Free Sneaking: Dishonored’s Steam Weekend Trial

By Alice O'Connor on August 22nd, 2014 at 6:00 pm.

Stab that man and you risk contaminating the fine spread.

You could finish Dishonored for free this weekend. It’s free to play on Steam until 9 o’clock on Sunday evening, which certainly gives enough time to zip through and stab everyone in the neck. You would, of course, be a monster–not just for the reckless murder, but for missing some of the finest first-person sneaking of recent years. No, unless you have nowt going on, the trial will give sneaky players just enough time to crave closure. Handily, the game’s on sale cheap too, as are its ace DLC chapters.

Killfreaks can alternatively play Titanfall and Borderlands 2 free this weekend, mind.

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Dreamers Of Dreams: Sentris Early Access

By Adam Smith on August 22nd, 2014 at 5:00 pm.

Do you remember a time when msuic games were so rugged and wild that they required the use of a tiny plastic guitar peripheral? I certainly do. Some people formed bands during their university years and frittered away precious hours creating melancholy joy, entertaining the tune-hungry populace of bee-soaked university bars. Other people – people like me – perfected I Wanna Be Sedated on Guitar Hero while jumping up and down on a bed with a cig in my mouth. Health and safety be damned, this was rock ‘n’ roll and I liked it.

Rhythm games have moved on since then and Sentris, launched into Early Access seconds ago, looks and sounds absolutely delicious. And you can play it while sitting comfortably at your desk.

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The Great Prosperini, PI: The Vanishing Of Ethan Carter

By Alice O'Connor on August 22nd, 2014 at 4:00 pm.

On rails.

Private investigator seems a noble, or perhaps unambitious, career for a magic man. Possessing supernatural powers of precognition, Paul Prospero (he even has a great magician name!) decided to become a detective rather than e.g. a Strike It Lucky winner. No, instead he’s out poking around forests looking for a missing child in The Vanishing of Ethan Carter.

13 minutes of first-person mystery-solving gameplay are on this here Internet for your eyes to see in a new trailer from developers The Astronauts. The former Bulletstorm folks have also announced they’ll launch the game on September 25.

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BildungZroman: The Walking Dead Season Two Finale

By Adam Smith on August 22nd, 2014 at 3:00 pm.

Telltale’s Walking Dead has always been Clementine’s story. From the moment she appears in the first episode of the first season, the player may be controlling Lee but Clem is the character that they’re guiding and constructing. I’ve mostly enjoyed the second season, even when the pacing has been a little too Romero-zombie, and I’m looking forward to the joyous showtune that will mark the final episode. Except…the trailer below, which recaps season one and two with spoilers aplenty, suggests things might not turn out particularly well for Clem and the gang no matter what her choices have been. Gulp.

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Paradise Cities: The Crew Has Lots Of Game Modes

By Graham Smith on August 22nd, 2014 at 2:00 pm.

There’s a narrative arc to my interest in most racing games: at first they seem to support my interest in driving and exploration, and then slowly, bit by bit, these racing games reveal themselves to be dependent upon racing. So it is with this trailer for The Crew, Ubi’s looming open world racing game set in a shrunken, greatest-hits compilation of the entire United States. Open world! Exploration! Drive about and stuff! And then comes the missions, the modes, the multiplayer; joyful things for someone, but not for Sunday drivers like me.

Still, the game remains the one I’m most excited about, which is just straight up weird. Come watch the informative trailer.

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The Flare Path: And The Battling Bastards Of Charlie Sector

By Tim Stone on August 22nd, 2014 at 1:00 pm.

Those creatures perched on the finials of Castle Shotgun? Pigs. The headline on the front of today’s Hell Gazette – “HITLER AND STALIN WIN FIGURE SKATING GOLDS IN INAUGURAL WINTER GAMES”? Totally true. Pour yourself a stiff drink and schedule an emergency meeting between your eyebrows and hairline. You’re about to read a late but heartfelt billet-doux to Wargame: Red Dragon on RPS! Read the rest of this entry »

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What’s Yours Is Mined: Cloudbase Prime

By Adam Smith on August 22nd, 2014 at 12:00 pm.

Cloudbase Prime is a first-person platformer with shooting elements. That’s a fine change from first-person shooters with ‘platforming elements’ in the form of a context-sensitive ‘jump’ button used once during a fourteen minute long singleplayer campaign. Originally created as part of the 7 Day FPS Challenge back in 2012, it’s a game about survival on a floating mining platform in deep space. Enormous robots are attacking the platform and your goal is to survive for as long as possible by propelling them (and yourself) from hex to hex. The key to your survival is not found in the barrel of a gun but in the terrain-manipulating Architect tool. The freshly baked alpha is free.

