League Of Legends New Champion Kindred Delayed

It was less than a week ago that Riot got us all excited about their new League Of Legends [official site] champion Kindred – a dual-fighting unit comprised of a hunter named Wolf and a companion named Lamb – ahead of their LoL 5.19 patch. Now, it seems, a Kindred-specific bug has pushed the jungle-roaming duo’s inauguration back to patch 5.20 – whenever that may be.

Read the rest of this entry »

Heroes Of The Storm: Grubby On How To Watch Pro Matches

The finals of the Heroes of the Storm [official site] European Championships were mere hours away as I huddled on a sofa with match caster Manuel ‘Grubby’ Schenkhuizen. He’s a former Warcraft 3 World Champion and StarCraft 2 pro player but this weekend he was dispensing wisdom on the subject of Blizzard’s all-star hero brawler. Meanwhile I was stealing his expertise and putting it in my game journalist pouch so I could feed it to you later.

What I wanted to know was this: how to make the jump from playing HotS with more enthusiasm than expertise in a pool of friends and strangers to watching a competitive HotS match and knowing what on earth is going on.

You need to be more like an anxious parent at a music recital. Read on to find out why!

Read the rest of this entry »

MGSV: The Phantom Pain Update Adds Insurance

Metal Gear Solid V [official site] latest update focuses on additions to FOB missions, in which players can invade and steal from specially-constructed bases maintained by other players. One of the updates is the ability to pay real money to insure the contents of your base. Find more details below.

Read the rest of this entry »

Cyberpunk “Bigger Than Anything CD Projekt Has Done”

Details about Cyberpunk 2077 [official site], CD Projekt RED’s long-in-the-making sci-fi RPG that will, so far as we know, be their follow-up to The Witcher 3: Wild Hunt [official site], are rarer than miracle cures for wartime Russian mycotoxins. Even rarer is the slightest implication of a release date. However, CDP are happy to reveal that this is no mere experimental side project – “We’re really stepping into the unknown in terms of complexity and size.”

Read the rest of this entry »

EVE Online Roadmap Details Updates Through Spring

When you set off on an inter-stellar road trip, packing the right supplies is important. “Did you pack the crisps, lieutenant?” “Yes.” “Sandwiches?” “Yes!” “Roadmap?” “Oh, bollocks, I’ve left it on top of the piano in the mess hall.” Luckily, EVE Online [official site] developers CCP are better-prepared and have published a roadmap detailing a number of new features that will come to fruition between now and an early spring expansion. Hop below for a video of executive producer Andie “CCP Seagull” Nordgren explaining them.

Read the rest of this entry »

Far Cry Primal Trailer: Fight Mammoths With Spears

Update: There’s now proper trailers and everything, embedded below, or hop to this post for Far Cry Primal’s release date, screenshots, trailers and more.

Viral marketing isn’t entirely going Ubisoft’s way lately, but at least having their own promotional rug for the next Far Cry pulled from under them by a loose-lipped IGN Turkey means exciting news rather than quizzical looks. Yep, the next Far Cry is, it appears, to be named Far Cry Primal and is set during the Ice Age.

Read the rest of this entry »

No Man’s Sky Shows Its 18 Quintillion Planets To Colbert

In which Hello Games’ Sean Murray – looking every inch the sleb developer, from the rumpled just-so plaid shirt to the bushy black beard – holds his own against Daily Show alumnus Stephen Colbert, as he demonstrates No Man’s Sky [official site] on The Late Show. Indie games, who even are you now?

Read the rest of this entry »

StarCraft 2’s UI Is Being Revamped In Patch 3.0

What’s the worst thing in between you and interplanetary domination in StarCraft 2? It’s not the endless hordes of revolting Zerg. It’s not the condescending space-worthiness of the Protoss, or the wannabee space cowboy antics of the Terrans. It’s the menus.

Luckily, that’s all gonna change when patch 3.0 lands.

Read the rest of this entry »

Premature Evaluation: The Flame In The Flood

Considering how large floods figure in the early myths of nearly every culture on the planet, they have been a surprisingly unpopular trope in Western apocalyptic fiction during the course of the last century. Despite terrible floods ravaging parts of the third world during my life-time - I particularly recall the news footage from Bangladesh in the 80s and 90s - it has really taken the advent of personal documentation with mobile phones and YouTube, as was proliferate in the flooding of New Orleans and the Japanese tsunami, to really bring home the incredible human horror of such events. So much so that even Hollywood was able to look piteously upon the reefs of corpses revealed by the receding floodwaters of Thailand’s 2004 tsunami, and ask, “Gosh, but what if it had happened to white people?” - as in The Impossible, starring Ewan McGregor and Naomi Watts. Maybe such films do good, in a cynical, roundabout and kinda racist way; maybe that “what if” is really the only way to engage a complacent Western audience in sympathy with people of another skin colour. But I’m not convinced. I tend to think films like The Impossible permit a kind of callow self-pity, allowing a privileged audience to dip into the suffering of another people and come out unscathed, while at the same time reinforcing the notion that the outside world is a place full of chaos and death.

Each week Marsh Davies paddles through the polluted torrent which is Early Access and comes back with any stories he can find, or otherwise tumbles overboard and lets himself sink beneath the surging water. This week he’s been fighting against the tide in The Flame In The Flood [official site], a survival game set in a drowned world, in which a girl and her dog paddle between islands looking for resources – then eventually fail to find them and die.

Read the rest of this entry »

RPS Discusses: Do Expansion Packs Still Matter?

Expansion packs were once a core part of playing PC games, but they can often feel less essential in a world of constant updates and microtransactions. Original game Alec, expansions Adam and Graham, and brief DLC Alice gathered to discuss their favourite game expansions and why they still think the model works.

Read the rest of this entry »

Games Are Artners: Make Paintings In 99 seconds

I’m terrible at art. Give me all the time in the world, an actual canvass, and a set of proper tools and I will utterly fail to create anything of artistic value. Artners [Official Site] gave me 99 seconds and a deliberately awkward set of keyboard controlled brushes: as you can see from above, I’ve outdone myself.

Read the rest of this entry »

Astroneer’s Planetary Survival Sure Looks Pretty

Sometimes game news is that a trailer came out. Sometimes game news is that a game came out. Sometimes game news is just look, look at it, look at the pretty thing, look, look it looks nice, I like how it looks.

Hey look! It’s Astroneer [Twitter page], a game about exploring big procedural planets with a dune buggy and a thing that deforms the terrain and look at it look.

Read the rest of this entry »

Trailer Breakdown: EVERYTHING Is Brilliant About The Coast Guard Trailer

Sometimes you can read a game description and think, “Hmmm, I’m not sure which way this one might go.” And then sometimes you watch the trailer and you’re like, “OH MY GOODNESS I AM IN LOVE”. Sadly, there’s no way Coast Guard [Steam page] could ever be as good as the trailer for Coast Guard, because it is literally the best thing that’s ever happened on planet Earth.

Read the rest of this entry »