Demo: Letters From Nowhere

By John Walker on October 15th, 2010 at 10:58 pm.

Can you find the lobster at home, children?

If we posted every time there was a new hidden object demo, we’d become Rock, Paper, Hidden Object Demo. Although by that logic we’re a website exclusively about shotguns, which probably isn’t the case. However, I really liked the name of this one, so it gets a link, despite being identical to all the others. It’s called Letters From Nowhere. Which makes me want to start an organisation which arranges for people to write letters to complete strangers. That would be amazing. This game – it’s ordinary. It’s a mix of objects hidden where they should be, and those disguised against the background. And of course there’s all the torn up pieces of paper and barmy attempts at a narrative as you’d expect. My husband’s gone missing! I’d best search the street outside for a dragonfly, baseball bat and lobster.

(Alternative joke for this post: “Dear Mrs Trellis, I’m writing to you to ask you to stop parking on my lawn. Yours sincerely, Mr Simon Nowhere.”)

, , , .

30 Comments »

School Daze: On Gaming Degrees

By Alec Meer on October 15th, 2010 at 6:22 pm.

when words attack

Perhaps a little outside our bailiwick, but given a fair few RPS commentors seem to have worked on or hope to work on games it’s well worth covering this, I think. Eurogamer’s Johnny Minkley has spent months investigating the UK government’s relationship with games, with this third chapter specifically looking at what this country is doing to train up tomorrow’s developers.

Short story: if you’re planning on getting onto the games industry via the academic route, this is a must-watch. The same’s probably true if you’re an employer looking around for new talent. Or if you just like watching the likes of David Braben, Peter Molyneux and Ian Livingstone.
Read the rest of this entry »

, .

153 Comments »

Bloc Party: Neverdaunt 8Bit Update

By Quintin Smith on October 15th, 2010 at 5:50 pm.

It was almost this time last year that we covered indie retro world-building MMOG Neverdaunt 8Bit (or “N8″). Back then I wrote this: “I like that N8′s distinctive and deliberately basic art style allows player-created content to immediately look at home in the world.” Does that sound AT ALL FAMILIAR, readers?

Anyway, N8 and its community have been quietly evolving ever since then. If you haven’t explored this curio yet, there’s no time like the present. Let me tell you about it!
Read the rest of this entry »

, , , .

33 Comments »

F.E.A.R. 3 Is A Mech Worrier

By Jim Rossignol on October 15th, 2010 at 4:18 pm.


Fear 3 has mechs in, and developers Day 1 are keen for us to get to know them a bit better. Don’t worry about the mechs looking all big and scary, they’re almost entirely friendly! They’re called the PA (Power Armor), which we first saw in FEAR1, and EPA (Enhanced Power Armor), which we first saw in FEAR2 (I think), and they both just want to be piloted by a single, caring pilot. They’re also both going to feature heavily in this game, as you can see in the trailer below. Day 1 have sent out a bunch of details about the history and use of mechs, the rambling from which I will spare you, but essentially it suggests that there will be some more depth to what these suits can do, particularly in co-op, in addition to some new features for both PA and EPA. It’s not clear exactly what this will amount to in the game itself, but it’s a tantalising mention, especially with regard to co-op use. Hell, I’ve not been particularly interested in Fear 3 up to this point but, well, maybe…
Read the rest of this entry »

, , .

62 Comments »

Land Of The Free: Company Of Heroes Online

By Phill Cameron on October 15th, 2010 at 2:35 pm.


Land Of The Free is an ongoing series looking at free to play games. This week we dip into the ongoing Company of Heroes Online beta.

Coming back to Company of Heroes, after all this time, feels somewhat akin to returning to your parents house. It’s the same place, and you spent a lot of time here, but somehow, something is different. And that something is you.
Read the rest of this entry »

, , , .

50 Comments »

Website Acquires Perspex Block

By Alec Meer on October 15th, 2010 at 1:29 pm.

Someone gave us this last night. Seems as though a bunch of UK games journos, PRs and industry folk liked us a bit more than they did some other websites. Which is nice. We’re now going to chop this into four equal pieces, then grind it up and snort it.

, , .

64 Comments »

Hands Off My Bird: Chase Goose 2

By Quintin Smith on October 15th, 2010 at 12:42 pm.

This grab actually doubles as a metaphor for Alec's life.

Wow, it’s not every Friday the 15th of October that you get to play the best game ever. Courtesy of Mike Rose of the pleasurable Indie Games blog, Chase Goose 2 is a Canabalt-style browser game about a brave goose fleeing certain death for as long as it can. You propel the goose forward by pressing left and right on your keyboard, and… well.

I don’t want to spoil anything, but unlike Canabalt Chase Goose 2 isn’t simply about timing. Go play. You’ll see.

, , .

