This Is An Arkham City Batarang Controller

By Quintin Smith on June 10th, 2011 at 2:30 pm.

It glows, because it's from the future

I’m too good to you lot. First of all I ease your aching need for a $200 Star Wars keyboard, and now I point you towards a promotional Batman: Arkham City controller designed like a batarang and lit up like some kind of high-tech bat… controller.
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RPS Asks: Game Servers?

By Jim Rossignol on June 10th, 2011 at 11:58 am.


Hello all. I keep having stabs at this, but right now we – the daily hivemind RPS types, rather than our excellent but unofficial Arma 2 and Minecraft communities – only have a TF2 server and a couple of Brink servers. We can probably get a bunch more going, but what? And why? And who? This will be a bit of a straw poll, of course, but let’s hear ideas and suggestions. The more outlandish the better, probably.

And yes, we should certainly have another Air Buccaneers revival before too long. We totally need a UT3 update for that mod, mod people.

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Alienated: Some New Xcom E3 Screens

By Quintin Smith on June 10th, 2011 at 11:57 am.

We have a map like that in the office, but it shows movements of Melton Mowbray pork pie vans

Xcom, then. Irrational’s upcoming re-imagining of a strategy classic, transplanting all those government men and sinister aliens into a tactical FPS. Will it be any good? We couldn’t say. Alec broke our crystal ball years ago because he thought it was a trackball. Maybe you can help? We had a trailer earlier in the week, and now we have some new screens you’ll find after the jump. Gaze into these screens, reader. Run your hands over your monitor. What do you see?
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Driver: San Francisco Has An E3 Trailer Too

By Quintin Smith on June 10th, 2011 at 10:25 am.

Cars: like small living rooms with minds of their own

There hasn’t been a decent Driver game since the original, twelve years ago. We know this. At this point a game breaking that curse would be like an oak tree sprouting from an active landfill, but maybe, MAYBE Driver: San Francisco will manage it anyway. Alec was pleasantly surprised during his hands on, and the new ‘Shift’ mechanic that lets you jump between cars like a ghost with ADD sounds excellently mad. Plus the E3 trailer below made me laugh more than any other trailer this week.
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It’s Here (Or Is It?) – Duke Nukem Forever

By Alec Meer on June 10th, 2011 at 9:55 am.

Congrats, man

Today’s the day. Today is the day. The day that over a decade of abject silliness is finally resolved: Duke Nukem Forever has been released. Good grief! It’s actually happened. It’s available in shops, whatever they are, right now, and also on Steam. Unfortunately, a number of players, myself included, are experiencing a problem wherein over 100 game files – including the main .exe – are not downloaded, thus preventing access to the game. (Yes, I’ve tried validating and redownloading; no, it didn’t work). Graaaaaaaah! A final, cosmic joke perhaps? I hope you’re not prey to it, but it does mean my plans to run an as-I-play liveblog have been denied for the time being.

So, anyone fired it up yet? How’s it seem? And how does it feel, to be playing this game of such infamy?

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Wot No Blue Milk? SWTOR’s Tatooine

By Alec Meer on June 10th, 2011 at 9:00 am.

Like a legless robotic ostrich

The Star Wars: The Old Republic intro movie may have been so monumental that we entirely deliberately and definitely, definitely not accidentally posted it twice, but it sure did get a few backs up. All very pretty and very Original Trilogy, yes, but what on Earth has all that pre-rendered willy-waving got to do with playing an MMO? Fortunately, Bioware are now letting us a little closer to their multi-million-dollar baby, with a guided walkthrough of whiny Luke’s adopted homeland – the desert planet known as Tatooine.
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E3 2011 First Look: Skyrim

By John Walker on June 9th, 2011 at 8:57 pm.

But no infinite bears.
The largest issue with reporting on what Skyrim is like is I’ve only watched someone else play it. While that’s the norm for the vast majority of what’s shown behind closed doors at E3, in this particular case – a vast, elaborate game with an enormous non-linear world – watching someone else play it is a bit like being on one of those kids’ cars at a themepark. There’s a steering wheel on the front, but it’s going to stick to the track. Short of heckling, “GO LEFT, NOT RIGHT!” in front of an impromptu theatre of journalists (Bethesda always have the most elaborate booths), we were along for a prescribed ride. But a damned fine looking one.

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Ships Of The Rainbow: Sword Of The Stars II

By Jim Rossignol on June 9th, 2011 at 8:45 pm.


A few weeks ago I ate a genuinely delicious sandwich – it was amazing – and soon after I took a look at Sword Of The Stars II, and that game looks in fine 4X fettle. It and that sandwich will forever be intertwined in my mind. Sword Of The Stars II is the most delicious 4X game I have ever pre-eaten. It also has the most colourful spacecraft I have ever seen. No need for drab camoflage in space: paint your ship coalescent purple and make the forcefields neon green. No one is going to care. This trailer (below there) shows off some of the fleets that will soon be at your disposal. Ranbow unicorn spacefleets! And what’s that flash of crazy space-snake thing at the end there? Spooky.
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E3 2011 Preview Round-Up #1

By John Walker on June 9th, 2011 at 7:52 pm.

When do we get to see a new republic?

Will there be a #2? I’ve no idea. But for now here’s a collection of some games I saw at E3 2011 and the accompanying thoughts. Below you can find The Old Republic, Telltale’s latest crop, and Codies’ F1 2011.

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E3 2011 First Look: Metro – Last Light

By John Walker on June 9th, 2011 at 7:16 pm.

It's nice that the last light is such a pretty one.

This was an interesting one. We were shown the most extraordinary demo of the game, that was pretty much unrepresentative of how the final game will play. Because showing a man creeping along a dank tunnel, scared out of his life, with one bullet and little hope, isn’t going to thrill the men in ties, or the excitable kiddies. But I was solemnly promised that the game is emphatically honouring the atmosphere and style of the original, while improving in every respect.

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BIA Furious 4: First Screenshots

By Jim Rossignol on June 9th, 2011 at 7:05 pm.


I’ve posted a gallery of screenshots from the recently-announced Brothers In Arms Furious 4, below. I suspect you might want to take a look after the surprising CG announcement trailer from earlier in the week. The gallery shows chainsaws, blood, jetpacks, lightning powers, mohawks, and blood.

All this images can be clicked for full size.
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GamersGate FreeGames Beta SignUp

By Jim Rossignol on June 9th, 2011 at 5:55 pm.


So here’s an interesting thing. GamersGate are soon going to be launching an ad-support free gaming service. Details are sketchy at the moment, but there’s a big old timer counting down on their site, and a registration form for the beta on the same page. The blurb says: “GamersGate, the premier digital distribution service for games, today announced the launch of FreeGames, a free-to-play ad supported platform for PC and Mac games. FreeGames allows users to play and enjoy both PC and Mac titles free of charge after watching a short advertisement at the launch of the game. Gamers will be able to have up to five games available for free on their account at any time with the capability to add additional games.”

Hmm! I’ll drop them a line and find out exactly what they’re up to.

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Arma 2 Free: Bohemia’s Opus For Nowt

By Jim Rossignol on June 9th, 2011 at 5:46 pm.


Arma 2 is going free-to-play. Really. It’s a bold move from Bohemia and a fascinating one. It’s basically a cut down version of the game, allowing you to play the multiplayer aspect – complete with multiplayer servers and the powerful editor – for free. The original games will remain, and you will need those if you want mod support, the full suite of graphics options, or the story campaigns. This is, then, like a big fancy demo. Of a genuinely great PC game.

Trailer below, some additional info here, and we’ll have more on this next week.
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