Assemble: The Marvel Gaming Universe

except, y'know, Captain America

First published as part of our Supporter Program, this feature explores the possibilities of a Marvel Gaming Universe. There is no mention of a Telltale episodic adventure.

If you were to draw a Venn Diagram showing the overlap between superhero comic book fans and people who like to play computer games, it would look a lot like Pacman with his jaws wired shut. That makes the lack of a Marvel Gaming Universe to sit alongside the cinematic vision somewhat odd. There have been occasional action games directly based on the plots setpieces from specific films and a host of tablet and cleverphone efforts, but there’s no single game that stands out as an expression of the shared setting of the films, comics and television series.

How might such a thing work?

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Not Chess – Warhammer 40,000: Regicide Gameplay Trailer

The ‘Chess’ wodged in the middle of its name when Warhammer 40,000: Regicide [official site] was announced made us grown, roll our eyes, bite our lip, stomp our feet, and refuse to eat our vegetables. Surely even the lazybones in Games Workshop’s licensing department wouldn’t give the go-ahead to a game that was simply chess with Space Marines? Turns out, no.

As we got a peek at before, Regicide’s a turn-based strategy game which looks mighty chess-like until someone whips out an AoE frag grenade. Now a new video explains more of how it works.

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The 50 Best Strategy Games Ever Made

An entirely objective ranking of the 50 best PC strategy games ever made. From intricate wargames to soothing peacegames, the broad expanse of the genre contains something for everyone, and we’ve gathered the best of the best. The vast majority are available to buy digitally, a few are free to download and play forever. They’re all brilliant.

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Steam Charging For Mods: For And Against

Would you pay 33p for this?

It used to be that the only way to make money from a mod was a) make a standalone sequel or remake b) use it as a portfolio to get hired by a studio or c) back in the pre-broadband days, shovel it onto a dodgy CD-ROM (and even then, it almost certainly wasn’t the devs who profited). As of last night, that changed. Mod-makers can now charge for their work, via Steam.

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Wot I Think of The Evil Within’s DLC

The Evil Within [official site] is one of those gems that, because it was released in that pre-Christmas period when EVERY GAME IS, went a little under-appreciated. Basically it’s a fantastic re-working of the survival horror genre, and in particular Resident Evil, as psychological torment rather than biological gauntlet – and my opinion of it increases over time. But with two pieces of DLC, both now released, developer Tango Gameworks has moved TEW even further away from the action beats of its inspiration.

Click to once again enter the world of survival horror.

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A History Of The Near-Cyberfuture In Cod Blops 3 Trailer

One detail I enjoy in the world of Ghost in the Shell: Stand Alone Complex is that once cybernetics truly take off, the Paralympics eclipse the Olympics because cyborgs are way cooler. The cybered-up future envisioned in Call of Duty: Black Ops 3 [official site] is a bit more boring. 2028 for the milestone of a lady with robolegs winning a gold medal against two with meatsticks seems unimaginative, not to mention unfair to the lowly meatbags.

Anyway, anyway, if you’re wondering about the path to cyberfuture, cybersoldiers, and genome soldiers that Blops 3 will follow, here, this new trailer’s a spot of speculative cyberfiction that might entertain until this year’s CoD is given its big reveal on Sunday.

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Lore And Order: Might & Magic Heroes 7

It's basically medieval WWE

Ubisoft have a fifty page PDF dedicated to TALES OF THE TEN YEAR WAR as background reading for Might & Magic Heroes 7. It’s fine and all, featuring words like “succubus” and “exile” and “decided” and “the”, but I’m far more interested in their stained glass window design.

I’ve always liked stained glass windows as storytelling devices so I’m enjoying looking at this one, unpicking the stories as I see them without reference to the PDF at all to see how well it functions as a lore-based press release. It’s also just a lovely thing to look at so you should look at it.

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Sling Spells At Chums In Grimoire’s Trial Weekend

Which sort of a wizard would you be? I don’t mean Gryffindor or Hufflepuff or whatnot, no, the cool stuff: do you want to fling fire, summon earth golems, heal people, or skip that hippy junk and draw upon the consuming powers of the void? Perhaps you might find Grimoire: Manastorm [official site] a helpful, and violent, sorting hat.

Though the multiplayer first/third-person arena wizard war is still in Steam Early Access, it’s opening up to let everyone have a look at how that’s working out through a free full trial weekend.

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The Flare Path: Island Hops

No man is a Britten-Norman Islander entire of itself;
Every Manston is a piece of the continent, a part of the main plane;
If a CLOD be washed away by the Sea Fury,
Eurofighter is the less,
as Wellington as if a promontory were,
as Wellington as any manor of thy little friends or of thine own were.
Any man’s death diminishes Me 262,
because I am involved in Grummankind.
And therefore never send to know for whom the Bell JetRanger VTOLs;
it VTOLs for thee.

(John Do 17, 1624/C/3) Read the rest of this entry »

Play It Again, Manny: Grim Fandango Remastered OST

Can you hear the sound of us not talking?

Rare’s the day we post about game soundtracks here, because by sheer coincidence every member of RPS was born without the ability to enjoy music at the same time as watching pixels flash, but I’ll make an exception. Why? Oh, a combination of this one being a little bit special and my being hopelessly mired in the past, I guess.
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Metroidvania Axiom Verge Coming To PC In May

Get a couple of folks from Konami and Nintendo around a table with a few drinks inside them and I’m sure it won’t be long before the argument starts again. “What makes you so damn special?” cries a Konamiac slamming down her flagon (she brings her own) of foamy real ale. “Why do you go first?” A Nintendeer sips cooly from his glowing green cocktail fizzing with dry ice before responding, “Because Castletroid would sound daft.”

Whatever you call ‘em (“action-adventure” seems such a useless term), another’s on its way. Following a debut on PlayThings in March, Axiom Verge [official site] is due on PC on May 14th.

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Pole Positioning: Initial Thoughts On Kalimba

Chill out, purple totem. What could go wrong?

Kalimba. It’s a lovely word to say and, pleasingly, a lovely game to play so far. I’m working on a Wot I Think but given the game came out yesterday on Steam and the WIT won’t be able to be completed before Monday I thought I’d share some initial thoughts here and now.

Kalimba [official site] is a puzzle platformer (initially on console) where you control two coloured pieces of totem pole, moving them about simultaneously in order to solve problems and reach the larger totem piece at the end of the level.

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Adventures Assemble: Marvel And Telltale

Oh. OH! Telltale are working with Marvel.

Almost every time I mention a Telltale game, I go off on a tangent about the next license I’d like to see them working with. Sometimes I’ll say Mad Men or Reservoir Dogs because I think that’s funny and hip, sometimes I’ll say Dr Who because that seems like a thing that actually might happen. Somehow, I’ve never put Marvel Comics forward though – I figured there were probably too many companies involved with their own licensing agreements for that to happen. Ever. But here it is. Or here it will be, in 2017.

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