Cardboard Children: You’re In Space

By Robert Florence on July 16th, 2011 at 4:50 pm.

Hello youse.

Hands up who remembers Subbuteo. Hands up!

Put your hand down, for fuck’s sake, I can’t see you.
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Ed McMillen Annouces The Binding Of Isaac

By John Walker on July 16th, 2011 at 11:00 am.

It looks so safely familiar.

Edmund McMillen, and some of his team behind Super Meat Boy, has announced his next game. And it’s for PC. The Binding Of Isaac is “a roguelike shooter based on the dungeon structure of Zelda (NES)”, and is due out on Steam this August. There are more details below.

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The RPS Bargain Bucket: A Just Reward

By Lewie Procter on July 16th, 2011 at 10:42 am.

It’s another slap dash job this weekend, I’m in a hurry to catch a train to yet another RPS social, this time in the city of London. Are you coming? I’ve still had a poke around for the best deals though, so get ready to delve into the bargain bucket. Check for cheap games on all formats throughout the week. Read the rest of this entry »



Pitched Battle: Mount & Blade Glasgow

By Alec Meer on July 15th, 2011 at 5:49 pm.

Towerblock defence

I’m not sure how we managed to miss this. I’m also not entirely sure that we mightn’t have been better off continuing to miss this. Gangs of Glasgow is what happens if medieval warfare sim Mount & Blade was transposed to modern Glasgow, Scotland – or at least an exaggerated version of it where the extreme football hooliganism, rioting and assorted other urban violence is worse than it already is/was. On the one hand, bringing so much – from police cars to football stadiums – into a game about dudes with swords on horses is an amazing technical achievement. On the other… well, I don’t know about you, but I’m making a face that tries to convey something I couldn’t begin to describe accurately.
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Undying: Vampire Bloodlines Patched Anew

By Alec Meer on July 15th, 2011 at 4:59 pm.

There's probably a pantless mod for him and all

I’m guessing all these patches are iterative and not of much interest to the rmore casual Vampire The Masquerade: Bloodlines observer by now, but whenever one of these fan-made updates passes by my inbox I still can’t help but double-take and think ‘wow.’ You guys are wonderful. Completely mad, but wonderful. Bloodlines is now seven years old, was essentially abandoned by its publisher after its developer closed a few months after release, but the fans have just kept on going, fixing things, improving things, digging up locked away extra content and generally trying to keep their dream game alive. And, in a vampire fetishistic subset’s case, entirely gratuitously add oodles of bare breasts wherever possible and regardless of any effect on atmosphere or internal logic. I’ll stick to the fixes and restored content, thanks.

Anyway: patch 7.6 – 7.6! – is now out, and along with a few fixes restores some missing soundtrack music to the game. Grab it from here, along with assorted add-ons. If only every abandoned game received so much love so much later.

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Worlds of Warcraft: Cross-Realm Dungeons

By Alec Meer on July 15th, 2011 at 4:16 pm.

Go go superfriends!

It would be simply rude to say ‘isn’t this the kind of thing that every MMO in its right mind should have at launch?’, so instead let’s just celebrate that, finally, friends from different World of Warcraft servers can band together to give some sort of huge boss with a repeating attack pattern what’s coming to him/her/it/them.
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COD Elite Mugs For The Camera

By Lewie Procter on July 15th, 2011 at 3:19 pm.

Any thoughts on a silly abbreviation for COD: Elite?

This trailer is like a metaphor for Call of Duty: Elite, Activision’s new enhanced online premium service package for the CODs. Is it supposed to be funny? You won’t be able to miss the best jokes, because “theLEGENDofKARL” says “Haha, get it?” after them all. Read the rest of this entry »

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Impressions: Dungeons of Dredmor

By Alec Meer on July 15th, 2011 at 2:16 pm.

Bloody typical. I’ve only just kicked my Realm of the Mad God habit, and then another permadeath RPG comes along and imprisons my mind with compulsion, combat and crits. Dungeons of Dredmor, released yesterday, is far closer to the traditional roguelike model, though it’s left behind the complicated controls and key combinations of the genre’s steelier-eyed denizens in favour of something altogether more accessible. But no less punishing.
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No News: Tomb Raider: The New One

By Lewie Procter on July 15th, 2011 at 12:31 pm.

Sorry good readers, I have no news about that new Tomb Raider game. I was hoping to share some useful information about the game, but all I have is a 12 minute making of behind the scenes of the CGI trailer. Wait, what? Read the rest of this entry »

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The RPS Xbox Indie Outreach Program

By Lewie Procter on July 15th, 2011 at 11:41 am.

Photo by Jeff Kubina

It’s seems that early indications for Zeboyd Games, the latest in a series of developers to make the leap from Xbox to PC, are “tremendous success” on the mighty grey tower. This got me thinking: What other upcoming Xbox Indie games could end up coming to PC too? If you’re developing an XBLIG, and have intentions to release it on PC, we want to hear from you. This is the RPS Xbox Indie Outreach Program. Read the rest of this entry »



Spelunky: Now Mac Gamers Can Spelunk Too

By Lewie Procter on July 15th, 2011 at 11:11 am.

Some computers are different from other computers. If you’ve got yourself one of those Apple-flavoured PCs, then here’s some excellent news for you. Word reached us courtesy of that it’s now possible to play Derek Yu’s fabulous procedurally generated cave adventure Spelunky on a Mac.

Grab it here, and you too can go on a terrifying treasure hunt in a cave, but you can now use a mouse with less buttons to do it. Watch out for the traps. And spiders. And snakes. Watch out for everything.

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