Watch Eurogamer’s GDC After Dusk

By Jim Rossignol on March 7th, 2011 at 7:00 am.

I mean, if you haven’t already. Our fine chums over at Eurogamer only went and produced a bunch of scintillating video coverage of GDC, complete with appearances from a selection of gaming royalty. The full round of up episodes is here. “Guests will include the artist formerly known as Cliffy B, Frontier’s David Braben and Peter “You never know, he might accidentally announce his new game” Molyneux.* Not to mention Ron Gilbert of Monkey Island fame, Minecraft creator Markus Persson and several more.” That line up talk games, and pretty much underline why GDC is such an important conference, each and every year. Worth a look.

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Gaming Made Me: Quake

By Lewis Denby on March 6th, 2011 at 6:25 pm.

Come on in, children. You'll make friends.

This week, in our Gaming Made Me series, Lewis Denby explains to us how it was that Quake came to make him. In a very personal account, find out how violent videogaming took away a child’s loneliness, and even got him to go to school.

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Cardboard Children: Mansions Of Madness

By Robert Florence on March 6th, 2011 at 4:00 pm.

Kieron is doing this too. YOU JUST CAN'T STOP ME!

Hello youse.

Did you miss me? I’m back today to put three little words to you. Well, one little word and two big ones.

True. Lovecraftian. Experience.
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The Sunday Papers

By Kieron Gillen on March 6th, 2011 at 2:11 pm.


Don’t call it a comeback. Please don’t. Basically, Jim’s Sunday Papering has been scuppered by the fact someone’s apparently stole his laptop. Some people really need drills in their eyes, eh? Which leaves me to dust off the old WordPress login and compile a list of the fine (mostly) games related reading from across the week, while trying to link to some Jim-esque ambient noise rather than some girls singing in half-harmony about fanzines and blu-tack. Go!



ERRORZ! Compo: RPS Needs Your 503

By John Walker on March 6th, 2011 at 12:58 pm.

Positive Internet hard at work.

Rock, Paper, Shotgun is currently working on making some hefty server-side improvements to ensure that the site is as stable as possible. The great news is that any wobbles we’ve experienced lately have been because there are more people reading the site than ever before, pushing our tech to limits it hadn’t previously faced. So we’re in the process of upgrading everything that can be upgraded, and wrapping rolls of parcel tape around everything that can’t. And none of this, not a plip, would be possible without the extraordinary work of Positive Internet. They never, ever ask us to plug them on the site, despite constantly going beyond the call of duty for us. But plug them we will. Using any other company for hosting is just silly.

With this in mind, we’ve decided it would be a good idea to have a competition to design our new error page. Create us our 503 page, and the prize will be to hopefully never get to see it on the site. Read on for more details.

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The RPS Bargain Bucket: No Extra Licenses

By Lewie Procter on March 5th, 2011 at 2:13 pm.

I’ve spent this morning searching the internet for the best deals on interactive computer entertainment software, and handily compiled into a bite sized list for you. A price-cut pail. As always, if this weekly digest isn’t enough to info to help you fund your games buying habit, is always full to the brim of cheap games on all platforms. Read on for this week’s selection. Read the rest of this entry »



Bounty Stumper: Lego Star Wars III Trailer

By John Walker on March 5th, 2011 at 12:14 am.

My Lego figures never had guns like that.

Hoo hoo hoo, I can’t wait for Lego Star Wars III (warning: hideous, annoying website). Despite the quite remarkably boring opening to the 360 demo that I didn’t bother playing past. Also, hello former writer for PC Gamer who makes the Lego Star Wars games – how about a PC demo? Eh? Anyway, there’s a new CGI trailer/cutscene for it out of GDC and it made me laugh. Hence: post.

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(N)Ornate: Guild Wars 2 GDC Video Blowout

By Quintin Smith on March 4th, 2011 at 4:12 pm.

Holy cow, I forgot that women have breasts for a second there!

