Posts Tagged ‘11bit Studios’

Hands-On: This War Of Mine

By Adam Smith on September 24th, 2014.

This War Of Mine is a game set in the ruins of a wartorn city. Rather than playing a soldier on either side of the conflict, as is traditional in the world of games, players control a group of civilians who are trying to survive in a place where the essentials of life are thin on the ground. The game doesn’t match its mechanics to its theme as smoothly and powerfully as Papers, Please, instead opting to tread unfamiliar ground in familiar shoes. It’s a resource management game, in which survivors craft, explore and scavenge to survive. I played through the first few days and discovered the irony of it all.

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Anomaly 2 Deviates From The Common Rule

By Alec Meer on April 30th, 2013.

‘Anomaly’ remains a word my brain doggedly refuses to spell right, but fortunately the little red squiggly line in my word processor always knows what to do. One day we’ll hire that guy, or girl. We’re equal squiggly opportunities here, you know. ‘Anomaly’ is also the first word in the name of the upcoming sequel to 11-Bit Studios’ inverted tower defence game, Anomaly: Warzone Earth. The sensibly subtitless Anomaly 2 arrives in just over a fortnight, on May 15, and while we usually don’t post about preorder incentives because it’s a slightly different weapon or a stupid hat or just being bullied by the man in Gamestop, when it’s a free extra copy of the game it’s rather less slight, stupid or bullying. It’s still bloody preordering, of course, and you wouldn’t preorder a car. You wouldn’t preorder a handbag. You wouldn’t preorder a television. You wouldn’t preorder a movie. Actually, people probably do pre-order all those things, don’t they? Political correctness gone mad, I call it.
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Another Warzone: Anomaly 2 Announced

By Adam Smith on February 28th, 2013.

Do you remember when 11 Bit Studios opened pre-orders for a game before telling anyone what the game was? Today is the day of the actual announcement, so for anyone who did pre-order, can we have a drumroll please? In fact, hold the drums – let me limber up the old saliva gland and prepare my flute for action. Sit back, listen up and prepare yourself for the grand reveal. Oh, cock, I gave it away in the headline didn’t I? It’s Anomaly 2, a sequel to the tower-defence-in-reverse game that Jim enjoyed back in the day. Trailer below.

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Anomaly: Warzone Earth Demo Creeps Out

By Quintin Smith on April 14th, 2011.

Is the real world this dangerous? We just don't know.

Anomalies are so named because they go nom nom nom and eat everything that investigates them. It’s true! Something else that’s true is that tower-defence-but-in-reverse game Anomaly: Warzone Earth now has a demo out, and you can get it here. Jim got on well with Anomaly, calling it a “novel idea, well-presented… well-executed”, and even comparing it to Defense Grid. I’ve spawned some footage of the game itself after the jump.
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Wot I Think: Anomaly – Warzone Earth

By Jim Rossignol on April 8th, 2011.

Go into the light!
11 Bit Studios’ clever (and budget-priced) tower-defence-in-reverse game, Anomaly – Warzone Earth, is out today! The concept and presentation look neat, but is it a towering inferno, or a creepy cinder? What does that mean? I just don’t know. I’ve been up all night playing videogames. But that won’t let stop me telling you wot I think…

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11bit Announce Anomaly: Warzone Earth

By Jim Rossignol on October 13th, 2010.


WORLD EXCLUSIVE! It’s true. 11bit Studios us send word of their new game, which they are saying is “an arcade approach to the real-time strategy genre.” It’s you versus alien robot baddies in urban environments. 11bit explain: “Prepare to be thrown into urban environments overrun by an alien scourge, and take command of an intense tactical combat experience. As the on-field commander, using advanced heavy armor military vehicles to create the perfect squad, plan your tactical route and fight to destroy the enemy machines.” Sounds like we can expect this to be a fairly fast-paced top-down RTS, which some fancy anomalous visuals. The core game is apparently a story-driven campaign with “dynamically changing objectives”. They’ve supplied a few more images, which you can see below. Examine them for clues!
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