they’ve acquired the game and plan to release is.

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Euclideon Say “Unlimited Detail” Is Not Dead

By Jim Rossignol on August 2nd, 2011 at 10:49 am.

Woo!
You might remember that a year ago we posted about the Unlimited Detail graphics engine, which is apparently based on a system called “point cloud data”, which is a step beyond polygon rendering into a miraculous world of infinite geometry. The claims caused quite a stir, but then the technology promptly vanished. The claims that it was vapourware all along are being addressed by a new video from the company behind the idea, Euclideon, in which they claim to be back, Back, BACK! And demonstrate it with a new video.

The new video zooms in to show individually-rendered grains of dirt. The claims get more astonishing from there.
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Words With Friends Will Eat The World

By Alec Meer on August 2nd, 2011 at 10:11 am.

RRLCLOG isn't a real word, silly

Facebook games struggle to make an appearance on RPS without a boo-hiss from the crowd, but this one bears a little more patience. Words With Friends – owned by but not created by FarmVille frighteners Zynga – was a quiet giant on mobile platforms, due to basically being a persistent, online, score-based, multiplayer Scrabble, geared towards play with chums’n'family. Now it’s on its way to Facebook.
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Tiara Concerto MMO Makes Me Have A Think

By John Walker on August 2nd, 2011 at 9:02 am.

You'd never be able to pick it out of a line-up.

Clearly at least five new MMOs are announced every minute. Since I started writing this sentence, the five from the previous minute have each received over three million sign-ups, with over $400,000,000 of micro-transactions processed. If a PC gaming website were to report on each of these MMOs, not only would the readers all pluck out their own eyeballs, but the internet would simply stop in protest. Although every now and then one of them captures my eye. Today it’s Tiara Concerto. Which leads me to ponder some thoughts.

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Confirmed: Dota 2 At Gamescom, Out 2011

By Alec Meer on August 1st, 2011 at 9:27 pm.

Hang on, it's all capitals there. How the hell are we supposed to write it, then?

On the one hand this isn’t too much of a surprise, after how earnestly the rumour mill has been grinding lately. On the other – well, given how good Valve are at fooling folk, official confirmation that their competitive strategy game Dota 2 will indeed be on public display at Gamescom later this month is a pretty big deal. Oh yeah, and they reckon the game itself will be released “later this year.” Woo!
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Proof: Why Mods Are Ace

By Alec Meer on August 1st, 2011 at 5:20 pm.

Hey, guy that's gonna say 'machinima isn't really anything to do with modding though': shuddupayaface.

Are you listening, Blizzard? ARE YOU? Here are three minutes of why PC gamers deserve the option to alter their games, and why the world is a better place for it. Madness, beauty, comedy, juggling, land-swimming, flying horses and most of all modding await you in this completely, gloriously batshit Oblivion machinima.

Why am I posting it? Why didn’t I post it sooner, more like.
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Brink: Agents Of Change Has Lonely Screens

By John Walker on August 1st, 2011 at 4:48 pm.

But where are the people?

As Alec brought to our attention on Friday, Brink’s first DLC, Agents Of Change, is due out on the 3rd August. That’s in two days time, calendar fans. Let’s celebrate this proximity with eleven screenshots of the runny, jumpy, shooty content. Except, er, without the runny, shooty or content. These are pics of the environments. Until the very last they somewhat forgot the players. But still, they’re very pretty. And pretty things distract me from the turmoil within.

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A New Zero: Voxel Destruction OohOohOoh

By Alec Meer on August 1st, 2011 at 4:06 pm.

Minecraft but with tanks - or at least as close as we'll get

Oh, ‘voxel destruction’ are two words that so truly belong together, like cheese and chips, apple and pie, seagull and evil. Indie alterna-flight sim (also with tanks) A New Zero has updated its voxel-based engine to include structural physics – meaning that when you bring the rain onto a building, it’s going to crumble spectacularly into a shower of distressed voxels. As you may see below.
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Devolver Scrap Own Digi Distro For Sam 3

By John Walker on August 1st, 2011 at 3:14 pm.

This is the guy who wrote the press release.

Some astonishing controversy from Friday that escaped our gaze – Devolver Digital, they publishing Serious Sam 3: BFE, have announced that they’ve scrapped their planned proprietary digital distribution service, Krundle, and instead are opting to use Steam. And not Origin. The press release, containing their reasoning and what could have been (including features such as “Free-to-Play-for-Fifty-Bucks games wherein the consumer is free to play the game once it is purchased for $50″, and velvet-covered jet skis), is below.

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