And now, presenting a full half-hour of Guild Wars 2 footage, covering everything to Norn character creation to Guardian and Thief game footage! You know what looks great? I’ll tell you. This game looks great. The last time RPS played an MMO together way probably City of Heroes, an event that’s now firmly entrenched in my mind because of Kieron’s story about that very summer. Allow me to recount it for you.
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The Remarkable Notability Of Old Man Murray

By John Walker on March 4th, 2011 at 2:00 pm.

It's ridiculous how long these take me.

This is something special.

If you saw Wednesday’s article about Old Man Murray’s temporary deletion from Wikipedia, you’ll know that it was originally deemed “not notable” due to a lack of references. That’s been fixed now, thanks to the very hard work of Wikipedia editors. (It’s probably wise not to dismiss one of the greatest works of humanity over a single, dodgy admin settling personal grudges. Compare and contrast with when we turned our attention to Fox News. Nothing changed. Wikipedia addresses the issue professionally within 24 hours.) And we want to help it stay that way.

Since Rock, Paper, Shotgun is regarded by Wikipedia to be a notable source for other entries, we thought it would be a good idea to ask some leading industry figures why they hold Old Man Murray in such high regard. To create the ultimate citation. So we approached people in the games industry to tell us why the site was important to them. Below you can see, in no particular order, responses from the likes of Gabe Newell, Harvey Smith, Bryan Lee O’Malley, Martin “GoldenEye” Hollis, and many others.

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Attack Of The Movies: Battle: Los Angeles

By John Walker on March 4th, 2011 at 1:33 pm.

Attack of the Transformers' mutant brother.

There’s a bunch of ALIENS DESTROYING THE EARTH movies coming up this year, about which I couldn’t be more pleased. Who cares how stupid they are, when there’s ALIENS DESTROYING THE EARTH? (Unless it’s ID4, and then yes, of course, I care how stupid it is. I’m not deranged.) One of these films is Battle: Los Angeles, and the trailer looks seventy-six kinds of (dumb) awesome. And last night it was announced that there’s to be a game for it. There’s a few reasons to think this may not be the usual shovelware.

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Call Of Juarez: The Cartel Trailer Is Here

By Quintin Smith on March 4th, 2011 at 1:28 pm.

Some alley gats, there.

“MONEY. DRUGS. AND GUNS,” quoth the new trailer for Call of Juarez’s upcoming modern-day sequel, which is an interesting coincidence as that’s my life motto. Why, only last night I had a bit too much tea and stayed up shooting men in Dawn of War: Retribution until 2am! Ah, this crazy lifestyle of mine will catch up with me one day. But when that day comes and I’m sat there in my wheelchair, old and wrinkled like some forgotten orange, I’ll be able to say that I did it. I stayed up and shot men when I should have been sleeping. I lived the dream.

I actually went to see Call of Juarez being demoed last week, and can confirm that it is both as untouchably masculine and resolutely Wild Westy as the footage implies. Will find the time to write about it very soon. Until then- moving pictures!
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Forsaken World Launching Two Weeks Early

By John Walker on March 4th, 2011 at 12:48 pm.

Why can't colours just learn to get along?

If a game that’s late has “slipped”, then what do you call a game that’s early? Unlikely. But bucking the trend is MMO Forsaken World, from Perfect World Entertainment. Originally due to be released on the 23rd March, it’s now appearing two weeks early on the 9th. It seems the beta went well. It’s a free-to-play-er, and you can find out all about it here. Have you been in the beta? Let us know what you think.

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Gamasutra’s Indie GOTY Is Give Up Robot 2

By Quintin Smith on March 4th, 2011 at 12:00 pm.

Wow, this game slipped under our radar like a stealth fighter carrying a payload of Fun Bombs. Give Up Robot 2 is a browser platformer that Gamasutra picked as their favourite indie game of 2010 (with games like Minecraft, Super Crate Box, Super Meat Boy and Desktop Dungeons following close behind), and having had a quick play I can slap the RPS “STRONG” stamp on it too. The first Give Up Robot was a psychadelic, taxing little thing with a fun grappling hook mechanic, but the sequel is as whip-smart a platformer as I’ve ever seen. Go play!
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