ELEX: A Post-Apocalyptic RPG From Gothic & Risen Dev

Bless ‘em, you can’t say Piranha Bytes aren’t ambitious. The German studio behind the Gothic and Risen RPG series do make wonky games, but they have a charm. Go read about Alec’s adventures with Risen 3: Titan Lords to get the idea. After tackling fantasy and pirates, their next open-world RPG will go post-apocalyptic.

Piranha Bytes have announced they’re making ELEX [official site] in collaboration with Nordic Games. They refer to it as “Eclectic, Lavish, Exhilarating, Xenial” and I honestly can’t tell whether that’s an earnest acronym or they’re copying MDK with its “Madonna Dates Kylie?” silliness.

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How To Keep Your PC Cool

Lordy, it’s hot. Well, hot if you’re British. Call it seasonable by sticky Manhattan standards or a bracing Spring cold snap for Aussies. But it’s over 90 in old money and the nation’s infrastructure is melting. Well, my kitchen PC has just fallen over again with a CPU thermal trip. So, as far as I’m concerned, it’s chaos out there. Which reminds me. We’ve never really discussed how to keep your PC cool. Given gaming is probably the only thing most of us do that loads up both CPU and graphics, this is an oversight. So here are my top eight tips for keeping your PC cool. Most of them won’t cost you a a penny and they could well help your games run faster.
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Outer Wilds Moves To Full-Time Development – Yay!

Well, this is a lovely view.

I’ve just checked and we first posted about Outer Wilds [official site], a lovely space exploration game created by Alex Beachum, about two years ago. Since then it’s gone on to catch the eye of many others, including the 2015 IGF judges where it scooped the Excellence in Design prize. Returning to the site to see how Outer Wilds was faring I see that it’s now being worked on full-time. Hurrah!

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Near Yet Far: Stars Beyond Reach Now Due In September

Do you remember how Arcen Games had planned to launch their alien 4X strategy game Stars Beyond Reach [official site] on June 5th? Well, yeah, you can guess how that worked out. But this time, for real, for really real, they have a release date: September 25th.

The Last Federation and Valley Without Wind devs decided to delay their new game than release it wonky, figuring that the game being in development longer will cost them less than if they were to released it “substandard”. You might think that fairly obvious, but some people nowadays…

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Fail Forward: Deus Ex: Human Revolution

Fail Forward is a series of videos all about the bits of games which don’t quite work and why. In this episode, Marsh Davies discusses Deus Ex: Human Revolution [official site], its beards, its many lovely desks and what it says about power.

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Increpare’s Bedrooms Is A Slightly Creepy Slumbertime Trip

Red roooooom

Bedrooms [official site] is Stephen ‘Increpare’ Lavelle’s most recent game (well, it was this morning, he might have released another three in the intervening hours). It’s a curious experience which as you floating around various bedrooms and other spaces in which people are sleeping. You’re at a weird angle as you drift around, finding out what there is to do.

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Remembering City Of Heroes

Sometimes you can wait too long, think it’s okay to put off saying that important thing to the game you love, and then they’re gone. Then time goes on, and it becomes less and less relevant to say. Then you never say it.

City Of Heroes shut off its servers about two and a half years ago. Alec had the sense to eulogise it then. I never got around to it. And yet my memories of the game still buzz around in my head, the fondness for the MMO that really was responsible for forming RPS, years before there was an RPS, all with no outlet. The game can’t really be included in Top X lists, since it’s unplayable. It doesn’t make good use of time or SEO to dedicate a feature to it on a major gaming website. So what to do? Waste some time, I say. Here are my memories of the long-lost City Of Heroes.

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Weigh Anchor: World Of Warships Plunges Into Open Beta

Blammo!

After invading land of air, World of Tanks and World of Warplanes developer Wargaming has launched the third arm of their attack against free-to-play wargames. World of Warships [official site] entered open beta today, letting all and sundry in to roam the seven years blasting the heck out of each other for funsies.

I’m still impressed that they’ve made mainstream a type of game that was once quite niche (not that they’re sims, but y’know what I mean), and even more surprised that they’ve got away with the World of Warthings naming. I suppose a gnome isn’t much match for a shell bigger than they are.

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Rumour – WB Knew Batman Arkham: Knight PC Was Pants

Rumours are shifty things, and we should recognise that we’re more inclined to trust ones which support our existing opinions. That said, I TOLD YOU SO. A mate of Ian Video Games has told Kotaku that publishers Warner Bros. knew for ages that the PC version of Batman: Arkham Knight [official site] was wonky – it’s bad enough that WB have pulled it from sale while it’s being fixed – but released it anyway.

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Guns & Medals: Team Fortress 2 Takes Tips From CS:GO

Guns! Guns! Guns!

I am fascinated by how Valve apply lessons from one game to another, building on ideas or outright copying bits from one game to another. Team Fortress 2 [official site] fed Counter-Strike: Global Offensive with ideas of cosmetic customisation bits, CS: GO built on them and tied them into its Operations, and now those expanded ideas are returning to TF2.

Today will see the launch of the Gun Mettle Campaign in TF2. For $6, players will get challenges offering the reward of new weapon skins and mores. The update will also bring new maps and big balance tweaks and more that’ll be free. Also, NEW COMIC!

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50 Shades Of Black And White: Rogue Invader

Rogue Invader’s [official site] art style confounds my ability to form opinions. It’s described as “1-bit HD”, in that it has smooth animation, 3D models and physics, but they’re hidden behind rendering that only uses black and white pixels. Anything that appears grey is created by alternating black and white pixels such that they create the illusion of greyness. The results are occasionally dandy and occasionally like staring at the world’s highest resolution Game & Watch.

Beneath all that? A roguelike about arming and advancing a supersoldier in a shooty-bang fight against an alien planet. It’s due for release later this year, is on Greenlight now, and there’s a demo and trailer below.

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Quiplash: Party Fun From You Don’t Know Jack Devs

You Don’t Know Jack makers Jackbox Games dropped a partybomb of fun to have with friends in The Jackbox Party Pack last year, collecting a load of phrase-drawing, question-answering, lie-telling party games. This week they released the follow-up, Quiplash [official site], a game about coming up with funny answers to prompts then voting on winners. That sounds a bit of a lark in itself, but it has the twist of being designed with streaming in mind, letting viewers join in and vote.

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Low-Fi Space Trading: Objects In Space

Make it so (press the button).

It’s awfully exciting when spaceships zip blasting their zapguns and looping de loop, but if you like your space action tense and preferably entirely avoided, you might fancy keeping an eye on Objects in Space [official site]. It’s a space trading game heavy on long-range encounters and stealth, more lurking nuclear submarines than dogfighting aircraft. All we have to go on for now is a handful of screenshots showing a ’70s sci-fi style and some descriptions of plans, but what plans!

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