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Freeware Garden: Remnants Of A Beautiful Day

By Konstantinos Dimopoulos on August 22nd, 2014 at 11:00 am.

Art! Such an elusive thing, innit?

Remnants of a Beautiful Day is one of those games some would describe as walking simulators and others would refuse to even categorize as games. The much wiser Joel Goodwin would probably call it a secret box instead; an offer of moments or ideas for the player to explore rather than a test of the player’s abilities.

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Get Hype(rion): CCP Detail Next EVE Online Expansion

By Ben Barrett on August 22nd, 2014 at 10:00 am.

Space and junk yeah

EVE Online‘s next mini-expansion, Hyperion, is on the horizon and its preview website has gone up. The biggest changes are focusing on wormholes, which are having their most significant redesign since being introduced in early 2009 expansion Apocrypha. Also being added are a new selection of missions specifically designed for 1-on-1 fights in frigates against tricked out NPCs called “Burners.” There’s also a short explanation video of the changes and how CCP are hoping they’ll effect the game.

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One Pixel’s Perfect: Adventures Of Pip

By Ben Barrett on August 22nd, 2014 at 9:00 am.

One can only assume Philippa's lawyers have been contacted

2D pixel-art action platformers are everywhere, but Adventures of Pip has gone somewhat meta with the idea. Up on Kickstarter for $40,000 (call it £24,100ish), it’s about a pixel called Pip that’s attempting to save his fantasy kingdom.

The hook is that, as you progress, new levels of detail will be unlocked, transforming pip from a simple block and into more complex shapes. More pixels means more powers but also a larger and heavier frame, meaning that switching between them all is the key. The same, cute idea pervades the world, extending to more powerful enemies having higher visual detail. There’s a pitch video below if you’ve enough pixels in your heart to click through.

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The Grandest Stage Of Them All: SpaceWrestler

By Adam Smith on August 22nd, 2014 at 8:00 am.

Present me with a backstory, a reason why I’m killing and looting, and I skip past it more often than not. Once a game begins and the story starts to unfold, that’s fine, but if I’m expected to read a bunch of lore and legend before I even start, it better be interesting and relevant. Free browser game SpaceWrestler has the most interesting and relevant backstory of any game:

‘Mad Meteor’ Mike was the greatest wrestler the world had ever seen. After winning the 1986 World Championship Belt he became powerful enough to become an all-powerful titan of space wrestling. Now ‘Mad Meteor’ Mike travels through space, slamming entire planets to warp between galaxies. All that stands in his way are the evil wrestlelords.”

SLAM. A live action prologue lurks below the mat.

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Week in Tech: Bent Screens, Reversible USB, AMD SSDs

By Jeremy Laird on August 21st, 2014 at 9:00 pm.

I’ve been dreading this moment for some time. But inevitably, inexorably, irresistibly it’s happened. LG has announced a curved LCD monitor. Specifically, we’re talking 34-inches of bent IPS panel in the super-wide 21:9 form factor that had me gushing like an idiot the other week. Admittedly I haven’t seen it first hand. But curved HDTVs are an appalling gimmick conceived to exploit the most base consumerist tendencies. I suspect bent PC monitors will be just as bad. Meanwhile, you might think the requirement for correct orientation of USB connectors upon insertion is hardly the most onerous threat to humanity’s collective well-being. But the finalisation of USB Type-C looks set to put an end to it, regardless. Oh, and I have a little – but only a little – more on the Intel Haswell-E uber platform I mentioned last week, Freesync monitors are said to be coming soon and, whaddya know, AMD is doing SSDs… Read the rest of this entry »

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Giving Voice To The Void: Ancient Space

By Adam Smith on August 21st, 2014 at 8:00 pm.

Earlier today, I exposed one gaping hole in my nerd-knowledge – I didn’t watch a single episode of Star Trek until 2011. I knew that Kirk ladied his way around the galaxy and that Patrick Stewart made things just so, like a spacefaring Kiping, but I hadn’t actually seen them in action. Picard was nothing but a facepalm to me. A press release from Paradox threatens to tear my remaining nerd cred to bits. It contains an announcement for an RTS, Ancient Space, made by CreativeForge, who you may remember as creators of the intriguing Hard West, currently Kickstarting. Ancient Space is the studio’s previous game and it’s due out later this year. Details and sci-fi actor studded voice cast below.

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