Video Interview – Valiant Hearts: The Great War

By Nathan Grayson on September 11th, 2013 at 2:00 pm.

Ubisoft’s surprise World War I action puzzler Valiant Hearts: The Great War is looking marvelous. Developed by some of the best and brightest minds behind Rayman Legends and Beyond Good and Evil, the frank yet humorous take on the horrors of war focuses on five characters, each of whom cross paths with one another and also a day-saving, heart-melting Red Cross puppy. The tale isn’t biographical per se, but it’s absolutely rooted in reality, with many scenarios writ large by history’s mighty quill – and also small by pens on actual postcards from the time, given to producer/audio director Yoan Fanise by his grandmother. His great grandfather fought, and Valiant Hearts is in part an attempt to honor that service. I recently sat down with Fanise, and he showed me the individual postcards that inspired the game and told me precisely where fiction meets reality.¬†

And OK, yeah, we also talked about the dog.

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Dark Souls Meets Hotline Miami? That’s Blood Alloy

By John Walker on September 11th, 2013 at 1:00 pm.

As I wade through the acres of lovely roguelikes that are so splendidly birthing from the gaming pods, my awful half-empty heart can’t stop itself from asking one question: but what about all the metroidvanias? Why aren’t we being overwhelmed by those, too? So thank goodness for Frank Washburn, who has thrown his Harmonix uniform into the laundry basket and donned the casualwear of an indie developer – Suppressive Fire Games. They’re bringing us Blood Alloy.

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BioWare On Dragon Age’s Combat, Exploration, Choices

By Nathan Grayson on September 11th, 2013 at 12:00 pm.

BioWare’s finally taken the wraps off Dragon Age: Inquisition, and hey, it looks like it might actually be worth getting excited over. Far from the chaffingly cramped confines of Dragon Age II’s Kirkwall, Inquisition seems rife for roaming – a land that will whet your appetite for exploration and then stuff your intestines with intrigue until you have no choice but to physically ingest a Call of Duty game to correct the balance. Also, combat looks interesting again! There is tactical view. And rolling. Somewhat astonished, I sat down with lead designer Mike Laidlaw to discuss the resurgent role-player’s newfound confidence in tactical combat, wide-open exploration, and choices that actually bar players from a significant portion of the game.

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Klei Xcommunicates Word Of Incognita’s Paid Alpha

By Nathan Grayson on September 11th, 2013 at 11:00 am.

Klei only removed the cloak of shadows (but thankfully not the trench coat; that would be weird) from espionage XCOM-ish strategy Incognita a couple months ago, but you can already play it. As in, right this very second. Following in the footsteps of endlessly bizarre survivalist megahit Don’t Starve, a paid alpha was in the cards from the get-go, but it’s still a pleasant surprise to see it on these rainslick, cybertronic streets so soon. What is Incognita’s alpha hiding? Tread lightly and you might just be able to sneak up behind a trailer and some impressions after the break.

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Wizard! Wizardry VI, VII, and 8 Are Now For Sale On Steam

By John Walker on September 11th, 2013 at 10:00 am.

Night Dive, the people who managed to retrieve System Shock 2 from the abyss and release it once more, are back. And this time they’ve brought Wizardry VI, VII and 8 with them. All three are now on Steam, in working-on-a-modern-PC-versions. It’s time to party.

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Tom Clancy’s Endwar Returning… As A Browser MOBA

By Nathan Grayson on September 11th, 2013 at 9:00 am.

The only way to end war is with more war.

Everyone, calm down. It’s OK. Tom Clancy’s ENDWAR– ahem, Endwar (which is the one game I actually¬†wish its creators would refer to entirely in caps) isn’t dead. I know you were all terribly worried, but you can breathe easily now. Use both lungs instead of just one. Stop shoving entire wine corks up your nostrils. As it turns out, Endwar’s war to end all wars did not, in fact, end war, so Endwar Online will pick up its warring right where Endwar ended. There is, however, a twist: the new game under Endwar’s shell-shocked umbrella isn’t really an RTS. If anything, I’d say it’s closer to a fusion of MOBA-style roles/progression and tower defense mechanics. Also, the whole thing’s browser-based, and the goal is for matches to last roughly three minutes a piece. Witness the beginning of the end(war) in trailer form after the break.

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Drool: Eldritch Is Thief Meets Lovecraft Meets Roguelike

By Nathan Grayson on September 11th, 2013 at 8:00 am.

Also there are dudes from Magicka for some reason.

Eldritch just got announced by former BioShock 2/Borderlands developers David and Kyle Pittman, but it’s already rocketed to the top of my list of Exciting Doodads That I Will (Lovingly) Obliterate With My Excitement Lasers. The headline does not lie. The roguelike-like counts games like Thief and Dishonored among its closest inspirations, bringing them together in a clammy, tentacle-slathered Lovecraftian embrace. In short, you can fight, sure, but you can also stealth past enemies, upgrade otherworldly powers, and climb around the environment to discover alternate paths through the harrowing infini-dungeon. Oh Eldritch, let me count the ways. Wait, I already did. You should probably just watch the (refreshingly silly) trailer, then.

