Wot I Checked: Chess 2 – The Sequel

By Jim Rossignol on August 28th, 2014 at 1:00 pm.

Ah, Chess 2. A joke made real? Seems like it, only they’re not joking. This is a straight up remix and rebalance intended to shuffle the game away from its standard opening/closing moves and to fix the “problems” of the venerable chequered board format. But how can that work? And more importantly: does it work?

Read on for my handful of chess anecdotes and some writing about Chess 2, too. Toooo.
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Hexcells Infinite Is Out Monday, All Other Gaming To Cease

By John Walker on August 28th, 2014 at 12:00 pm.

Alice woz ere.

Oh Hexcells. How I love thee. As a man obsessed with puzzle games, it is with no small amount of consideration that I say Hexcells is the best new puzzle in the last few years. I’ve jabbered my delight over both Hexcells and sequel Hexcells Plus previously, and I’m giddy-thrilled to see that there’s to be a third and final game in the series, out next month, called Hexcells Infinite. And it’s out on Monday.

…final?!

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Freeware Garden: Roguelight

By Konstantinos Dimopoulos on August 28th, 2014 at 11:00 am.

RogueLIGHT. Not rogue-like. Sheesh...

Seems to me that many readers enjoyed the demanding action of hets, so here’s another tough action-platformer. Roguelight, like everything else in this world, is sort of a rogue-like-like too. In a way. It definitely takes place in 25 levels of procedurally generated dungeons, anyway.

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Smell The Glove: The Magicka Devs’ Gauntlet Revamp

By Alice O'Connor on August 28th, 2014 at 10:00 am.

Hey. I love my mum. Thanks.

“Cor, Gauntlet yeh, remember playing it in the chippie, yeah?” I don’t, no, and I’ll thank you to stop dripping fag ash on my foot you awful drunken lout. However, my interest in a new game with co-op by the Magicka wizards at Arrowhead Game Studios is enough to overcome my general disdain for cynical attempts by publishers to cash in on old names they’ve remembered they own the rights to.

A new trailer gives a look at several gameplay minutes of Arrowhead’s reboot-o-revamp-a-namesake of the arcade magical murderfest, simply Gauntlet, and a new release date.

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Quake For Noobs: Quake Live Adds Loadouts & Autohopping

By Alice O'Connor on August 28th, 2014 at 9:00 am.

Zap.

18 is a difficult age, especially for a child prodigy. Even in its game-womb, Quake was praised as the greatest FPS ever. As a baby, all came to coo over it. But by the time it hit high school, people had already turned on poor little Quake. “You used to be cool,” they’d sneer, “what happened to you?” Quake’s early teens were difficult. But then! 18 years old! The series can drink and smoke and go to university and a new city and pretend it’s whoever it wants to be! They’ll like it now!

The latest Quake Live update has added starting weapon loadouts, auto-bunnyhopping, unified ammo packs, and timers for item respawns. You’ll like it now.

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Escape Dead Island Has A Release Date, For Some Reason

By Graham Smith on August 28th, 2014 at 8:00 am.

Escape Dead Island has a release date! The spin-off to the main Dead Island series will trap you within its zombie-infested confines come November 21st. There’s a new trailer below the fold as evidence of this fact, though it fails to answer another more important question: why does this game exist and who is it for? Perhaps you can watch it and let me know in the comments.

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Dote Night: Does Lore Matter To Online Wizard Fights?

By Philippa Warr on August 27th, 2014 at 9:00 pm.

Part of a miscellany of serious thoughts, animal gifs, and anecdotage from the realm of MOBAs/hero brawlers/lane-pushers/ARTS/tactical wizard-em-ups. One day Pip might even tell you the story of how she bumped into Na’Vi’s Dendi at a dessert buffet cart.

A few days back I was reading through Skeleton King’s lore and picking over his evolution through the years. It pulled me into a wider train of thought about Dota lore and how the game itself doesn’t go in for a particular obvious narrative conceit. You are a team of wizards – some of whom know each other – and you want to kick over the other team’s base. What the base does, what the team does after winning or losing, why the characters are on Radiant or Dire side – none of that gets addressed over the course of a match. But why is that the case, and would Dota 2 benefit from a little more lore?

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Dig It: The British Geological Survey’s Minecraft Britain

By Alice O'Connor on August 27th, 2014 at 8:00 pm.

I don't know. Scotland?

Some of you, our dear readers, saw the Ordnance Survey’s Minecraft scale version of Great Britain as an opportunity to terrorise portions of this green and pleasant land. Surrounding London with a magma moat was one popular idea, while someone wanted to smash North Ormesby. You are a curious lot. That was only a surface recreation, using the mapping agency’s data to recreate the layer we walk on, but now we can go deeper–either to learn more or to get really destructive.

Building on (or under) that OS scale-model world, the British Geological Survey have released their own Minecraft world with Britain down to the bedrock.

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Wot I Think: The Journey Down Chapter 2

By John Walker on August 27th, 2014 at 7:00 pm.

Adventure charmer The Journey Down Chapter 2 has come hurtling in only, um, two years after Skygoblin’s first part. However, with a lengthy, well-constructed and rather pleasant game as a result, it seems it was rather worth the wait. Here’s wot I think:

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FMV Without The Clicking: GOG Starts Selling Movies

By Alice O'Connor on August 27th, 2014 at 6:00 pm.

Things wot you can buy.

Look, all I want to know is: when can I exchange wizard hats for whisky? The few video game digital distributors that seem to have survived the tensies in decent shape are all moving towards selling digital movies and music and software and all that, but when will they get serious and go physical too? When will they sell groceries? When will Steam let me earn virtual wizard hats playing Dota 2 then sell them on the Steam Community Market to fill my Steam Wallet and blow that on official Demoman-branded whisky or Kunkka’s Rum that someone will deliver to my door?

Today we’re perhaps one step closer to realising that dream, as GOG have started selling DRM-free downloads of movies.

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The Risen 3 Report, Day 5: The World’s Longest Arm Wrestle

By Alec Meer on August 27th, 2014 at 5:00 pm.

The story so far. Now: arm-wrestling.

Four minutes. Four long, boring, exhausting minutes. Am I trolling this guy, or do I just not know how to arm wrestle?
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Shadowrun: Dragonfall Now Has Standalone Director’s Cut

By Graham Smith on August 27th, 2014 at 4:00 pm.

Shadowrun Returns returns! Or rather, its expansion Shadowrun: Dragonfall is returning, this time as a standalone release called Shadowrun: Dragonfall Director’s Cut. To justify the title, the cyberpunk RPG expandalone is being expanded further with five new missions, a re-designed interface, new endings, new music, and a bunch more. There’s a trailer below which details the biggest of the changes, and it seems there’s good news for both new players and old.

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Humble Jumbo Bundle 2 Now More Jumbo, Adds 3 Games

By Graham Smith on August 27th, 2014 at 3:00 pm.

Last week we wrote about the Humble Jumbo Bundle 2, because it was the best haul of games we’d seen in a Humble Bundle in a little while. Now that bundle has expanded as planned, and the three new games added are all good too. Pay more than the average of $6.62/£4 and you’ll now receive Legend of Grimrock, PixelJunk Eden and Orcs Must Die! 2.

This on top of a bundle which already included Galactic Civilizations 2, Terraria, Crusader Kings 2 and more.

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