80 Comments »

Monster Munch: Lost Planet 2 PC Released

By Quintin Smith on October 15th, 2010 at 12:11 pm.

This is where you fight a huge worm racing alongside your train. Gamers: Difficult to please.

Lost Planet 2 PC hits shops in the UK today, and will be available on Steam in approximately SIX HOURS (don’t you love Steam?). That’s six hours for you to decide whether to adopt an icy-cool expression of indifference before turning and walking away from the game in slow motion, OR to attack the Steam page, howling like a Mongol warrior and dual-wielding credit cards. The sequel’s a much broader grab-bag of features compared to the first game, and has pretty comprehensive co-op multiplayer, and a greater variety in its environments, mechs and monstures. The PC version also has 3D and DirectX 11 “tesselation”(!).

In honour of my predecessor, I will now retell Kieron’s story about the original Lost Planet that he liked so much he told me three times. Come! There’s a video of Lost Planet 2 in it for you.
Read the rest of this entry »

, .

51 Comments »

Underground, Overground: Cities In Motion

By Jim Rossignol on October 15th, 2010 at 8:32 am.


It’s been a while since people who like transportation systems have been well catered for by PC gaming. Paradox have seen that gap and now they’re sliding into it like a gelatinous cube of game development in a slick tube of publishing. This trailer for Cities In Motion shows off their metro system, which looks rather pretty, and also has a lovely underground mode which allow you to build train tracks in the depths of the earth. Hell, I haven’t seen that since I was playing Minecraft, yesterday. Sorry, sorry.

Additionally: I think this looks really fun. I know, but I am Truck Simulator guy. We all have our issues.
Read the rest of this entry »

, .

42 Comments »

An Anonymous Email Arrives From Valve

By John Walker on October 15th, 2010 at 1:33 am.

Murkier and murkier.

You may have heard the recent fuss about yet another whistleblowing blog, this time about Valve and IceFrog, regarding the Dota 2 project. With our own problems, we really do try to avoid reporting this sort of arse-blowing nonsense.

But I just received an email from a source, who wishes to remain anonymous, from inside Valve. I really swear I’m not making that up. I’m reproducing it, in full, below. (I think this might also count as the world exclusive reveal of their next game, Fart Cops.)

Read the rest of this entry »

, , , .

238 Comments »

Back: Star Raiders

By Alec Meer on October 14th, 2010 at 6:04 pm.

Star Raiders! Do you remember it? I think I do. But a) I have the memory of a geriatric terrier and b) I shot an awful lot of things in space when I was young. I could be thinking of anything. Maybe I’m thinking of that time I went to space and shot an awful lot of things.

Regardless of whether my errant mind is feeding me the wrong signals again, the good news is that we’re getting a space sim of sorts again. It’s been dry times for interstellar adventures of late, so this is to be welcomed. Atari are remaking olden interstellar dogfighting game Star Raiders, promising us a first-spaceship-perspective shooter with transforming craft and even a level of strategy. Strategy, eh? That’d be nice.
Read the rest of this entry »

, , , .

57 Comments »

BIS On “Private Military Company” For Arma 2

By Jim Rossignol on October 14th, 2010 at 2:56 pm.


We’ve got the scoop on the second bit of DLC for Arma 2, right here. Following on from British Armed Forces (BAF), it introduces another playable faction and campaign along similar lines. It’s called Private Military Company, and features the activities of a team of private military contractors within the Arma 2 world, or what BIS are call the “Armaversum”. It’s designed to be both single player and two-player co-op, across ten missions. Needless to say, there will new weapons and vehicles, as well as a new map. It’s going to hit on November 24th for £7.99/€8.99/$9.99.

For further, exacting details you should check out our chat with the authors of the DLC, Karel Moricky, senior designer, and Jay Crow, who is the creative lead, below. (And there’s even a trailer.)
Read the rest of this entry »

, , , , , .

73 Comments »

We Have Many Criminals: Space Funeral

By Quintin Smith on October 14th, 2010 at 1:13 pm.

If you’re like me, you grew up with a SNES-ful of JRPGs. Your tiny hands gripping the controller, your face a slack mask of subservience, your mind transported to worlds so charming and so dramatic that you didn’t care if you had to fight for your life every twelve steps.

Space Funeral isn’t charming, but it’s definitely dramatic. How dramatic? The three options in the main menu are “Blood”, “Blood” and “Blood”. Made in RPG Maker 2003, Space Funeral is the story of a boy named Philip and a horse with four legs and no head called Leg Horse travelling to the City of Forms to learn about how all things are formed. It is Final Fantasy directed by Alejandro Jodorowsky, with disturbed art and awesome music. It’s also pretty short, and even the battles are easy and backwards enough to be a good time. Get it here, or if you’re not convinced that you should get it, the video below should convince you.
Read the rest of this entry »

, , , .

32 Comments »