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Impressions: FarSky’s Random Undersea Survival

By Nathan Grayson on September 10th, 2013 at 9:00 pm.

When games go deep-sea diving, you can usually count me out. Controls get clunky, cameras go haywire, and fish simply do not understand the etiquette of fair, gentlemanly combat. The short version? When a game’s setting hits rock bottom, my happiness level typically goes right down there with it. FarSky, however, is a rare exception. Well, kind of. It’s still a bit awkward to control, but that’s part of the charm. Sometimes. You’re a suit-bound diver whose underwater vessel has lost some rather important bits, so you’ve got to reassemble your achy breaky craft and just, well, survive. Good luck with both, however, as crushing depths are not kind to the easily popped jelly balloons we call bodies, and you’ll have to contend with increasing water pressure, decreasing temperature, and more survival factors (in addition to sharks, giant monster wheel things, and extremely mean jellyfish) along the way.

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Call Of Duty In SPAAAAAACE

By Jim Rossignol on September 10th, 2013 at 8:00 pm.


The Call Of Duty: Ghosts‘ – which I don’t think actually features any ghosts, sadly* – single-player trailer (below) has gone all a bit Shattered Horizon, by way of Gravity (and doesn’t that look awesome). Yes, it’s briefly in spa(aaaa)ce, and the astronauts have assault rifles. You knew they would. Don’t worry though, it’s soon back to men with sunglasses and helicopters. It’s Business As Usual, Dammnit.

The game is out on November 5th, just in time for Alec’s yearly CoD fix.
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GameCity Festival Returns To Nottingham Next Month

By Adam Smith on September 10th, 2013 at 7:00 pm.

I was extremely disappointed to miss last year’s GameCity. Everybody I’ve spoken to who was there speaks about it in reverent tones. Actually, scratch that, there’s no reverence at all. It’s happiness, the remembered joy of sharing a splendid, creative, social hobby with a wide array of pleasant people. I won’t make the same mistake this year, although I’ll probably only visit for one or two days. The event runs October 19th-26th and it sounds like a very different beast to traditional/commercial gaming gatherings. Indeed, it’s billed as a festival rather than a convention, with family-friendly events that involve both play and discourse. It’s my personal mission to count the number of free energy drinks and dubstep assaults. Confirmed events are listed below, including an intriguing week-long headliner.

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Diesel Powered: New Chronicles Of Riddick, Maybe MMO?

By John Walker on September 10th, 2013 at 6:00 pm.

I’ve not seen the third Riddick movie yet, but oh boy do I plan to. Obviously Pitch Black is a great action movie – how could anyone question a film with the opening line, “They say most of your brain shuts down in cryo-sleep. All but the primitive side, the animal side. No wonder I’m still awake,”? But then comes The Chronicles Of Riddick – a film that’s so ludicrously under-appreciated. Yes, it’s unintelligible madness from beginning to end, but it’s also a true epic, in a way that even the biggest, most expensive films just aren’t any more. And Judi Dench has never been better miscast in her career. Bloated, nonsensical, and utterly glorious, today I laud this hated film before you. And then get around to mentioning that hideously, I’ve never played Escape From Butcher Bay. I’ll put that right soon enough, especially with the news that Vin Diesel says he’s pulled the creative team back together for another title.

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Me, Myself And AI: The Fall

By Adam Smith on September 10th, 2013 at 5:00 pm.

The Fall, currently aiming to raise CAD$17,000 on Kickstarter, is the first Canadian Kickstarter we’ve featured. It’s the work of a solitary ex-Relic developer and is an impressive title to have waiting in the wings as the crowd-funding service arrives in the other True North*. Taking inspiration from both Super Metroid and Monkey Island, it’s a story-driven adventure, with tense combat and point and click-like puzzles. Rather than dragging a cursor across every pixel on the screen, seeking interactive elements, The Fall makes the protagonist’s flashlight the tool of discovery. Shine a light on an item and its functionality is revealed. Oh, and the player does not control the main character but rather an AI inside that character’s suit.

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Hello! Come Play Games With The RPS Community

By RPS on September 10th, 2013 at 4:00 pm.


While we seem to spend our time reading and reminiscing, we’re actually a site about playing games, and not just alone in a room in the dark, but alone in a room in the dark connected to the internet of people! Yes, there’s loads of them, and they play things as diverse as Dominions 3, and Mechwarrior Online. Yes, there are subforums and threads for many things – games you can join in on. Games like Guild Wars 2, or Battlefield 3, SWAT 4, or even racing games. Yes, even them. There are many others. So jump in. Join in. We’ll be waiting.

(There’s even a Steam group!)

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